AntronAww Jun 18 @ 5:14pm
Your favourite new weapons
That's right, list 'em all.

My favourites:

1. The Back scatter
- People does say that this is backburner for scout, but it isn't.
- It's dam overpower, don't ya see? As a scout you normally go to close your enemies, but with this it will be much better than before.
- Random crits aren't nothing when you have minicrits almost always when you attack.

2. The Tide Turner
- Well, now they made Ali Baba's Wee Booties and Bootlegger pretty useless.
- It's just cool.

3. The Air strike
- You never out of ammo with this thing, I think.
- This with new backpack ^^

4. The Classic
- I simply don't like that last thing at all.
- Unscopeheadshot360

5. The b.a.s.e jumper
- For Market Gardener professionals yes, but not for me.
Showing 1-15 of 69 comments
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Shokk Jun 18 @ 5:20pm 
Backscatter isn't OP, people seem to think it's impossibly to turn 180. What is this, console? We have a mouse, we can turn on a dime.
Minicrits close and from behind helps with the burst damage that scout sometimes needs for heavier classes and you have to stay in to even compare to the scattergun and with 125 health, it's quite dangerous to be close to some classes, specially soldiers. It's not better then stock, and that's fine.

Tide Turner is a way to equal out the field of exploits for demo turning, so they added a tool to let you turn as much as you like.
Boots still give you health.

Air Strike I'm sure is going to be like the eyelander for soldier, there wasn't a weapon that allowed him to go beyond 4 rockets and you start with 3 and work your way to, I'm assuming to 6.

The Classic is most likely not going to noscope headshot people, it's probably a way to get a charge without standing still and being vulnerable or as some are speculating, a railgun kinda mechanic.

Base Jumper is just strange, I mean it's finally a way for soldier to negate fall damage, but it's probably just going to be a thing for the Market Gardener to people.(Not going to be OP, you will be falling slower and be vulnerable)
Last edited by Shokk; Jun 18 @ 5:25pm
PMR Jun 18 @ 5:21pm 
Originally posted by SHOKK♥|:
Backscatter isn't OP, people seem to think it's impossibly to turn 180. What is this, console? We have a mouse, we can turn on a dime.

Tide Turner is a way to equal out the field of exploits for demo turning, so they added a tool to let you turn as much as you like.
Boots still give you health.

Tide Turner I'm sure is going to be like the eyelander for soldier, there wasn't a weapon that allowed him to go beyond 4 rockets and you start with 3 and work your way to, I'm assuming to 6.

The Classic is most likely not going to noscope headshot people, it's probably a way to get a charge without standing still and being vulnerable.

Base Jumper is just strange, I mean it's finally a way for soldier to negate fall damage, but it's probably just going to be a thing for the Market Gardener to people.(Not going to be OP, you will be falling slower and be vulnerable)
If they're close to you,it auto mini crits anyways,so you're pretty much dead no matter what.
Shokk Jun 18 @ 5:22pm 
Originally posted by PMR:
If they're close to you,it auto mini crits anyways,so you're pretty much dead no matter what.
We don't know how close yet, and you will have to meat shot to even compare to the scattergun's consistent damage.
And it's dangerous to be that close, you won't have BFB speed.
Last edited by Shokk; Jun 18 @ 5:23pm
AntronAww Jun 18 @ 5:23pm 
Originally posted by SHOKK♥|:
Originally posted by PMR:
If they're close to you,it auto mini crits anyways,so you're pretty much dead no matter what.
We don't know how close yet, and you will have to meat shot to even compare to the scattergun's consistent damage.

It's still gonna be pretty good weapon after we see how it actually works.
PMR Jun 18 @ 5:24pm 
Originally posted by SHOKK♥|:
Originally posted by PMR:
If they're close to you,it auto mini crits anyways,so you're pretty much dead no matter what.
We don't know how close yet, and you will have to meat shot to even compare to the scattergun's consistent damage.
I imagine the increased de accuracy will probably deter medium ranged shots.
Juno Brier Jun 18 @ 5:25pm 
I want the Tide Turner and Base Jumper more than the others.
Banzaitoaster Jun 18 @ 5:26pm 
I am actually interested how usefull the base jumper is and how it will effect the mobility of the player.

The base jumper propably make the marked gardener easier to use but i think a skilled player will be more effective without it.
Shokk Jun 18 @ 5:26pm 
The Classic is pretty much the only weapon I'm worried about, it's not 100% of how this weapon will work with how little the description tells.
Blacksmith-Cutolo Jun 18 @ 5:27pm 
If the base jumper was the only soldier weapon in this update, id be happy with just that, but for now it stands as my #1 most interested
Shokk Jun 18 @ 5:28pm 
Originally posted by Banzaitoaster:
I am actually interested how usefull the base jumper is and how it will effect the mobility of the player.

The base jumper propably make the marked gardener easier to use but i think a skilled player will be more effective without it.
It will be interesting, I wonder if it has a set speed when you pull it or the faster you're going, you'll basically hang glide the air and go further.
Imagine air strafing with that much speed and not touching the floor.
PMR Jun 18 @ 5:28pm 
Originally posted by Computer-Mancer: Summer break!:
If the base jumper was the only soldier weapon in this update, id be happy with just that, but for now it stands as my #1 most interested
Everything else is just boring in comparison.
fooschk11y4 Jun 18 @ 5:28pm 
i think there is going to be a new building because in the video at 00:04 you can see a blueprint for something new
716Darren Jun 18 @ 5:28pm 
I'm interested in the Base Jumper and Air Raider since as a soldier main I enjoy to jump and unleash a barrage of rocket on the peasants below
PMR Jun 18 @ 5:29pm 
Originally posted by fooschk11y4:
i think there is going to be a new building because in the video at 00:04 you can see a blueprint for something new
I very much insanely doubt this,but new engy weapons would be nice,goddang valve has been blue balling the engy for quite some time.
Shokk Jun 18 @ 5:30pm 
Originally posted by 716Darren:
I'm interested in the Base Jumper and Air Raider since as a soldier main I enjoy to jump and unleash a barrage of rocket on the peasants below
Don't you mean the beggars and basically carpet bomb below? lol
The air strike will likely work like an eyelander.


Originally posted by PMR:
Originally posted by fooschk11y4:
i think there is going to be a new building because in the video at 00:04 you can see a blueprint for something new
I very much insanely doubt this,but new engy weapons would be nice,goddang valve has been blue balling the engy for quite some time.
The engineer is a very delicate class to make something new for, the pomson was the strangest decision I've seen from them, rescue ranger made up for it though.
Last edited by Shokk; Jun 18 @ 5:32pm
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Date Posted: Jun 18 @ 5:14pm
Posts: 69