Space Pirate Trainer

Space Pirate Trainer

SCIBOTIC Mar 9, 2016 @ 5:24pm
Linux / SteamOS?
Do you have a Linux version planned? I preordered the HTC Vive and this looks like one of the experiences I'd love to jump into right away.
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Showing 1-6 of 6 comments
QuarkCannon  [developer] Mar 11, 2016 @ 2:16am 
Well, SteamVR is not available yet on Linux, but once it is, we will surely take a look at it!
Z3fix Mar 31, 2016 @ 4:33pm 
That would be awesome
Ru.sh Apr 5, 2016 @ 11:40am 
Originally posted by QuarkCannon:
Well, SteamVR is not available yet on Linux, but once it is, we will surely take a look at it!
I hope you're using a cross-platform engine (and middleware) and aren't writing a lot of platform specific code then. Since Valve has been pushing SteamOS pretty hard there's no doubt SteamVR will come to Linux soon, but I hope individual VR game developers won't make decisions early on in the development process that will prevent their games from being ported later.

So what engine and related tech are you guys using?
QuarkCannon  [developer] Apr 5, 2016 @ 11:49am 
Unity, so that's doable. We are using a custom 3D spatial audio library, we'll have to check how that translates.
Ru.sh Apr 5, 2016 @ 12:04pm 
Originally posted by QuarkCannon:
Unity, so that's doable. We are using a custom 3D spatial audio library, we'll have to check how that translates.
You should be good with Unity3D indeed. I'm curious why you decided to write your own 3D audio library when there's FMOD, OpenAL and Miles Sound System on the market that coincidentally all work fine with Linux. In any case, if you ever need help with porting code there are some incredibly talented guys with lots of experience you could contact and hire freelance:
and I'm sure there are others. Since you're using Unity3D I assume you do most of your work in C#, so in that case Ethan Lee is probably your best bet since he has a lot of experience with that from his FNA project, which is an open source reimplementation of XNA4 which is based in .NET
glub ♥Linux Jul 1, 2016 @ 12:43pm 
Once the HTC Vive supports Linux, it would be nice to see a GNU/Linux build of this game!
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