The Emerald Archer Feb 18 @ 7:10pm
THE HYDRO
A new pack idea for pyro, where he has weapons all based on water and electricity and he becomes a hydromaniac

Publicity Blurb- "Once a hydroelectric dam technician, you learned how when water and electricity come together, they can fuel homes, cities, countries, ........and even your own bloodthirst......"

Primary Weapon-

The "Steampunk"

a thrower made from the boiler of a steam locomotive. It fires boiling water and steam at foes to burn them down. appearance consists of a boiler, complete with pressure guage, and a whistle that blows whilst firing. Has a pipe sticking out of the front for the barrel, and a fire hose nozzle on it.

PROS- +10% more range (because the water isnt being burned up like flame fuel)
+applies the "wet" effect to enemies for 5 seconds after being hit
+instead of airblast, this weapon has a "steamblast" that functions the same as airblast, except it also does 20 damage
+- Can disable sentries with a 3 sec burst of continuous, uninterrupted steam (until engineer hits it, works like sapper, but without the damage)
+- can put out fires on normal water shot
CONS- -100% damage to sentries
-75% afterburn time
-100% damage to pyros, but still applies wet effect

NEUTRALS- does normal flamethrower damage to non-pyro enemies (with the exception of reduced afterburn)

Secondary Weapon-

The "Superb Soaker"

a highly modified pneumatic dihydrogen monoxide propelling device (water gun) that has been improved with better air system (compressed air tanks from pellet pistols) and barrel for more range and pressure. Hydromaniac version of flare gun

PROS- +fires a continuous, narrow stream of highly pressurized water (with drop over distance) over a long distance
+- apllies wet effect to enemies for 5 secs after being hit
+- has same sentry disabling effect as steampunk (3 sec of uninterrupted water)
+- can put out fires

CONS- -100% damage to sentries
-100% damage to enemy pyros
- Only does 20 damage a second to every other enemy (divide this damage into each particle frame of hits)

Melee Weapon-

the "Electrocutioner"

A reskin of the neon annihilator, i have two design ideas (which one do you think is better?).

1) It could go the Dam security guard route and be one of those tazer sticks with a bident fork on the end, and a bolt of electricity running inbetween. You know what I'm talking about right? They are in the arkham games as well

2) or we could keep with the homemade arsenal theme of the weapons, and make the electrocutioner an improvised weapon. It is a thick wooden club, with rubber handle, that has two jumper cables at the end, touching (making a spark effect with sparks falling off occasionally), attached to a small battery on the side of the weapon.

Hat/Cosmetic- 3 ideas.....

1) The "big diver" hat/helmet from the workshop
2) The pyroshark fin from workshop
3) one of those office water dispenser tanks on his back instead of the flamethrower fuel tank


I think this would be an epic pack and a breath of fresh air to the game.

And notice that this is not just a water-oriented axtinguisher combo as there is no fast switch time. You could do that, its one of the many things its made for, but this set is very utility based, more team helping. also more based on manhandling than really quick kills, with the steamblast and extra range, puff and pop, repeat. If the situation presents itself, then you use electro combo


Any suggestions, compliments, and criticisms are welcome as long as everyone stays respectful
Showing 1-15 of 17 comments
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Flippy (Banned) Feb 18 @ 7:12pm 
There's already that idea on the workshop
He uses boiling water and elecricity

Also, there's one that uses liquid nitrogen and a fire exinguisher

The steamthrower is supposedly supposed to make people wet, making the neon annihilator useful, kinda like the stats in this post
But there's no airblast
Last edited by Flippy; Feb 18 @ 7:13pm
Ultimate Pheer Feb 18 @ 7:12pm 
O...Kaaaaayyyyyy...

You know this is what the steam workshop is for, right?

Also, know I know what people mean when they say we are horrible at balancing weapons.
Last edited by Ultimate Pheer; Feb 18 @ 7:14pm
Rent a mop - Mumble Feb 18 @ 7:16pm 
Actually neat ideas, and more importantly the stats aren't completely OP...but I'm afraid the secondary weapon would be scarcely used compared to a shotgun.
The Emerald Archer Feb 18 @ 7:16pm 
Originally posted by Flippy:
There's already that idea on the workshop
He uses boiling water and elecricity

Also, there's one that uses liquid nitrogen and a fire exinguisher

The steamthrower is supposedly supposed to make people wet, making the neon annihilator useful, kinda like the stats in this post
But there's no airblast

could you link? If it really has been taken, well, im sure not to the extent that I have specified this. Maybe a model but thats it. were you tl;dr, or did you read it all? these comments came in pretty fast......

I cant find it on workshop, could you show me?
Flippy (Banned) Feb 18 @ 7:19pm 
Originally posted by The_Slaying_Mantis:
Originally posted by Flippy:
There's already that idea on the workshop
He uses boiling water and elecricity

Also, there's one that uses liquid nitrogen and a fire exinguisher

The steamthrower is supposedly supposed to make people wet, making the neon annihilator useful, kinda like the stats in this post
But there's no airblast

could you link? If it really has been taken, well, im sure not to the extent that I have specified this. Maybe a model but thats it. were you tl;dr, or did you read it all? these comments came in pretty fast......

I cant find it on workshop, could you show me?
There were 2 versions
One with electricity and one without
I could only find this one
http://steamcommunity.com/sharedfiles/filedetails/?id=148354347&searchtext=
The Emerald Archer Feb 18 @ 7:19pm 
Originally posted by Rent a mop:
Actually neat ideas, and more importantly the stats aren't completely OP...but I'm afraid the secondary weapon would be scarcely used compared to a shotgun.

it is designed to be a long range utility weapon. Do remember though that the wet effect is still applied to pyros, so you could puff them and shock them
Flippy (Banned) Feb 18 @ 7:20pm 
But nice stats, though
[Ess] Masacre Feb 18 @ 7:20pm 
Hola =DD
The Emerald Archer Feb 18 @ 7:22pm 
Superb Soaker = long range anti-sentry and fire extinguisher weapon. it can kill, but not exactly meant for it
This would be a cool idea. However, I feel it may be rebalenced a few times and whatnot, but it could work.
The Emerald Archer Feb 18 @ 7:28pm 
I was originally going to have an all-set effect that was really subtle

"If you have the whole set, you can stay underwater for a slightly increased amount of time" (prob like 5 secs)
The Emerald Archer Feb 18 @ 7:39pm 
any other suggestions or ideas?
The Emerald Archer Feb 18 @ 7:52pm 
no one else wants a hydromaniac?
Flippy (Banned) Feb 18 @ 7:55pm 
Originally posted by The_Slaying_Mantis:
"If you have the whole set, you can stay underwater for a slightly increased amount of time" (prob like 5 secs)
That's pretty situational
Considering only some maps have so much water that you cannot reach the surface before drowning
Last edited by Flippy; Feb 18 @ 7:56pm
The Emerald Archer Feb 18 @ 7:56pm 
Originally posted by Flippy:
Originally posted by The_Slaying_Mantis:
"If you have the whole set, you can stay underwater for a slightly increased amount of time" (prob like 5 secs)
That's pretty situational
Considering only some maps have a big amount of water

i dont want an OP effect like tf2 used to have. You remember the croc-o-style kit effect? It made you immune to headhsots........
Showing 1-15 of 17 comments
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Date Posted: Feb 18 @ 7:10pm
Posts: 17