Originally posted by Sentient_Toaster:Demoman, soldier, medic, spy. They're perfectly fine all-stock. Swapping out items will still provide some utility, but they're usually not automatic decisions and stock is quite viable.Heavy, Sniper, Pyro, Engineer; not so much. Heavy loses a lot if he doesn't have the Sandvich *and* the GRU; Sniper loses a lot if he's not using Jarate (or, more rarely, the Razorback); Pyro is nearly harmless outside of point-blank if he doesn't use a flare gun; Engineer drastically lowers potential if using a stock wrench without a wrangler.Scout doesn't lose as much the second group, but can see some significant use of Bonk! notably.
Originally posted by Quacker| sk8er |Juggernaut 0.o:I disagree with the engineer nd heavy, I personally think the engie's stock is fine so long as you are tactical and dont plonk your buildings anywhere (which is quite common in most f2p engies) As with the heavy I think he would be fine without the GRU and the shotgun is pretty useful as a reserve if his minigun runs out of ammo (which is particularly common in most noobs)
Originally posted by λ.w.t1998:Every class that isn't Pyro
Originally posted by Murasa Minamitsu:Heavy Stock is great too because stock minigun is best minigun