Krater
Needs a scaleable UI, Autoloot and Sell All button
Quite enjoying the game so far but at 14x9 the UI is tiny and hard to see. Autoloot ftw please! Sell all button too pls!
Editat ultima dată de Cutter; 22 nov. 2012 la 9:30
< >
Se afișează 1-7 din 7 comentarii
Yeah the UI sucks... i can´t read nothing. My eyes hurts... plz UI scale
Tiss 21 dec. 2012 la 19:46 
The ui needs a lot of work. It needs a casting bars overtop of the abilities as well as the characters. the keybinds need to actually be bindable. I am a left handed mouse user and I cannot bind delete end and page down as I can in most any other game.
For me is the UI scale to smal. This is my main problem with this Game. I can´t play cause its hurts rly to read somthing.

sry for my verry bad englisch.
I agree with everything you wrote. I also wish they'd allow for the game to work on PC's with larger fonts (raised DPI).
The scalable UI is definently something Fatshark needs to fix (or make, they just need to get it done).
They have been aware of the need for it for a long time (I think it was first pointed out in beta test if I am not mistaken, not by me though).
So I mean it should be at the top of their list by now. I'm pretty sure everyone will be fine with 3-4 sizes to choose from, small, normal, big, giant..
Editat ultima dată de wiredhands; 29 dec. 2012 la 14:24
Agreed. Autoloot is a must.
I can live without an autoloot if I have to but the scale of the UI is absolutely abysmal.

I normally use a +1.25 magnification reading glasses when I have to read or play games etc, but I resorted to putting on my wifes +2.50 reading glasses and I still could not make out much of the text in the games UI.

I'm going to have to start believing that Fatshark is part of a anti-gaming underground movement that doesn't want people to play games and are trying to force that by driving their customers blind with such tiny unscaling UI systems.

Please for the sake of all of our eyes, do something about this soon. I'm sure you guys at Fatshark must understand that even if people enjoy this game, when you put out pay-for DLC, an expansion, a sequel or even your next totally unrelated game what people will end up remembering is not that they enjoyed playing Krater, what they will remember is the horribly tiny UI that they struggled to read for 20+ hours and it will put them off any game you folks produce in the future too, I know it will me even if your next game uses font size 72.
Editat ultima dată de City Builder; 4 ian. 2013 la 7:51
< >
Se afișează 1-7 din 7 comentarii
Per pagină: 1530 50

Data postării: 22 nov. 2012 la 8:02
Postări: 7