Brian Fargo and the inXile team’s next project will be another revival of an Interplay oldie. Following the success of Wasteland 2, the studio is now turning its attention to The Bard’s Tale, the fantasy dungeon crawling series last seen in 1988 (inXile’s own exhaustingly unfunny parody is an official Bard’s Tale game so let’s ignore it). Fargo announced the game at PAX South, where he confirmed that Kickstarter will be used for funding as with Wasteland 2. He has since taken to Twitter to state that development will focus on a PC version and that InXile will be “dialling up” the atmosphere.
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There are so many Humble Bundles now! Why, back in my day, we had to wait 1417 years (uphill, in the snow, beset on all sides by lackluster deals and also wolverines) for fresh bowls of piping hot generosity, and we… well, I mean, we liked it, yeah, but honestly? We’re talking about great games on the cheap for good causes. So far, more has largely proven to be better. I mean, I haven’t really bought many of the Humble Weeklies, but I definitely appreciate that they exist. Really, my main issue is one of inevitability: the more games get bundled, the higher the likelihood is that I already own them. Case in point: most of Humble Bundle With Android 7.
The future is looking very bright for Wasteland 2 and Torment: Tides of Numenera developer inXile. Very bright indeed. Two wildly successful Kickstarters and one nearly complete, maddeningly exciting game later, Brian Fargo and co have finally found their niche. Or rather, they’ve settled back into the comforting clockwork of an old wheelhouse, an old home. But the road to this point was hardly an easy one. The developer-publisher relationship has always been rather skewed, and inXile’s taken its fair share of licks. Some times have been good (see: The Bard’s Tale), and others, well, others have been Hunted: The Demon’s Forge. The latter, especially, is a sore spot for Fargo, but he’s been burned by various publishing arrangements far more than once. He and I discussed that subject, whether Kickstarter is inXile’s permanent solution to that problem, and tons more after I saw Wasteland 2. It’s all below.>