Team Fortress 2
Stink3y Sep 21, 2017 @ 5:01pm
Valve Competitive Requirement Wishlist
WARNING: LONG READ, DON'T BOTHER COMMENTING IF YOU'RE NOT GONNA FINISH
Ever since Valve introduced official Comp into the game I had an interest in joining. From simple curiosity to frustration with Casual's incompetent matchmaking I wanted a different experience. But of course Valve had to screw things up with their requirements:

Option 1: Mobile Authentication

Little Johnny with an IPhone could start up TF2 for the very first time and join Comp instantly without any prior experience. In contrast a guy like me with 6 years' worth of playing who just so happens to lack a smartphone is restricted from joining this exclusive gamemode. HORSESH*T.

Option 2: Buying the Competitive Pass

This is plain idiocy on Valve's part. I get they had to hike the 20 dollar pricetag to deter cheaters with alt accounts, but since most people have smartphones anyway this blockade is skirted completely. Why not a more reasonable price like 5 dollars???

-

The problem with the current Comp requirements is it doesn't take the player's skill into consideration to justify their membership. To this I propose new requirements.

NOTE: This is making the following assumptions:
- Comp is functioning properly
- The Tutorial is a viable teaching tool (hahahaha)
- Casual XP system is better optimized towards objectives

New Requirements
1) Be Premium
2) Completed the Tutorial with all 9 classes
3) Be at least Casual rank 75 - 100


Premium status so as to filter out F2P newbies who've just started. I understand obtaining Premium status is dirt cheap and cheaters can easily get around that, but it shows the person is willing to invest into the game and is more likely to play long term.

Completion of the Tutorial. Pretty self-explanatory, they played the classes briefly and understand what each class does (somewhat).

Be at least Casual rank 75. Not only does it demonstrate the player has a good amount of experience, but it'd also delay cheaters through grinding just to troll the Comp scene. A side-effect is it'd make them more likely to get banned while playing through Casual. Not cheater-proof, but definitely a nice delay tactic.

Notice how I left out mobile authentication...? That requirement can have a happy marriage with 3 children only for all of them to die before they reach adulthood and the wife gets terminal uterine cancer.

F*CK. THAT. REQUIREMENT.

-

Counter Arguments
"Mobile Authentication stops cheaters and filters out the hobos who can't afford phones!"

Yeah, well, tell that to the 17 cheaters and 5 legit players still playing that sh*thole. MB clearly doesn't help against cheaters in the slightest. It'd be better to remove it entirely and keep it to trading only, it shouldn't be an in-game requirement.

"Get a smartphone yourself, you cheap f*ck! Everyone has one, you're in the minority!"

That would be the most prudent action, but at the moment I have no personal need for a phone. Why should I be restricted just because I choose not to have a third-party device? No, I don't think it's fair players like me are alienated while Johnny ♥♥♥♥♥♥♥ with a phone can hop into Comp with zero experience.

"Valve Comp is garbage, it's full of cheaters! TF2's a Casual game through and through!"

Clearly you didn't read thoroughly otherwise you wouldn't be saying that. And if you think TF2 is so casual then why WOULD YOU READ A THREAD WITH THE WORD "COMPETITIVE" IN IT!!!?? Get the hell out of here.

"TL;DR"

F*ck off, I warned you at the start it was going to be long yet you still commented for some reason. You're even dumber than "manuel.gonzales2004" and that's saying something.

-

For those that stuck around, thanks for reading. What are your thoughts on the Valve Competitive membership requirements? I'm aware I'm in the vast minority of the playerbase but I'd like to hear your opinions on my suggestions all the same.

I'm also doubly aware I'm rather late in posting this, Valve has probably already decided on the new format and requirements by now, but in the slight chance they ever read this they may consider the changes, who knows.

