Magicka > General Discussions > Topic Details
[Lemons] w!z@rD Oct 28, 2012 @ 1:40am
POST PROBLEMS AND CRASHES HERE // SOLUTIONS
Please do not clutter up this forum by dumping known problems in new discussions!
I've ceased my support of this thread, as most problems nowadays don't have a known fix. However I'll stay subscribed and will help if possible.

Unfortunately there is no developer team working on Magicka anymore!

Magicka: Wizard Wars is in open beta and Free To Play,
Magicka 2 is being developed and will be released "in the first half of 2015"

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- - - - - - - - - - - - - - - - - - > > > > SOLVED PROBLEMS < < < < - - - - - - - - - - - - - - - - - - ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Solution Pack for various problems. Do all of the stuff! I can't promise it works afterwards though.
Click here[pastebin.com]
note: these had fixed most crashes in previous versions of the game, however most crashes nowadays don't have any fixes or workarounds
Having troubles with Multiplayer, such as Black Screen or stuck loading bars
Click here[pastebin.com]
Pointing on something and getting NOT FOUND:87907 (random number)
Like in this picture http://s017.radikal.ru/i410/1210/e8/2e0213566ac6.bmp
or in this one http://steamcommunity.com/sharedfiles/filedetails/?id=82198140
There's no solution, it's a localisation problem and won't be fixed since Magicka doesn't have any dev team working on it anymore

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- - - - - - - - - - - - - - - - > > > > > How to report crashes < < < < < - - - - - - - - - - - - - - -
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  • Post your DxDiag result
  • Post your ErrorReport - found here: C:\...\Steam\steamapps\common\Magicka\
    (If you got one)
  • Explain what you were doing. What spells did you cast and/or your level progress.
  • And of course don't forget the DxDiag result
How to create a dxdiag[www.dartfish.com] <-Link for pictures
  • [Windows Key]+[R] -> The "run"-window opens
  • type in dxdiag -> A dialog-window opens
  • Wait a bit
  • Click "Save all informations"
  • Go to pastebin http://pastebin.com/
  • Copy/paste the content
  • Link your pasted text, like this: http://pastebin.com/UK1Hn7KS


- - - - - - - - - - - - - - > > > > > Reporting other problems < < < < < - - - - - - - - - - - - - -
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If you have problems like Magicka doesn't start or getting pink or purple screen
  • Post your DxDiag result
  • Make a screenshot using the print key or http://puush.me/ if possible
  • Explain exactly what happens, step by step, every detail is important!



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>>> When you post your crash or problem here, be as specific as possible <<<
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HELPFUL LINKS
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Take a look at the F.A.Q. for integrated graphic cards (laptops)!

A collection of solutions and information about graphic cards. (and more)

NVidia Graphic Cards - better performance

Find players to play with here!

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Also, please write in proper english! Or try at least.
Last edited by [Lemons] w!z@rD; Jan 5 @ 12:41am
Showing 1-15 of 1,591 comments
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ajdpsycho Oct 28, 2012 @ 5:06am 
i have the new asus g75v republic of gamers edition laptop running the i7 with hyper threading, bridgeing, and a nvidia geforce gtx 660m 2gb, and im having trouble gettng my game working. after i downloaded the game i went to run the installer and it just keeps on giving me this message ( windows is checking for a solution to ur problem.), but it comes back that it cant find the issue so im wondering how do i get my money back for the game and the add-on that i purchased?????? or can u guys help me get it working?????? someone please help me out here!!!!!!!!
[Lemons] w!z@rD Oct 28, 2012 @ 7:22am 
I joined a game with already 2 players. The fourth player joined, but the name wasn't displayed and the ping was 0.
Game loaded and we started playing. Suddenly I crash getting this report:

Version: 1.4.10.0 Thread: LogicThread


System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
bei Magicka.GameLogic.Entities.Items.Item.Detach()
bei Magicka.Levels.Triggers.Trigger.SpawnItem(TriggerActionMessage& iMsg)
bei Magicka.Levels.Triggers.Trigger.NetworkAction(TriggerActionMessage& iMsg)
bei Magicka.Network.NetworkClient.ReadMessage(BinaryReader iReader, SteamID iSender)
bei Magicka.Network.NetworkClient.Update()
bei Magicka.Network.NetworkManager.Update()
bei Magicka.Game.Update(Single iDeltaTime)
bei Magicka.Game.ThreadedUpdate()
bei System.Threading.ThreadHelper.ThreadStart_Context(Object state)
bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
bei System.Threading.ThreadHelper.ThreadStart()


0x0007 Magicka.exe->Magicka.GameLogic.Entities.Items.Item.Detach
0x0035 Magicka.exe->Magicka.Levels.Triggers.Trigger.SpawnItem
0x008c Magicka.exe->Magicka.Levels.Triggers.Trigger.NetworkAction
0x0b60 Magicka.exe->Magicka.Network.NetworkClient.ReadMessage
0x01a6 Magicka.exe->Magicka.Network.NetworkClient.Update
0x0013 Magicka.exe->Magicka.Network.NetworkManager.Update
0x0030 Magicka.exe->Magicka.Game.Update
0x0080 Magicka.exe->Magicka.Game.ThreadedUpdate
0x003b CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart_Context
0x005f CommonLanguageRuntimeLibrary->System.Threading.ExecutionContext.Run
0x002a CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart
Money Nasty Oct 28, 2012 @ 8:30am 
Whenver I try to play magicka it just keeps saying windows is trying to find a solution to the problem (It won't load) and it will exit out. I can't even get into the game! I have a brand new HP Pavillion g7 with an intel core 13 and a intel hd graphics 3000 card. Why doesn't my Magicka work?
Princess_Filly_Luna™ Oct 28, 2012 @ 9:05am 
when i go to start this game this happens http://25.media.tumblr.com/tumblr_mcm209kzpd1rspg0oo1_500.png
TJ the HedgeScout Oct 28, 2012 @ 11:35am 
I have the exact same problem as Nasty is Raw.
My specs: Win 7 64 bit
2.8 GHZ quad core CPU
6 GB RAM
ATI Radeon 6750

