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MDuh 12 Sep, 2016 @ 10:32pm
Stutter/Lagspike every second even without matchmaking
Frame Timing Graph: http://puu.sh/r9uW8/66123b799e.jpg

I've been comfortable doing 1.2SS until this new update has been patched.

Game config in this screenshot:
Matchmaking off
1.0 SS
AA low
Post process High
Shadows Low
Texture Epic
Effects High
Distance High
Multi-Res 2

Turning on matchmaking makes the lag just even worse. Don't have screenshot but average render times will go up to 9-10ms and will have more missed frames.
O ya, and I also deleted all the ini files in WindowsNoEditor just liek what you said on one of the threads and I even tried setting "WindowMirrorMode" to 0

Going to try and downgrade drivers from latest to 368

EDIT 2: Same♥♥♥♥♥♥ downgraded from 368.39. Still lagspiking every second

Here's the graph on with details on: http://puu.sh/r9xvg/7f7e7a3333.jpg
Last edited by MDuh; 12 Sep, 2016 @ 11:27pm
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Showing 1-8 of 8 comments
Survios_CS  [developer] 15 Sep, 2016 @ 3:08pm 
Hi MDuh, the issue you are experiencing was caused by the friends list spike and was fixed on build 0.3.2
When you launching your game it should state build number 3631 on the top left, and this issue should be fixed in the build.

If you are already on the latest build, can you try using the steam offline mode and launch the game and see if you still experience the same issue?

Thank you for your feedback and for your patience!
MDuh 15 Sep, 2016 @ 5:25pm 
I'm already on build 3631. And yes, going offline mode fixes the stuttering every second.

Maybe you could remove that completely since you have matchmaking feature now. I didn't use friend list at all.
Last edited by MDuh; 15 Sep, 2016 @ 5:28pm
Survios_CS  [developer] 16 Sep, 2016 @ 12:42pm 
Hi MDuh, thanks to your feedback we now have confirmed that the friends list CPU spike issue was not 100% fixed and will be working on addressing the issue to make sure the issue is completely solved.

Thank you once again for the feedback and for your patience!
jayohthree 16 Sep, 2016 @ 7:49pm 
yup, one of our computers is experiencing this bug. consistently skipped frame no matter what the setting, offline or on with a 1080
jayohthree 18 Sep, 2016 @ 7:54am 
did some more testing. trashed the ini files in user/appdata and dragged the super sampling in-game to 2.0 while lowering the other settings. it helped immensely (the consistent frame drops were gone). it still drops frames during heavy action, but that appears to be a system limitation (1080 with an older i7) versus a bug.
MDuh 8 Oct, 2016 @ 9:21am 
Originally posted by Delegate_4753:
Hi MDuh, thanks to your feedback we now have confirmed that the friends list CPU spike issue was not 100% fixed and will be working on addressing the issue to make sure the issue is completely solved.

Thank you once again for the feedback and for your patience!

I just wanted to update you guys, even at the mission, it is still spiking every second. I just did 3 runs of raw data using the timing info in steamVR and it looks like these when graphed:

(Not in offline mode)
http://puu.sh/rBZag/37267f372e.png
Last edited by MDuh; 8 Oct, 2016 @ 9:29am
aleXtrm  [developer] 8 Oct, 2016 @ 1:24pm 
Hi MDuh, sorry to hear about the problems you are experiencing with the game. Have you tried following some of the steps that managed to help some users' problems, such as deleting all ini files, reseting SteamVR supersampling value and lastly completely reinstalling Raw Data?

If your problems are still persisting, would you kindly follow the instructions in this post to help us diagnose this problem?

Thanks for your patience, I hope to work out these kinks soon so you can get back to raiding Eden's data :)
Last edited by aleXtrm; 8 Oct, 2016 @ 2:36pm
MDuh 8 Oct, 2016 @ 1:34pm 
heya alextrm, yes I've tried the ini deletion (as posted in my top post), resetting my SS value on steamVR config.

I'm planning to actually send you the profiling data later after I reinstall Raw data later.
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