END RANT
Last edited by Stink3y; Sep 21, 2017 @ 5:01pm
< >
Showing 1-15 of 48 comments
" TL;DR
F*ck off, I warned you at the start it was going to be long yet you still commented for some reason. "

Damn, this is why I sometimes like your comments hah.
Anywho, nice suggestions (and assumptions).

I'd say level 60 is a nice place to be at (or 50) when starting comp. And hell, when they make the casual level be 300, 75 would be fine.

On the other hand, I'd make the pass be 5.99 bucks, and like 1.99 when the update ships. Ya know, for them to get some holla dolla they deserve (especially after the update, and I assume it's gonna be worthy of giving them atleast some cash).
Emurinus Sep 21, 2017 @ 5:08pm 
Completely justified response. It's also a rare site to se you making a post, but it was worth the read.

Just a thought though, but completing the tutorial should be mandatory before playing ANYTHING in the game; Casual, Comp, even community servers, it all comes after completeing the tutorial. After all, how else is anyone going to know anything if they can simply skip the tutorial at the beginning? (Granted, the tutorial should certainly be improved before adding this idea)
fake (rat) Sep 21, 2017 @ 5:08pm 
Dear god...you made a thread....that isn't a meme!

AND IT'S ACTUALLY SMART! :o

Yes, I think pretty much all of this is good. I don't harbor the hate of the mobile auth that you have (Probably because I had an old tablet laying around to slap the steam app on, despite lacking a smartphone myself), but it's a pretty random requirement. I don't think any sort of paywall with a ticket is a good idea tbh, I think just having a premium account would be good enough - hackers, hackers, hackers, i know, but they could also just improve the voting system or VAC as a whole, or make Competitive MM popular enough that the legit players far outnumber "le haxors".

Also, there's no tutorial for all 9 classes, only 4. Because let's make tutorials for only 4 classes out of 9 in our class based shooter, when they all are very complicated in their own ways!
Celestial Otter Sep 21, 2017 @ 5:09pm 
The concept of having to reach a certain rank to enter comp sounds like a great idea but it would make playing the tutorial redundant in a sense.

My proposal would be to make a fully functional tutorial that forces anyone who just installed the game to play before entering any valve hosted servers. This would increase the skill floor of the game, reduce cheaters who don't want to put up with the tutorial everytime they make a new account and would overall improve the comp and casual experience for everyone
Rank 75 is too high. Im not complete ♥♥♥♥ at the game and Im only at casual rank like 60-something. 50 would be better since it still takes a considerable amount of time.

People could also just do the thing where they farm point with sandvich heavy feeding a scout with the boston basher so make it where you need to play a certain amount of games like 50-100 in addition to the casual rank.
76561198208585079 Sep 21, 2017 @ 5:10pm 
First off, I agree with your game requirements. People should be required to gain experience in the game before playing competitive. However for mobile auth, while I do agree it doesn't stop cheaters and it's a pretty stupid requirement, you can get around it without having a mobile phone. One way is to install a mobile emulator on your PC, I use BlueStacks for example. Steam auth works perfectly on it.

As for my personal opinion, I think competitive should have class limits and I want for the weapons to be balanced for casual and comp scenes.
trash Sep 21, 2017 @ 5:10pm 
the barrier of entry for comp defo needs to be lowered a bit if valve wants it to succeed
mobile auth is to keep track of people's alts but pretty much everybody is aware of that now so it doesn't help, and 10 bucks is pretty steep just to be able to test the waters
i played the matchmaking beta when it was free via gift passes but like hell i'm spending 10 bucks for what could possibly amount to nothing

casual rank 50 would be more appropriate for a level req
they're also going to be adding placement matches, so ideally the noobs would all be put at proper tiers after a few games
Chatot Sep 21, 2017 @ 5:11pm 
Originally posted by no toth announc wtf tf2 dev team:
" TL;DR
F*ck off, I warned you at the start it was going to be long yet you still commented for some reason. "

Damn, this is why I sometimes like your comments hah.
Anywho, nice suggestions (and assumptions).
This, also I entirely agree on your opinion on mobile authentication
Originally posted by NetherDragons:
Just a thought though, but completing the tutorial should be mandatory before playing ANYTHING
Justifiably argument and I support this idea.


