Български (Bulgarian) čeština (Czech) Dansk (Danish) Nederlands (Dutch) Suomi (Finnish) Français (French) Deutsch (German) Ελληνικά (Greek) Magyar (Hungarian) Italiano (Italian) 日本語 (Japanese) 한국어 (Korean) Norsk (Norwegian) Polski (Polish) Português (Portuguese) Português-Brasil (Portuguese-Brazil) Română (Romanian) Русский (Russian) 简体中文 (Simplified Chinese) Español (Spanish) Svenska (Swedish) 繁體中文 (Traditional Chinese) ไทย (Thai) Türkçe (Turkish) Українська (Ukrainian) Help us translate Steam
why can't valve make pyros a solid competitive class?
They say pyro is the closerange high damage class, but every other class can point blank 1-2 shot me before I can burn them out. I don't think I should be always forced to combo with the degreaser since most classes can use one weapon in a pub and roll everyone. (heavy, demo, scout, soldier). Its about time they did something to make pyro the close range powerhouse it needs to be. More HP, much higher flame dmg, something. Youre killing me valve with how much you give to the other classes but you always give the pyro ideas you limped to the barn or that were very solid then you nerf into oblivion.
Date Posted: Jun 18 @ 12:07pm