Sword of the Stars II: Enhanced Edition

Sword of the Stars II: Enhanced Edition

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Dante Tier Dec 25, 2012 @ 4:48pm
Stimulus: What are the benefits?
So I tried using the Stimulus slider. Some civilians made a few freighters, but it seems like it cost more (because of stimulus) and it was more random timing than if I had done it manually.

Does anyone know the exact benefits for the Stimulus slider?

Also, I played a few turns with the Colonization slider all the way on with stimulus all the way on, and nothing at all happened. What in the world is the benefit for the Stimulus slider?
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Unwerth Dec 25, 2012 @ 4:56pm 
Stimulus builds up over time. Pouring money in for one turn isn't likely to achieve much, at least for colonisation.

Trade stimulus allows your civilians to build freighters. As long as you invest the cost of one freighter per turn, you're likely to get one, too. Yes, it costs a lot, but on the other hand, you don't need to pay upkeep. This means that you can stop investing into stimulus whenever you need some extra income (or are done with your trade network) and have no costs again, ever. If you just build your freighters, you're paying until they're gone. That, and I'm pretty sure you get points towards different governments depending on which route you take.

Colonisation stimulus builds colonies. This is useful for high hazard planets (I think civilians target those first), so that you don't have to pay for their development. This is only useful if you plan to accept them into your empire with a protectorate treaty later.

Mining stimulus builds mining stations. This reduces upkeep and micromanagement.
Commodore Dannerson Dec 26, 2012 @ 4:02am 
yes allowing the civs to build stuff takes you towards the liberationist side of the scale.
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Date Posted: Dec 25, 2012 @ 4:48pm
Posts: 2