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2. I'm not sure as to whether or not it's a balanced one for every classes though.
3. An update would be fine too. There's nothing wrong with an update with maps or things like that. But one's view of an update may vary.
4. A new map would be nice. Weapons that are based on said game mode would be an interesting inclusion too. I looked forward to any new things that will come for TF2 & its game modes.
Would be nice to see some map variety, though.
I guess it is balanced? I'm not sure but meh.
It would be nice to have an update based on Medieval Mode.
I would love to see a new map based on this mode, it would be great if Valve were to make another map. New weapons would be awesome. I love to see what Valve has to offer, aside from skins, more like maps, cosmetics, and probably contracts.
Demoknights aren't even that hard to deal with, all things considered. Just keep on your toes.
Personally, i sort of disagree with this. In a gamemode that is dominated by melee combat, the demoknight and his booties, shields, and many double-length melee weapons boasts a clear, overpowering advantage to at least six of the other classes.
Added in the fact that the demoman has the highest mobility in medieval mode, and can literally fly over the DeGroot Keep's castle walls whenever he wants.
I ended up camping the top of the castle as a red Backscratcher Pyro to catch them trimping, and most of the time they were otherwise pretty standard fights.
Other than that, medieval is a great gamemode.
BLU has the advtantage on every map, the only way for RED to successfully defend is for BLU to just be full of terrible players.