Team Fortress 2
Le Miau Jul 20, 2014 @ 10:54pm
What is the hardest class to master?
< >
Showing 1-10 of 10 comments
Moss (Banned) Jul 20, 2014 @ 10:58pm 
Spy. There will always be better opponents for you to face, and their skill levels reflect how you play the class in a sense, therefore it is never truly mastered. The same could be said for all classes, but you get my point.
Last edited by Moss; Jul 20, 2014 @ 10:59pm
Genderbread Jul 20, 2014 @ 11:31pm 
Someone told me Demoman.
Zep Jul 20, 2014 @ 11:32pm 
I'm fighting in between Spy or Demo. Or maybe JUST MAYBE, Engie.
5-Axis Jul 20, 2014 @ 11:34pm 
Easily spy, runner up is roaming soldier (complex rocket jumping) or sniper
Jingle Pyro Jul 20, 2014 @ 11:35pm 
I'm going to probably have to say spy.
aaa a a aa AAA Jul 20, 2014 @ 11:39pm 
spy, demo medic
silly dog Jul 20, 2014 @ 11:41pm 
Spy and medic.
doolas Jul 20, 2014 @ 11:45pm 
Spy Medic and Sniper.
(Explanation is simple) (You need to learn to be alert and rely on your team) (Headshots are hard to pull off, and Spies will constantly try to harass you.
Littlefoot Jul 21, 2014 @ 12:29am 
Spy, to play as him relatively good, you need to know the metagame.
Mashpit Jul 21, 2014 @ 12:49am 
You need to be good with the Ambassador (aim), Great at movement and know the quirks of the engine (backstabs/movement), keep good situational awareness and be able to evaluate the biggest threats to your team (positioning), and be good at relaying enemy positions and strats to your own team (communication).
Demo is hard at learning the arc of the GL and sometimes movement, but usually you just need to be at the place where there are most explosions (main DPS, just keep spamming at enemy team)
Roaming Soldier is still Soldier, unless you use the Soldier Skill Enhancer (and still get 2nd on leaderboard)
Sniper is mostly just aim and a bit of juking for Sniper v Sniper, most maps have obvious Sniper spots so positioning isn't as much of an issue
Scout is movement and aim, with a bit of positioning. Honestly though, you will end up playing him a lot like a Spy except you can actually win 1v1's with ease at close range.
Medic's pretty hard, since you need good communication, movement and positioning, not to mention uber and overheal management; however, you don't need to do the actual aim-and-shoot thing, which is why I put Spy over Medic. Soldiers and Demo will call more often than the Med in higher level play anyways because they're closer to the thick of the action.
Engi is sitnext2sentrysim
Heavy is sitnext2dispensersim
Pyro is puffnstingsim (does need a bit of positioning though, and a bit of timing with successive airblasts)

If there is some obvious ♥♥♥♥♥♥♥t that you smell, let me know
< >
Showing 1-10 of 10 comments
Per page: 15 30 50

Date Posted: Jul 20, 2014 @ 10:54pm
Posts: 10