Desert Punk Mar 19, 2013 @ 1:53pm
Where did you learn to play?
Hey guys and gals,

OK, we ALL know that SOTS2 is NOT easy. The interface and how to control things is just downright hard and non intuitive. My question for you all is this:

Where did you learn to play?

I mean did you read the manual, or did you watch a youtube video explaining things? What's the link or where can we find this source that you found that taught you how to play?

I feel that a lot of people, new and veteran players, may benefit. I'm also going to create a discussion about tips and tricks to get ahead.
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Unwerth Mar 19, 2013 @ 3:46pm 
Well, most of my knowledge comes from the manual and the wiki[sots2.rorschach.net] as well as just exploring the UI for myself. The people in the official forums[www.kerberos-productions.com] where a great help, too.

I prefer reading over videos, but here[www.kerberos-productions.com] are a few videos explaining the basics. Sadly, Rorschach hasn't made a new one since January and those he has done are a bit limited. Then there's Terrakus/Resok[twitch.tv] who explains stuff while playing in some of his videos, but there are a lot of videos and I have no idea which ones are good.

And finally there's the unofficial Steam group and the in-game chat channel (if they've got it working again - it's been down since yesterday night) where you're sure to find someone who knows the answer to whatever question you may have.
Desert Punk Mar 19, 2013 @ 7:03pm 
Thanks for the input Unwerth. Well done
Unwerth Mar 20, 2013 @ 3:24pm 
You're welcome. :)
[GGS]PureCruncher Mar 22, 2013 @ 6:59pm 
Kerb forums and trial and error. You discover many things by watching your fleet get flattened due to a poor decision. :P
Desert Punk Mar 23, 2013 @ 8:45am 
But the despair, pure!
Redwood81 Mar 29, 2013 @ 4:04pm 
I learned from my friend who has been playing ever since SOTS 1.
shadain597 Mar 30, 2013 @ 10:13am 
SotS prime + trial and error + in-game chat = almost knowing how to play. Still need to figure out an effective defense against random encounters. I wish defensive platforms still orbited planets; having them separated like this really limits their usefulness. Unless I am missing something. Which I probably am. -.-
Desert Punk Mar 30, 2013 @ 1:14pm 
Hundreds of defensive platforms! THAT'S what you're missing
bigfleb Mar 30, 2013 @ 1:35pm 
I didn't find SOTSII too diffiecult to learn, it was quite familiar from learning prime. I just had to read the manual on the new missions and station mechanics.
shadain597 Mar 30, 2013 @ 6:48pm 
Originally posted by Desert Punk:
Hundreds of defensive platforms! THAT'S what you're missing
Unless I am doing something wrong, those platforms have to be really separated from each other. Only one platform per colored section in the battle manager, so at most only four could be grouped next to each other. Are the individual platforms actually useful against most random encounters? Wouldn't stuffing every system full of platforms be rather costly in maintenance?
Herbert Hoover Mar 31, 2013 @ 5:02am 
manual, trial and error then reloading, and youtube.
Unwerth Mar 31, 2013 @ 11:18am 
Originally posted by shadain597:
Originally posted by Desert Punk:
Hundreds of defensive platforms! THAT'S what you're missing
Unless I am doing something wrong, those platforms have to be really separated from each other. Only one platform per colored section in the battle manager, so at most only four could be grouped next to each other. Are the individual platforms actually useful against most random encounters? Wouldn't stuffing every system full of platforms be rather costly in maintenance?

There's a number in every sector - that's the amount of defences you can place there. police cutters (and maybe system defence boats - haven't tried them yet) are exempt and you can fit as many you want wherever you want, as long as there's room. And since one sector can house more than 20 cutters...

Platforms can be useful. Early game, drone platforms are the best non-fleet defence you're likely to have. A few of them can definitely stop a meteorite strike. Most randoms have some form of PD, though, so consider upgrading to battle rider and/or torpedo platforms later on.

Also remember that you can move the platforms before a battle happens via the battle manager (only works in singleplayer), and that most randoms hit your outermost colony, so you have somewhere to concentrate your defences on.

And yes, stuffing every system full of platforms hurts your wallet, but you don't have to. Prioritise your more important systems, give the others marginal defences.
roberbond Apr 2, 2013 @ 9:02am 
I had played SOTS I, and i assumed this game was similar. That was my first mistake.

The game is an advanced version of the original SOTS. The lack of tutorial and the long, but no complete manual didn´t help either.

I really started to learn (and joy) the game with these videos:
http://forum.paradoxplaza.com/forum/showthread.php?650434-Walk-Through-Videos&s=5dc2808de8b0e1fc20fc62613825b8b5

With the videos, and asking in the general chat while you are playing everything is fine now.
shadain597 Apr 2, 2013 @ 10:10am 
Originally posted by roberbond:
I had played SOTS I, and i assumed this game was similar. That was my first mistake.
Exactly. I enjoyed the game so much more once I accepted the fact that it is a completely new game intended to be played differently. It's not a clone of the original. This may not have been a great marketing strategy, considering how many veterans of the first game gave up in frustration, but it certainly was ambitious.
[GGS]PureCruncher Apr 2, 2013 @ 12:08pm 
Originally posted by shadain597:
Originally posted by Desert Punk:
Hundreds of defensive platforms! THAT'S what you're missing
Unless I am doing something wrong, those platforms have to be really separated from each other. Only one platform per colored section in the battle manager, so at most only four could be grouped next to each other. Are the individual platforms actually useful against most random encounters? Wouldn't stuffing every system full of platforms be rather costly in maintenance?
Platforms are one thing only: a distraction. You have warning as to which direction the enemy will be coming from and you can move them accordingly. For this reason you only need half a dozen (in small/med systems) where you have stations that you cannot afford to lose. You need a proper fleet/ defence fleet if you want to go toe to toe against a full assault fleet.
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