Team Fortress 2
Lel Jul 31, 2015 @ 6:37pm
DiamondBack New Idea
what I was thinking was that when you have a player low on health that you have to use a crit. But what if valve implemented when you use the idamond back you right click on the diamondback to activate the crits. So if you agree or do not write on here what they could have done.
Last edited by Lel; Jul 31, 2015 @ 6:37pm
< >
Showing 1-5 of 5 comments
Vlad the Impala Jul 31, 2015 @ 6:42pm 
You know, right clicking activates cloak.
Lel Jul 31, 2015 @ 6:45pm 
I had just forgot but it could be implemented to a new key
Keoul Jul 31, 2015 @ 6:46pm 
Originally posted by MysteryDaedVaev:
I had just forgot but it could be implemented to a new key
A completely new key bind to memorize for one cheesy gimmick for one gun on one class.
No thanks.
drooskie Jul 31, 2015 @ 6:49pm 
The gun is broken; unbalanced. on the powerful side. it needs a extra downside. not a buff.
Last edited by drooskie; Jul 31, 2015 @ 6:49pm
quebe Jul 31, 2015 @ 6:50pm 
What would be the point in using anything other than this and maybe the L'etranger? You get guarenteed, on demand crits for doing things you would already do regardless of revolver choice and the only downside is 15% less damage, which barely matters when you have constant crits.
Last edited by quebe; Jul 31, 2015 @ 6:50pm
< >
Showing 1-5 of 5 comments
Per page: 1530 50

Date Posted: Jul 31, 2015 @ 6:37pm
Posts: 5