Sword of the Stars II: Enhanced Edition

Sword of the Stars II: Enhanced Edition

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H3X Dec 24, 2012 @ 9:13am
player colours
Not sure if it's just my game or a common thing, but when I'm in game creation, the player colour defaults as black. If it's changed it can't be reverted, which is fine as far as I'm concerned, but playing as Loa if I don't set a different colour from the set it defaults to horrible looking pink ships (LOL).

So, is there a way to:
A - use the black colour default for Loa ships
or B - alter the base colour set to set my own colour to use

Personally I'd love being able to set my own, but have no idea if it's even possible. Online compatibility etc wouldn't be an issue either, as I usually play single player, and could swap in any file that needs changing etc if I were going online.
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Showing 1-5 of 5 comments
zoglike Dec 24, 2012 @ 10:06am 
There is a way to change the base colors but you would have to go read the modding forum on the kerberos website to figure it out.
Postron Dec 24, 2012 @ 10:33am 
in the gamefolder under assets.base in commonassets.xml the lines 404 to 415 in rgb-code from 0 to 1 each
H3X Dec 24, 2012 @ 10:34am 
Took me some searching to find it, but there's this, details how to alter it - so anyone else wants to know, here you go:

EDIT: Thanks Gigan, just saw your post there too as I was postin that :) now to go play with those values xD
Last edited by H3X; Dec 24, 2012 @ 10:35am
Postron Dec 24, 2012 @ 10:51am 
i would really recommend going through the commonassets once downto line 470 once you've played a couple of games, there are a lot of things that can be changed to make the game more interresting acording to your personal style
Last edited by Postron; Dec 24, 2012 @ 10:52am
H3X Dec 24, 2012 @ 10:56am 
Well I opened the file up with notepad++ and it does work, though i'll have to play with the values a bit to get used to the way they work (0-1 rather than 0-255 for RGB). I agree though, there's a lot there that can be changed, i'll keep it in mind :)
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Date Posted: Dec 24, 2012 @ 9:13am
Posts: 5