Публикувани: 19 май
Recommended for mecha fans ONLY!
If you've played Armored Core, then you'll feel right at home playing Front Mission Evolved. This is a 3rd person game in which you pilot mechs called "Wanzers". Like Armored Core, you can upgrade your Wanzer with different chassis components and weapons. You unlock better upgrades as you progress. There's also a 3rd person shooter component of the game that has you run around on foot, using a very small selection of infantry firearms (shotgun, rifle, or rocket launcher). It's reminiscent of another, older Mech game, Shogo Mobile Armor.
The mech combat portion of the game is alright. It's fun to charge around, throwing ridiculous amounts of missiles and gunfire at the enemy Wanzers. The hit detection is usually pretty clean and the enemy AI can get smart, dodging long range fire and running away from melee attacks. It is annoying that none of the enemies ever run out of ammo and can dash/sprint indefinitely. I also didn't always enjoy having every boss be incredibly overpowered. But overall, they seem to have gotten it right.
The 3rd person infantry part of the game is awful however. The character movement is terribly clunky and clumsy, with very little precision. The vast majority of enemies in this mode will consist of 2 types; those with shotguns who run at you, and those with rifles who stay at a distance. Occasionally they'll throw in a "ballistic" soldier with a rocket launcher, or give you a helicopter or wanzer enemy to shoot 4 times with a rocket. I didn't enjoy it at any point, and it could have been done much better. You will be struggling through these portions to get to more Wanzer action.
A problem with both combat modes is two-fold; poor friendly AI and enemy AI that focuses solely on you. Your allies are pretty useless and will very seldom kill an enemy (unless it's a cutscene of course). That, combined with the fact that the enemies usually prioritize YOUR destruction over anything else creates a less fun and more difficult environment to play in. There are also little in-game collectables, though they seem to have no purpose other than to be collected.
Graphically, the game looks pretty good, though it might be a bit dated by now. There were a few voice sync problems with the cutscenes, but no other problems. The soundtrack is generic and forgettable. The voice acting is a bit cheesy but it's okay, although one character couldn't decide if he was British or Australian. Front Mission's story is a bit predictable and has few surprises. There are a couple unanswered questions, some things that don't make sense, and a romance subplot you'll see coming a mile away. But then this isn't really a plot-driven game anyway.
Play this game for the mecha combat. Everything else is either pretty forgettable or barely tolerable.