Team Fortress 2
HEY Jul 28, 2014 @ 2:35am
question: how to hide a specific weapon viewmodel
I know u can turn off all the weapons viewmodel by r_drawviewmodel, but how do u turn off a specific weapon ONLY?
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Showing 1-4 of 4 comments
HEY Jul 29, 2014 @ 9:50pm 
any1 know how to do that?
dalttran Jul 29, 2014 @ 9:57pm 
no
CrowAtDawn Jul 29, 2014 @ 11:58pm 
You can bind it to a key so you can toggle it with something like this in the console: bind <key> "r_drawviewmodel 0 1"
Note: I've never used this, but this is what I've seen work
Last edited by CrowAtDawn; Jul 30, 2014 @ 12:08am
Jakub Jul 30, 2014 @ 12:07am 
bind [key for primary] "r_drawviewmodel 0/1; slot 1"
bind [key for secondary] "r_drawviewmodel 0/1; slot 2"
bind [key for melee] "r_drawviewmodel 0/1; slot 3"

this doesn't work for mouse wheel switching of weapons though.

Edit: It is impossible to turn it off for specific weapon, you can only turn it off for specific slot on specific class.
Last edited by Jakub; Jul 30, 2014 @ 12:08am
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Date Posted: Jul 28, 2014 @ 2:35am
Posts: 4