Originally posted by grapefuit bend:
I don't harbor the hate of the mobile auth that he has
It mostly comes down to
1. Some kids usually don't have an easy time when getting a phone. Or a new phone, for that matter. Take this from a guy who wanted a phone but only got a smartphone when I was f*ckin' 14!
2. It's "out of this game" requirement. Or hell, "out of Steam" requirement and you gotta pay for it lmfao.
Originally posted by no toth announc wtf tf2 dev team:
Originally posted by NetherDragons:
Just a thought though, but completing the tutorial should be mandatory before playing ANYTHING
Justifiably argument and I support this idea.


Originally posted by grapefuit bend:
I don't harbor the hate of the mobile auth that he has
It mostly comes down to
1. Some kids usually don't have an easy time when getting a phone. Or a new phone, for that matter. Take this from a guy who wanted a phone but only got a smartphone when I was f*ckin' 14!
2. It's "out of this game" requirement. Or hell, "out of Steam" requirement and you gotta pay for it lmfao.
I didnt get a phone until I was 15 and it was an old android phone.
Originally posted by Nobody:
However for mobile auth, while I do agree it doesn't stop cheaters and it's a pretty stupid requirement, you can get around it
While this is true, some people just don't like it for simple reasons such as a) what if your computer gets hacked or b) you can't get onto your computer for whatever reason, computer died whatever, now you can't get onto your account.
76561198208585079 Sep 21, 2017 @ 5:17pm 
Originally posted by no toth announc wtf tf2 dev team:
2. It's "out of this game" requirement. Or hell, "out of Steam" requirement and you gotta pay for it lmfao.
I don't remember activating steam auth being paid. Unless you're referring to texting fees for activation codes?
Originally posted by Nobody:
Originally posted by no toth announc wtf tf2 dev team:
2. It's "out of this game" requirement. Or hell, "out of Steam" requirement and you gotta pay for it lmfao.
I don't remember activating steam auth being paid. Unless you're referring to texting fees for activation codes?
Meant as in "if you dont have a phone, you have to buy it"
Stink3y Sep 21, 2017 @ 5:21pm 
Originally posted by grapefuit bend:
Also, there's no tutorial for all 9 classes, only 4. Because let's make tutorials for only 4 classes out of 9 in our class based shooter, when they all are very complicated in their own ways!
Ya' didn't read thoroughly you rascal: "NOTE: This is making the following assumptions: - The Tutorial is a viable teaching tool (hahahaha)"
Originally posted by A Celestial Otter:
The concept of having to reach a certain rank to enter comp sounds like a great idea but it would make playing the tutorial redundant in a sense.
I disagree, playing the Tutorial FIRST would teach new players better rather than throwing them into a pub with nothing but their wits. But I agree with your suggestion that it should be mandatory on first launch, experienced players will be one-and-done with it so it won't be a big issue.
Originally posted by Hi:
Rank 75 is too high...People could also just do the thing where they farm point with sandvich heavy
Hell, I'm rank 49, I don't even qualify my own requirements myself. I made it high to force experience and to delay cheaters on purpose. And you missed: "- Casual XP system is better optimized towards objectives"
Originally posted by StinkyWinky:
Originally posted by grapefuit bend:
Also, there's no tutorial for all 9 classes, only 4. Because let's make tutorials for only 4 classes out of 9 in our class based shooter, when they all are very complicated in their own ways!
Ya' didn't read thoroughly you rascal:
I think he read it but said as in "although, there isnt X, because *sarcasticly* this is how we (valve) thinks!"
< >
Showing 1-15 of 48 comments
Per page: 1530 50

Date Posted: Sep 21, 2017 @ 5:01pm
Posts: 48