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Soda Popper, PBPP, Stock.
https://wiki.teamfortress.com/wiki/Community_Scout_strategy#Weapon_combinations
Here are some examples of different sets for different uses.
Rest: I dont care
I'm trying to figure out what to do for my primary.
I used it b4 the nerf. making it so that you lose speed upon taking damage and 75% lost instead of 25% killed me. I was fine with the 25% taken per air-jump, but DAMAGE?! It would become useless, the rockets are a bit hard for me to dodge in enclosed areas.
Best Primary? I'd argue either stock or the FaN, though they're still both very different playstyles, so it's hard to place one of those two over the other.
Best secondary? The Bonk can be nice for escaping from enemies and dealing with a careless Engi, but other than that, I personally feel like the Pistol and Guilitone outclass it. The guilitone works better with the Sandman, but it's useable without it regardless.
That is fact.
Imagine this: You're playing scoot w/ teh BFB, and running down a corridor. Suddenly, a butsucker medic appears! as you backpedal and shoot, the medic PELTS you with his needles, drinking your blood and speed, and BAM! u r ded.
And have you forgotten how to shoot?
Scattergun
Pistol
Three Rune Blade / Atomizer
MvM:
Early on:
Soda Popper
Mad Milk
Fan o'War
Endgame:
Shortstop
Mad Milk / Crit-a-Cola
Fan o'War
Stock;Mad Milk;Fan o' War
or you can replace the stock primary with the soda popper. The rest is the same. It's all about if you want to replace damage with mauverability. I prefer the Soda Popper.
Mad Milk is used for dousing robots and giants, and the Fan o' War is used to hit Giants the run away and let your teammates wreck it.
Hopefully this works for you!! Have fun in Mvm!!
Soda Popper(Early Waves)/Shortstop(After jump and speed is maxed), Milk and Fan o War for MVM