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Now that all the robots are pretty much in the same tiny room and there's no teleporter to take for safe exiting, turtling is basically FORCED to be the new norm. All players are now forced to funnel into the same room, and if one team even wants to attempt making points, they have to fight THROUGH the large offensive line from the opposing team, cross the bridge of Sniper heaven, and only then will they even have a CHANCE at getting any robot kills. There's are basically no alternate route besides the underwater sections, which are short and easy to intercept when the player comes out of the water.
I just got done playing against a team that had a least 3 engineers building Level 3 sentries in our base, and they still could barely score any points because our spawn is just too close to the robots. Someone jokingly mentioned in the chat that "This new map is more stalematey than tc_hydro", which is very true. We we're behind by over 200 points and we couldn't even just let them win because of how there is just one single funnel for 24 players.
I honestly pray and hope that this is not the final rendition of de_asteroid, because this new map counteracts all the benefits I saw in this game mode. I played the old map almost constantly before this update, and now after a good 30 minutes of being turtled and spawn camped, I have no desire to go back.
Ok i'm done.
I couldn't have said it better, this is exactly how I feel
^Also comepletely agree with this
Yeah the map's design is pretty awful now in my opinion.
Seriously, let's f**k 'em up.
Me.
♥♥♥ git me ♥♥♥♥♥
You're on my s**t list now, boy. Prepare for the storm, maggot.