drebbs Jan 1, 2013 @ 1:46pm
Just brought it and it wwon't load!!
Hi everyone, i have been buzzing around the forums for a few days now. I brought this game via steam store and it just dosn't work. here's the log. ive tryed re installing the .net etc switching all the ticked boxes off. please help. I knew this game would be buggy but come on!


T (2012/12/31 12:49:16) [app] MARS2 32-bit Retail Environment 2.0.24645.2
T (2012/12/31 12:49:16) [app] Last built on Dec 21 2012 17:33:20
T (2012/12/31 12:49:16) [app] CWD:
T (2012/12/31 12:49:16) [app] C:\Program Files\Steam\steamapps\common\Sword of the Stars II\bin\x86
T (2012/12/31 12:49:16) [app] Args:
T (2012/12/31 12:49:16) [app] C:\Program Files\Steam\steamapps\common\Sword of the Stars II\bin\x86\mars.exe
T (2012/12/31 12:49:16) [app] -nSword of the Stars II
T (2012/12/31 12:49:16) [app] -g..\..\assets
T (2012/12/31 12:49:16) [app] +deployed
T (2012/12/31 12:49:16) [app] -w1024
T (2012/12/31 12:49:16) [app] -h720
T (2012/12/31 12:49:16) [app] -locale:en
T (2012/12/31 12:49:16) [app] -window
T (2012/12/31 12:49:16) [app] -rfxaa
T (2012/12/31 12:49:16) [app] -rbloom
T (2012/12/31 12:49:16) [app] -rfblur
T (2012/12/31 12:49:16) [app] -rrefract
T (2012/12/31 12:49:16) [app] -rocclude
T (2012/12/31 12:49:16) [app] -planetgen
T (2012/12/31 12:49:16) [app] +rdecal
T (2012/12/31 12:49:16) [app] -console
T (2012/12/31 12:49:16) [app] -rmipbias5
T (2012/12/31 12:49:16) [test] All unit tests begin.
T (2012/12/31 12:49:16) [test] All unit tests end. Time (secs): CPU 0.000000 Wall 0.000000.
T (2012/12/31 12:49:16) [app] Application window initialized.
T (2012/12/31 12:49:16) [d3d10] Context initialized (DriverType=0).
T (2012/12/31 12:49:17) [app] Mount points will be configured for deployment.
W (2012/12/31 12:49:17) [app] MOUNT FAILED: [base_ru] C:\Program Files\Steam\steamapps\common\Sword of the Stars II\assets\base_ru
W (2012/12/31 12:49:17) [app] MOUNT FAILED: [base_de] C:\Program Files\Steam\steamapps\common\Sword of the Stars II\assets\base_de
T (2012/12/31 12:49:17) [app] Mounted path: [base] C:\Program Files\Steam\steamapps\common\Sword of the Stars II\assets\base
T (2012/12/31 12:49:17) [app] Mounted path: [eof] C:\Program Files\Steam\steamapps\common\Sword of the Stars II\assets\eof
T (2012/12/31 12:49:17) [app] Mounted path: [dlc_human] C:\Program Files\Steam\steamapps\common\Sword of the Stars II\assets\dlc_human
T (2012/12/31 12:49:17) [app] Mounted path: [dlc_hiver] C:\Program Files\Steam\steamapps\common\Sword of the Stars II\assets\dlc_hiver
T (2012/12/31 12:49:17) [app] Mounted path: [dlc_tarkas] C:\Program Files\Steam\steamapps\common\Sword of the Stars II\assets\dlc_tarkas
T (2012/12/31 12:49:17) [app] Mounted path: [dlc_liir_zuul] C:\Program Files\Steam\steamapps\common\Sword of the Stars II\assets\dlc_liir_zuul
T (2012/12/31 12:49:17) [app] Mounted path: [dlc_morrigi] C:\Program Files\Steam\steamapps\common\Sword of the Stars II\assets\dlc_morrigi
T (2012/12/31 12:49:17) [app] Mounted path: [dlc_zuul] C:\Program Files\Steam\steamapps\common\Sword of the Stars II\assets\dlc_zuul
T (2012/12/31 12:49:17) [phys] Engine Initialize start: C:\Program Files\Steam\steamapps\common\Sword of the Stars II\assets\base.
T (2012/12/31 12:49:17) [phys] Engine initialized.
W (2012/12/31 12:49:17) [gui] Ignoring redefiniton of sprite 'SupplyIcon'.
W (2012/12/31 12:49:17) [gui] Ignoring redefiniton of sprite 'PowerIcon'.
