Guts Feb 19 @ 4:15pm
For cryer "nerf mini sentry, nerf pyro, nerf heavy"
Showing 1-15 of 21 comments
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Frozen Today Feb 19 @ 4:18pm 
Thanks! Because we needed another thread.

I don't know what's more common, the threads people make about things being OP, or the threads people make telling other people to stop making threads.
Guts Feb 19 @ 4:20pm 
MLP fanboy.
do u love 15yo kids?
Pie flavored Feb 19 @ 4:21pm 
Speaking of crying...
Lightning Zweihander +10 Feb 19 @ 4:24pm 
Originally posted by dragonqueen_69000:
MLP fanboy.
do u love 15yo kids?
If we're basing off profiles and not what they're actually saying, "dragonqueen69"
Guts Feb 19 @ 4:24pm 
Originally posted by Frozen Today:
Thanks! Because we needed another thread.

I don't know what's more common, the threads people make about things being OP, or the threads people make telling other people to stop making threads.

I cant answer... Just a cryer.
emugod Feb 19 @ 4:27pm 
Minisentry isn't 'overpowered', it's just anti-fun. Pyro is underpowered outside of puff-sting, puff-sting is pretty balanced but could support some minor nerf (maybe degreaser takes a moment of continues burn before igniting?). Heavy is ridiculously underpowered, a complete joke without a pocket and still not really any more threatening than a pyro/soldier/demo with one.

Soldier is overpowered and needs a general nerf to all attributes/roles. If he's the 'jack of all trades' he should actually be a 'jack', not a master.
Guts Feb 19 @ 4:27pm 
Originally posted by emugod:
Minisentry isn't 'overpowered', it's just anti-fun. Pyro is underpowered outside of puff-sting, puff-sting is pretty balanced but could support some minor nerf (maybe degreaser takes a moment of continues burn before igniting?). Heavy is ridiculously underpowered, a complete joke without a pocket and still not really any more threatening than a pyro/soldier/demo with one.

Soldier is overpowered and needs a general nerf to all attributes/roles. If he's the 'jack of all trades' he should actually be a 'jack', not a master.

u'r 100% right
Frozen Today Feb 19 @ 4:39pm 
Someone calls you out so you just decide to insult them.

Paramount of maturity.
I spin 2 win Feb 19 @ 4:41pm 
Mini-sentry just ruins the game when there's more than one. The worst part is that it's appearance looks like it's taunting you.
Guts Feb 19 @ 5:32pm 
Originally posted by Frozen Today:
Someone calls you out so you just decide to insult them.

Paramount of maturity.

an insult?where?
Originally posted by H00VYM4N21:
Mini-sentry just ruins the game when there's more than one. The worst part is that it's appearance looks like it's taunting you.
Or the feeling of utter contempt for the Engineer who built it... particularly on Hightower...
Spooky Medic (Darkanine) (Banned) Feb 19 @ 6:26pm 
I agree with the posters, Mini Sentries are far from OP, but they can make a game miserable.
Kyurem-Black Feb 19 @ 7:01pm 
Originally posted by emugod:
Minisentry isn't 'overpowered', it's just anti-fun. Pyro is underpowered outside of puff-sting, puff-sting is pretty balanced but could support some minor nerf (maybe degreaser takes a moment of continues burn before igniting?). Heavy is ridiculously underpowered, a complete joke without a pocket and still not really any more threatening than a pyro/soldier/demo with one.

Soldier is overpowered and needs a general nerf to all attributes/roles. If he's the 'jack of all trades' he should actually be a 'jack', not a master.
I agree that mini-sentries aren't overpowered, just annoying, but the rest I'm not so sure about. If we're talking about w+m1, then that's underpowered. But the airblasting is really good for both offensive and defensive play, and the pyro can play both roles due to it's above average bulk, average speed, and decent power. The pyro can also equip the detonator or powerjack to make himself more mobile, and has a number of good secondaries and melee weapons to make up for the flamethrower's "meh" power. Puff+Sting with both the flare gun and axtinguisher work, and the shotgun is an underrated but good option on the pyro as well. The pyro is probably best as a supporter who crushes/deters spies near medics and engies, reflecting spam, extinguishing teammates, and (with the homewrecker) desapping sentries.

The heavy is not underpowered, the minigun combined with his insane bulk (300 health + a healing item is underrated) lets him force away healthy opponents that can't do much back and slaughter close/weakened opponents. I agree that he's not nearly as much of a threat without a medic, but underpowered is an exaggeration imo. You also can't forget how hard it is to kill a demoman+medic+heavy+engineer core is both offensively and defensively.

I don't think the problem with soldier is that it's too strong on it's own, it's that few things check him and NOTHING counters him. Think about what checks him. Defensive pyros, scouts that catch him off-guard... other soldiers? That's it. Heavies and demos in SOME cases. SOME. People sometimes say that the pyro is op, but what beats a pyro? Heavies are counters, scouts are good checks (I'd say counter, but if the pyro catches up to the scout somehow, the scout is usually ****ed.), engineers with sentries higher than level 1 check, snipers check, and the pyro usually won't beat demomen and soldiers if the pyro is playing offensively. Maybe I'm wrong and the reason nothing counters it is because it's too good, but I don't think that's the case.
Lightning Zweihander +10 Feb 19 @ 7:29pm 
Mini sentries aren't op, they just ruin the fun of certain maps.

Minisentries on Doomsday? Covers the whole bomb site area and is annoying as hell.
Guts Feb 19 @ 7:32pm 
What's "Doomsday" ?
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Date Posted: Feb 19 @ 4:15pm
Posts: 21