The game worked before with these specs...
Kbrad Oct 28, 2012 @ 12:56pm 
Originally posted by lunathealicorn:
when i go to start this game this happens http://25.media.tumblr.com/tumblr_mcm209kzpd1rspg0oo1_500.png

same for me....new computer but all of the other games work
[Lemons] w!z@rD Oct 28, 2012 @ 12:57pm 
Hm, seems they messed up some stuff with the last patch (1.4.10.0.)
Torex Oct 28, 2012 @ 2:24pm 
I'm stuck on Chapter 2, because every time I get to the part wher eVlad warns you about Jormungandr, I go to the next area and I have this problem:

http://i50.tinypic.com/33ww35y.png

I can still move around and the goblins can still attack me, but I can't see anything that's going on.
[Lemons] w!z@rD Oct 28, 2012 @ 2:35pm 
@ Torex

That's a graphic card problem. Give us your specs!
Torex Oct 28, 2012 @ 5:27pm 
Originally posted by w!z@rD AT:
@ Torex

That's a graphic card problem. Give us your specs!

I've got Intel(R) HD Graphics, Core i3 for what it's worth. The game runs fine up until this part, albeit a tad bit slow, which I don't mind.
[Lemons] w!z@rD Oct 29, 2012 @ 2:35am 
Originally posted by Torex:

I've got Intel(R) HD Graphics, Core i3 for what it's worth. The game runs fine up until this part, albeit a tad bit slow, which I don't mind.

I actually meant the dxdiag result..
Nikolai Oct 29, 2012 @ 12:07pm 
Whenver I run the game, after the starting features, it inexplicably shout down. No error are reported.
cpruisken Oct 29, 2012 @ 1:43pm 
I wanted to play the game online.. in the first menu when i click play online option.. the game freezes en does nothing. i can move the mouse and close the game and steam with ctrl alt del... i've checked everything. the documents and port forward. please help D:

------------------
System Information
------------------
Time of this report: 10/29/2012, 21:36:26
Machine name: youdon'tknow-PC
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120830-0333)
Language: Dutch (Regional Setting: Dutch)
System Manufacturer: Dell Inc.
System Model: XPS 8500
BIOS: BIOS Date: 04/18/12 09:08:59 Ver: 04.06.05
Processor: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz (8 CPUs), ~3.4GHz
Memory: 12288MB RAM
Available OS Memory: 12252MB RAM
Page File: 7427MB used, 17072MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: 96 DPI (100 percent)
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 32bit Unicode

---------------
Display Devices
---------------
Card name: AMD Radeon HD 7800 Series
Manufacturer: Advanced Micro Devices, Inc.
Chip type: AMD Radeon Graphics Processor (0x6818)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_6818&SUBSYS_0B041002&REV_00
Display Memory: 3794 MB
Dedicated Memory: 2021 MB
Shared Memory: 1773 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Name: Dell ST2420L(HDMI)
Monitor Model: DELL ST2420L
Monitor Id: DELA068
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: HDMI
Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
Driver File Version: 8.17.0010.1151 (English)
Driver Version: 9.2.0.0
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 9/28/2012 02:41:40, 1120768 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
Device Identifier: {D7B71EE2-2B58-11CF-CD77-0E2BBEC2C535}
Vendor ID: 0x1002
Device ID: 0x6818
SubSys ID: 0x0B041002
Revision ID: 0x0000
Driver Strong Name: oem204.inf:ATI.Mfg.NTamd64.6.1:ati2mtag_R575B:9.2.0.0:pci\ven_1002&dev_6818
Rank Of Driver: 00E62001
Video Accel: ModeMPE♥♥♥♥ ModeMPEG2_C ModeVC1_C ModeWMV9_C
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
D3D9 Overlay: Not Supported
DXVA-HD: Not Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
igortroy Oct 29, 2012 @ 1:44pm 
game won't run: "Magicka.exe - application error. application has generated an exception that could not be handled".
process and thread IDs change each time, and clicking "cancel to debug the application" does nothing but suspend Magicka in a zombie-like state that needs to be killed using XP's Task Manager.

no error report generated. nothing.
and running as Admin gets the same result.
my machine meets the minimum requirements except CPU (mine's an AMD 3000+, not 3500) and exceeds them in GPU (Radeon HD 3650).
.NET and DirectX are both installed and up to date.

EDIT: solved by @Cpruisken: "search for this \Steam\steamapps\common\Magicka\Dependencies and install xnafx31_redist file... it shoud fix it". thanks!
Last edited by igortroy; Oct 29, 2012 @ 2:45pm
Jessie Rahl Oct 29, 2012 @ 1:51pm 
I'm also having the problem of "Magicka has stopped working. Windows is checking for a solution..." upon pressing Play. It doesn't even start the game, no game screen or anything. Literally just bought this game a few hours ago. Any word on why it's doing this, and when we might see a fix?
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