W (2012/12/31 12:49:17) [gui] Ignoring redefiniton of sprite 'CrewIcon'.
W (2012/12/31 12:49:17) [gui] Ignoring redefiniton of sprite 'RightBannerCap'.
W (2012/12/31 12:49:17) [gui] Ignoring redefiniton of sprite 'ButtonLC'.
W (2012/12/31 12:49:17) [gui] Ignoring redefiniton of sprite 'ButtonFill'.
W (2012/12/31 12:49:17) [gui] Ignoring redefiniton of sprite 'ButtonRC'.
W (2012/12/31 12:49:17) [gui] Ignoring redefiniton of sprite 'AvatarFrameTRC'.
W (2012/12/31 12:49:17) [gui] Ignoring redefiniton of sprite 'ButtonLC'.
W (2012/12/31 12:49:17) [gui] Ignoring redefiniton of sprite 'ButtonFill'.
W (2012/12/31 12:49:17) [gui] Ignoring redefiniton of sprite 'ButtonRC'.
W (2012/12/31 12:49:17) [gui] Ignoring redefiniton of sprite 'Budget_ring'.
W (2012/12/31 12:49:17) [gui] Ignoring redefiniton of sprite 'Budget_glow'.
W (2012/12/31 12:49:17) [gui] Ignoring redefiniton of sprite 'Budget_ref'.
W (2012/12/31 12:49:17) [gui] Ignoring redefiniton of sprite 'Hiver_Badge_11'.
W (2012/12/31 12:49:17) [gui] Ignoring redefiniton of sprite 'liir_badge_11'.
W (2012/12/31 12:49:17) [gui] Ignoring redefiniton of sprite 'adaptive_tracking'.
W (2012/12/31 12:49:17) [gui] Ignoring redefiniton of sprite 'GreenLazer'.
W (2012/12/31 12:49:17) [gui] Ignoring redefiniton of sprite 'advanced_leviathan_construction'.
W (2012/12/31 12:49:17) [gui] Ignoring redefiniton of sprite 'col_crybaby'.
W (2012/12/31 12:49:17) [gui] Ignoring redefiniton of sprite 'col_flock'.
W (2012/12/31 12:49:17) [gui] Ignoring redefiniton of sprite 'col_tarpit'.
W (2012/12/31 12:49:17) [gui] Template 'dialogIntelSuccess_SingleFleetDetails' is not a valid template definition.
W (2012/12/31 12:49:17) [gui] Template 'dialogIntelSuccess_SystemInfo' is not a valid template definition.
W (2012/12/31 12:49:17) [gui] Template 'dialogIntelSuccess_DefenceLayout' is not a valid template definition.
W (2012/12/31 12:49:17) [gui] Template 'dialogIntelSuccess_CurrentResearch' is not a valid template definition.
W (2012/12/31 12:49:17) [gui] Template 'dialogIntelSuccess_AllFleetLocations' is not a valid template definition.
W (2012/12/31 12:49:17) [gui] Template 'dialogIntelSuccess_LastDesignsBuilt' is not a valid template definition.
W (2012/12/31 12:49:17) [gui] Template 'dialogIntelSuccess_NewestColonyPosition' is not a valid template definition.
W (2012/12/31 12:49:17) [gui] Template 'dialogIntelSuccess_CurrentAdmirals' is not a valid template definition.
W (2012/12/31 12:49:17) [gui] Template 'dialogIntelSuccess_HighestTradeSystem' is not a valid template definition.
W (2012/12/31 12:49:17) [gui] Template 'dialogIntelSuccess_PsionicPower' is not a valid template definition.
W (2012/12/31 12:49:17) [gui] Template 'dialogIntelSuccess_NavalStationDetails' is not a valid template definition.
W (2012/12/31 12:49:17) [gui] Template 'dialogIntelSuccess_PlayerTreaties' is not a valid template definition.
W (2012/12/31 12:49:17) [gui] Template 'dialogIntelSuccess_LastMissions' is not a valid template definition.
W (2012/12/31 12:49:17) [gui] Template 'dialogIntelSuccess_LastAlliancePms' is not a valid template definition.
T (2012/12/31 12:49:17) [state] Preparing SplashState for transition from nothing.
W (2012/12/31 12:49:21) app\mars_app_storage.cpp(55): Assertion failed: Failed to get special folder path.
W (2012/12/31 12:49:22) [log] An error occurred. Refer to the log and associated minidump files for more information:

