Sagara Sousuke Apr 26, 2014 @ 3:27pm
Devs, hello? you there?
What happened with the updates? this game is not finished, the Multiplayer crashes very often still.
Showing 1-15 of 33 comments
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Ryat Apr 26, 2014 @ 3:41pm 
The developers have no money, most of the updates they have done so far were on their own time when they were done with their other work. As for more, they are trying to make more money with two other games in hopes of coming back to this game.
Sagara Sousuke Apr 26, 2014 @ 4:51pm 
Which games? i don't know them.
Aranador Apr 26, 2014 @ 4:55pm 
the Devs dont really use this forum, try their forums.
rwlyraa Apr 26, 2014 @ 7:28pm 
Originally posted by Sagara Sousuke:
Which games? i don't know them.
Maybe google it?
Last edited by rwlyraa; Apr 26, 2014 @ 7:28pm
EnigmaticDoctor Apr 26, 2014 @ 9:29pm 
The developers will continue to update this game. They generally update less frequently before the relase of new content or during development of their self-published titles.

If you're interested, they also made Sword of The Stars: The Pit, and are currently making Sword of the Stars: Ground Pounders. Any support for these games indirectly supports updates to Sword of the Stars ][. Unofficially and indirectly.
12_monkeys Apr 28, 2014 @ 6:09am 
Y'know, as much as i'd like to suppor the devs in this, they need to actually say that those new games will feed more dev work on sotsII, I'd buy them just for that or heck, kickstart something. I took a look at groundpounders and the pit and they are not my sort of games, so i'd hate to buy them in the "hope" the money goes to SOTS2, if there's one thing i know about business, income does not translate directly to investment... now if they had a kickstart or an Indiegogo(?) campaign, i'd throw money at it faster than you can say... um... "Throw money at this?"
Morriginko Apr 28, 2014 @ 7:18am 
Originally posted by Sagara Sousuke:
What happened with the updates? this game is not finished, the Multiplayer crashes very often still.
They're busy with their Ground pounders project, and SotS 2 is being worked on by one programmer in unpaid overtime.
And devs and especially Mecron are jerks who don't take critique.
Sagara Sousuke Apr 28, 2014 @ 7:57am 
Well, it doesn't surprise me they are low on budget, SOTS 2 had the potential to make them rich, and they ♥♥♥♥ed it up from the start of how buggy it was and is.
12_monkeys Apr 28, 2014 @ 8:04am 
yeah, see i'm always reluctant to blame the publisher when a game launches in the state this one did, (and X:Rebirth, Rome II, Sim City etc) I mean yes they put pressure on devs to deliver but, if a dev isn't very good or well managed as a lot of them would probably admit with hinsight, then they have no one to blame but themselves... not sure what the case is with Kerbs but I can't believe they are completely blameless...
rosariodoamaral Apr 28, 2014 @ 8:26am 
I think that all Kerberos´s games after Sots2 (The Pit, and Ground Pounders) had kickstarter and indiegogo campaigns. The kickstarters failed, but the Indiegogo suceeded, although with less money.
PrinzMegahertz May 4, 2014 @ 9:17am 
Originally posted by rosariodoamaral:
I think that all Kerberos´s games after Sots2 (The Pit, and Ground Pounders) had kickstarter and indiegogo campaigns. The kickstarters failed, but the Indiegogo suceeded, although with less money.

To be honest, before SOTS2, I would have backed anything coming from them. After SOTS2? GTFO
Last edited by PrinzMegahertz; Aug 3, 2014 @ 3:27am
Itharus Jun 5, 2014 @ 11:19pm 
For more support pester Paradox.
true_blaze Jun 7, 2014 @ 3:40pm 
You know it's too bad this game was released before the whole "early release" craze because this is one of the few games that it would have worked for. If it had they could have just slapped an earlier release sticker on it and people would have been fine since Kerberos had such a good reputation for updating their games. On top of that people wouldn't have demanded refunds and thus they would have had the money they needed to actully continue with their patches and DLCs which in turn would have made them even more money.
Baleur Jun 8, 2014 @ 2:01am 
I said that a thousand times on their forums, they could have released it as "Early Access" and nobody would have been ♥♥♥♥♥♥, nobody would have felt their money was thrown away.
But they didn't. So ♥♥♥♥ them.
rosariodoamaral Jun 8, 2014 @ 6:44am 
Originally posted by Baleur:
I said that a thousand times on their forums, they could have released it as "Early Access" and nobody would have been ♥♥♥♥♥♥, nobody would have felt their money was thrown away.
But they didn't. So ♥♥♥♥ them.

As someone who actually pre-ordered SOTS 2, I can attest that if Kerberos´s staff had just admmited that they would release the game in a Alpha/beta stage, and that they would need our help to get funds to finish it, I would thought of myself as PRIVILEGED for having the chance to help, and I believe that many would feel the same.
However, after the less-than-honest approach to this release...
Last edited by rosariodoamaral; Jun 8, 2014 @ 6:44am
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