Team Fortress 2
An idea for pain-train
So i had a small idea for the pain-train. Right now it's basically +1 capture and +10% more bullet damage, So why not give it the ability to be different for certain game modes? For example, If it was something like, lets say MvM or Arena, it would have the stock abilities, while other maps, like CTP stays with the original paintrain idea. Then there's also CTF, which can have something good when holding the intelligence, while something bad against the player himself..

In other words, think you are being healed by the vaccinator but it's a permanent effect depends on what gamemode you join. (Think the vaccinator as the game itself, and the resistance as the new pain-train idea)
Date Posted: Feb 11, 2014 @ 5:10am
Posts: 0