C:\Users\Drebbs\AppData\Local\Sword of the Stars II\log\log-20121231124916.txt
C:\Users\Drebbs\AppData\Local\Sword of the Stars II\log\log-20121231124916.txt.dmp
Showing 1-12 of 12 comments
< >
The_Mess Jan 1, 2013 @ 4:05pm 
Best head over to the official forums for this one :(
http://www.kerberos-productions.com/forum/viewforum.php?f=52



ziiip Jan 2, 2013 @ 4:05pm 
If you are stuck on the intro screen, reinstall the graphics driver.
drebbs Jan 3, 2013 @ 3:49am 
thanks i'm re downloading the driver %-)
RWG Shadow Jan 3, 2013 @ 4:34pm 
You are using Windows Vista, Win 7 or Win 8 right, just checking still a few out there that use Win XP.
drebbs Jan 4, 2013 @ 5:29am 
Yeah im running windows 7 and the new driver didn't make any diferance. Can you get a refund through steam?
The_Mess Jan 4, 2013 @ 2:49pm 
/sigh

Like I said before, go make a thread on the dev's forums. One of the dev's will probably give you a hand, or one of the locals will know what's wrong:
http://www.kerberos-productions.com/forum/viewforum.php?f=52

And steam probably wont give you a refund at this stage, unless you can show you've done everything possible to get it working + your local consumers laws have to allow for refunds on digital purchases...
drebbs Jan 5, 2013 @ 1:33am 
Okay thanks. Ive left the same message on the link you gave me. I'll try again tho.....
RWG Shadow Jan 5, 2013 @ 9:04am 
Are you running a laptop with a Nvidia Graphics card and have an integrated graphics chip? You really haven't given much info on what system and specs are you are running.
drebbs Jan 5, 2013 @ 3:06pm 
its a desktop

here's my dxreport if that helps?

Ive heard nothing from the website link you kindly shared with me the_mess


------------------
System Information
------------------
Time of this report: 1/5/2013, 09:54:19
Machine name: DREBBS-PC
Operating System: Windows 7 Enterprise 32-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120830-0333)
Language: English (Regional Setting: English)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 07/27/11 09:44:55 Ver: 08.00.14
Processor: Intel(R) Core(TM)2 Duo CPU E8200 @ 2.66GHz (2 CPUs), ~3.1GHz
Memory: 4096MB RAM
Available OS Memory: 3584MB RAM
Page File: 1844MB used, 5320MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 32bit Unicode

------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Sound Tab 3: The file DsAudioDevice_286.sys is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.
Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce 8800 GT
Manufacturer: NVIDIA
Chip type: GeForce 8800 GT
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0611&SUBSYS_00000000&REV_A2
Display Memory: 1777 MB
Dedicated Memory: 241 MB
Shared Memory: 1535 MB
Current Mode: 1440 x 900 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: unknown
Monitor Id: TVW0190
Native Mode: unknown
Output Type: DVI
Driver Name: nvd3dum.dll,nvwgf2um.dll,nvwgf2um.dll
Driver File Version: 9.18.0013.1070 (English)
Driver Version: 9.18.13.1070
DDI Version: 10
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 12/3/2012 15:39:40, 15122280 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71E3E-4551-11CF-9E67-0D201FC2C435}
Vendor ID: 0x10DE
Device ID: 0x0611
SubSys ID: 0x00000000
Revision ID: 0x00A2
Driver Strong Name: oem23.inf:NVIDIA_SetA_Devices.NTx86.6.1:Section011:9.18.13.1070:pci\ven_10de&dev_0611
Rank Of Driver: 00E00003
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
D3D9 Overlay: Supported
DXVA-HD: Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled

-------------
Sound Devices
-------------
Description: Speakers (Realtek High Definition Audio)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0887&SUBSYS_10438445&REV_1003
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RTKVHDA.sys
Driver Version: 6.00.0001.6402 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 6/28/2011 11:15:22, 3525352 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

Description: Realtek Digital Output (Realtek High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0887&SUBSYS_10438445&REV_1003
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RTKVHDA.sys
Driver Version: 6.00.0001.6402 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 6/28/2011 11:15:22, 3525352 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

Description: Speakers (DsAudioDevice_286)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: DsAudioDevice_286
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: DsAudioDevice_286.sys
Driver Version: 1.00.0000.0001 (English)
Driver Attributes: Final Retail
WHQL Logo'd: No
Date and Size: 12/15/2008 15:18:14, 16640 bytes
Other Files:
Driver Provider: DsAudioDevice_286
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

