Toby Jun 19 @ 3:54am
TF2 (Pretty Much) Ruined & Stop the Australiums!
I don't find myself complaining about my favourite game much, but now this Love & War update is out, TF2 may no longer be my favourite game.

The first thing I want to rant about is the Axtinguisher's new nerf. As a Pyro main, I think this makes the Axtinguisher slightly underpowered against Heavies, a class the Pyro used to be immune against. Besides, the Axtinguisher was never really OP in the first place, as long as you know how to counter it. I guess VALVe nerfed this weapon because too many people complained.

Poor Demoman mains worldwide. I also play Demoman often, and the sticky spam is one of the most effective yet fair strategies for the Demoman. Again, this is something several people complain about. Can't deal with it? I can't too, but I don't cry about it. Up your game if you want to win. Of course, smart Demomen don't need sticky spam to win, but I'm pretty sure everybody has used it once in a while.

Minigun damage ramp-up puts Heavies at a disadvantage in head-on combat. Sucks. WHen faced with multiple people at once, how can the Heavy take them all on at once like he is normally supposed (and expected) to do?

Well, we can get used to all of this ♥♥♥♥ soon, of course, and as humans, we ought to eventually adapt to them after a while, but I am still disappointed.

Also, I think VALVe should stop dropping Australium weapons in Two Cities tours. I want an Australium weapon too - I think they're cool - but you can't go around boasting about your "preposterously rare" weapon when it could not get preposterously rare in a while. First-gen Festives, in a few years time, may out-price the Australiums if more and more are being dropped, since they wil then be not-so-rare weapons, and Australium weapons are supposed to be "top-of-the-line" in price and ♥♥♥♥.

I expect most of your comments to be: "TL;DR."
Good days.
Showing 1-15 of 36 comments
< >
Cedar Jun 19 @ 3:55am 
First gen stange festives already out priced certain austrailiums
Toby Jun 19 @ 3:56am 
Originally posted by Cedar #REKTWeek:
First gen stange festives already out priced certain austrailiums
My point exactly.
Bags #shpee Jun 19 @ 3:57am 
Well in the end, we will all get used to it. Just be happy they added new weapons. And I for one am happy they nerfed sticky spamming. Now the only OP weapon in the game is the parachute
Toby Jun 19 @ 3:59am 
Originally posted by Bags:
Well in the end, we will all get used to it. Just be happy they added new weapons. And I for one am happy they nerfed sticky spamming. Now the only OP weapon in the game is the parachute
B.A.S.E. Jumper makes it easier for people to airshot you. Cue frag clips (and 300+ notifications tonight). I am not happy about the sticky-spam nerf, and it'll take a long while to get used too.
BushElito Jun 19 @ 3:59am 
If you won't be playing the game anymore, can I have your stuff? :3
I don't mind the nerfs, they don't change any of my playstyles.
Daniel Mcgee Jun 19 @ 4:00am 
I agree mate,me a pyro sometimes can't kill a hoovy in 2 to 4 hits now ..
But I guess it's an advantage for those pyros that wanna kill a hoovy upfront cause of the damage ramp-up from the minigun.I guess that's a win-win? :/
Toby Jun 19 @ 4:01am 
Originally posted by Daniel001:
I agree mate,me a pyro sometimes can't kill a hoovy in 2 to 4 hits now ..
But I guess it's an advantage for those pyros that wanna kill a hoovy upfront cause of the damage ramp-up from the minigun.I guess that's a win-win? :/
Never thought of it that way, you've got a point.
But what if the Heavies are already spun-up, like most noob Heavies do?
Bags #shpee Jun 19 @ 4:01am 
Originally posted by Bread the Bagelson #SharkWeek:
Originally posted by Bags:
Well in the end, we will all get used to it. Just be happy they added new weapons. And I for one am happy they nerfed sticky spamming. Now the only OP weapon in the game is the parachute
B.A.S.E. Jumper makes it easier for people to airshot you. Cue frag clips (and 300+ notifications tonight). I am not happy about the sticky-spam nerf, and it'll take a long while to get used too.
But now you don't have to be an amazing rocket jumper to finish all the jump maps and to rocket jump. I practiced rocket jumping for so now long. Now they made it easier for everyone to rocket jump... And it's the same with market gardening. This weapon is OP depending on how you use it. No one is just gonna use it while in mid air and stay there. They will quickly deploy it before they hit the ground and market garden and when close to a wall rocket jump off it
Toby Jun 19 @ 4:01am 
Originally posted by BushElito:
If you won't be playing the game anymore, can I have your stuff? :3
Sure, if you pay me for them. :P
scavenge Jun 19 @ 4:02am 
Originally posted by Cedar #Shrekweek:
First gen stange festives already out priced certain austrailiums

Cause they're rareish with no supply vs. rareish with continual supply. It's exactly how it should be. Nothing wrong with it. There's only few first gen festives let alone strange first gen festives.
Toby Jun 19 @ 4:02am 
Originally posted by Bags:
Originally posted by Bread the Bagelson #SharkWeek:
B.A.S.E. Jumper makes it easier for people to airshot you. Cue frag clips (and 300+ notifications tonight). I am not happy about the sticky-spam nerf, and it'll take a long while to get used too.
But now you don't have to be an amazing rocket jumper to finish all the jump maps and to rocket jump. I practiced rocket jumping for so now long. Now they made it easier for everyone to rocket jump... And it's the same with market gardening. This weapon is OP depending on how you use it. No one is just gonna use it while in mid air and stay there. They will quickly deploy it before they hit the ground and market garden and when close to a wall rocket jump off it
I think you're supposed to use it to avoid fall damage.

Now they made it easier for everyone to rocket jump...
Good.
Mcgloud Jun 19 @ 4:02am 
I'm glad they nerfed the axtinguisher...
Toby Jun 19 @ 4:03am 
Originally posted by scavenge:
Originally posted by Cedar #Shrekweek:
First gen stange festives already out priced certain austrailiums

Cause they're rareish with no supply vs. rareish with continual supply. It's exactly how it should be. Nothing wrong with it. There's only few first gen festives let alone strange first gen festives.
But shouldn't Australiums be the tops? Just sayin'.
scavenge Jun 19 @ 4:04am 
Originally posted by Bread the Bagelson #SharkWeek:
Originally posted by scavenge:

Cause they're rareish with no supply vs. rareish with continual supply. It's exactly how it should be. Nothing wrong with it. There's only few first gen festives let alone strange first gen festives.
But shouldn't Australiums be the tops? Just sayin'.

According to what laws? Certainly not according to market laws.
Bags #shpee Jun 19 @ 4:04am 
Originally posted by Bread the Bagelson #SharkWeek:
Originally posted by Bags:
But now you don't have to be an amazing rocket jumper to finish all the jump maps and to rocket jump. I practiced rocket jumping for so now long. Now they made it easier for everyone to rocket jump... And it's the same with market gardening. This weapon is OP depending on how you use it. No one is just gonna use it while in mid air and stay there. They will quickly deploy it before they hit the ground and market garden and when close to a wall rocket jump off it
I think you're supposed to use it to avoid fall damage.

Now they made it easier for everyone to rocket jump...
Good.
Did you not read what I typed? And how is making rocket jumping easier good? There are a hell lot of people who just rocket jump. They are gonna be ♥♥♥♥
Showing 1-15 of 36 comments
< >
Per page: 15 30 50
Date Posted: Jun 19 @ 3:54am
Posts: 36