Team Fortress 2
Folks quit on map change.
How do we solve this?
Could adding a potental drop bonus for staying connected during map change fix it? It could be exploited, but if there is a time requirment for time connected and time the map has run for, as well as disabling it on voted map change it might be less explotable.
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No, there's nothing to solve
Servers die out when the map changes.
How is it not a problem?
Because the servers soon repopulate with more people.
People leave because its a natural time to quit.
Some of these threads... ??
This isn't really a problem. Why should limited as to when I can leave a server?

Perhaps I dislike the next map. Perhaps I need to go. Perhaps the server was laggy.

This is stupid. It makes no sense. Why is this a thread?
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Data di pubblicazione: 19 feb 2014, ore 5:26
Messaggi: 6