---------------------
Sound Capture Devices
---------------------
Description: Line (DsAudioDevice_286)
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: DsAudioDevice_286.sys
Driver Version: 1.00.0000.0001 (English)
Driver Attributes: Final Retail
Date and Size: 12/15/2008 15:18:14, 16640 bytes
Cap Flags: 0x1
Format Flags: 0xFFFFF

-------------------
DirectInput Devices
-------------------
Device Name: Mouse
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a

Device Name: Keyboard
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a

Device Name: USB Keyboard
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x04D9, 0x1603
FF Driver: n/a

Device Name: USB Keyboard
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x04D9, 0x1603
FF Driver: n/a

Poll w/ Interrupt: No

-----------
USB Devices
-----------
+ USB Root Hub
| Vendor/Product ID: 0x8086, 0x27CB
| Matching Device ID: usb\root_hub
| Service: usbhub
| Driver: usbhub.sys, 3/25/2011 02:58:37, 258560 bytes
| Driver: usbd.sys, 3/25/2011 02:57:53, 5888 bytes

----------------
Gameport Devices
----------------

------------
PS/2 Devices
------------
+ HID Keyboard Device
| Vendor/Product ID: 0x04D9, 0x1603
| Matching Device ID: hid_device_system_keyboard
| Service: kbdhid
| Driver: kbdhid.sys, 11/20/2010 21:29:03, 28160 bytes
| Driver: kbdclass.sys, 7/14/2009 01:20:36, 42576 bytes
|
+ Terminal Server Keyboard Driver
| Matching Device ID: root\rdp_kbd
| Upper Filters: kbdclass
| Service: TermDD
| Driver: i8042prt.sys, 7/13/2009 23:11:24, 80896 bytes
| Driver: kbdclass.sys, 7/14/2009 01:20:36, 42576 bytes
|
+ HID-compliant mouse
| Vendor/Product ID: 0x1241, 0x1166
| Matching Device ID: hid_device_system_mouse
| Service: mouhid
| Driver: mouhid.sys, 7/13/2009 23:45:08, 26112 bytes
| Driver: mouclass.sys, 7/14/2009 01:20:44, 41552 bytes
|
+ Terminal Server Mouse Driver
| Matching Device ID: root\rdp_mou
| Upper Filters: mouclass
| Service: TermDD
| Driver: termdd.sys, 11/20/2010 21:29:03, 53120 bytes
| Driver: sermouse.sys, 7/13/2009 23:45:08, 19968 bytes
| Driver: mouclass.sys, 7/14/2009 01:20:44, 41552 bytes

------------------------
Disk & DVD/CD-ROM Drives
------------------------
Drive: C:
Free Space: 13.1 GB
Total Space: 61.1 GB
File System: NTFS
Model: SAMSUNG SSD 830 Series ATA Device

Commodore Dannerson Jan 5, 2013 @ 3:16pm 
a desktop? well that narrows it down to a few billion possible hardware combinations then. progress was made this day.
The_Mess Jan 5, 2013 @ 4:23pm 
"NVIDIA GeForce 8800 GT"

Crap, there's your problem. Nvidia f*cked up with the first generation of that series, so while they're fine for DX9 games, there's the odd issue with DX10 games.

In my case, I did a lot of the support work for Krater and we found it was a crap-shot on getting the game to run, particularly on the 320/640mb versions. First things first, your drivers are old, try updating them, then in the nvidia control panel force anti-lasing to "off" for all apps.

Um also, where's the post you made in tech support?

And blessed is google: http://www.kerberos-productions.com/forum/viewtopic.php?p=426292&sid=c6d7f1c1b6bb1d7a9b5d62f3053ed4ca
Try that, methinks though a video crad upgrade is in order. If broke, just grad a second hand mid range card and you'll be fine, though AMD 6850 1gig's be rather cheap. Otherwise grab an nvidia 660GT, and when you get around to upgrading the rest of the rig, thanks to consoles, that card will still work very nicely and you can just chuck it into your new machine :3
drebbs Jan 6, 2013 @ 4:58am 
your amazing thanks! last i looked on kerberos it was waiting admin aproval before being posted as i guess i was a new member. im currently re-downloading the game again thinking it might help, will let you know it it fights or flys tomorrow
Showing 1-12 of 12 comments
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Date Posted: Jan 1, 2013 @ 1:46pm
Posts: 12