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รายงานปัญหาเกี่ยวกับการแปลภาษา
Windows 7 64 bit, by the way.
but my ini is emty
----DEBUG FILE----
Windows 7 detected
GSB Debug File. App version Full 1.60
Desktop resolution is 2560 x 1440
Initialising Direct3D
Initialising global vertex buffer
creating render targets
success in initialising 3D
Initialising Direct Input
Finished Initialising Direct Input
GBufferedFile failed to open file
Initialising Sound Engine
Initialising 3D Engine in windowed mode
Driver : aticfx32.dll
Description : ATI Radeon HD 5700 Series
DeviceName : \\.\DISPLAY1
Checking For Shader Support
NumSimultaneousRTs:4
hal_caps.PixelShaderVersion >= D3DPS_VERSION(2, 0)
About to Create 3D Device with width: 1024 and height : 768
Attempting hardware Vertex Processing
Finished initialising 3D Engine
Initialising Render target of 512 X 512 rt_ship
rt_ship
Initialising Render target of 1024 X 1024 rt_offscreen1
rt_offscreen1
Initialising Render target of 1024 X 1024 rt_offscreen2
rt_offscreen2
Initialising Render target of 1024 X 1024 rt_transition
rt_transition
Initialising Render target of 1024 X 1024 rt_distortion
rt_distortion
Initialising Render target of 1024 X 1024 rt_selection
rt_selection
titlescreen1024.bmp
cwfont20.dds
zekton16.dds
13/10/2012 - 18::23 - ERROR - FMOD[Failed to getDriverCaps] (37) An invalid parameter was passed to this function.
:..\src\GUI_Sounds.cpp 661
I had to reinstall it. It works finenow.
debug.txt
----DEBUG FILE----
Windows 7 detected
GSB Debug File. App version Full 1.60
Desktop resolution is 1600 x 900
Initialising Direct3D
Initialising global vertex buffer
creating render targets
success in initialising 3D
Initialising Direct Input
Finished Initialising Direct Input
Initialising Sound Engine
Initialised Sound System with 512 channels
Finished Initialising Sound Engine
GBufferedFile failed to open file
errors.txt
30/10/2012 - 17::12 - Untranslated HRESULT
30/10/2012 - 17::12 - Error locking VB
30/10/2012 - 17::18 - Untranslated HRESULT
30/10/2012 - 17::18 - Error locking VB
system : Windows 8 32 bit pro
processor : amd phenom II x4 965 BE 3.4 GHZ
Gfx Card : Asus Nvidia gtx 550TI 1gb top edition
Memory : 6Gb DDR3 1333MHZ
Crash log :
----DEBUG FILE----
Windows 7 detected
GSB Debug File. App version Full 1.60
Desktop resolution is 1920 x 1080
Writing default options
Initialising Direct3D
Initialising global vertex buffer
creating render targets
success in initialising 3D
Initialising Direct Input
Finished Initialising Direct Input
GBufferedFile failed to open file
Initialising Sound Engine
Initialised Sound System with 512 channels
Finished Initialising Sound Engine
ParseInstruction [LaunchTutorial(SHIPDESIGN2)]
SimScript::Execute:FunctionName [LaunchTutorial]
ParseInstruction [LaunchTutorial(SHIPDESIGN3)]
SimScript::Execute:FunctionName [LaunchTutorial]
ParseInstruction [CancelHighlight()]
SimScript::Execute:FunctionName [CancelHighlight]
ParseInstruction [Highlight(SHIPDESIGN_MODULEPICKER)]
SimScript::Execute:FunctionName [Highlight]
ParseInstruction [LaunchTutorial(SHIPDESIGN4)]
SimScript::Execute:FunctionName [LaunchTutorial]
ParseInstruction [CancelHighlight()]
SimScript::Execute:FunctionName [CancelHighlight]
ParseInstruction [Highlight(SHIPDESIGN_MODULEDETAILS)]
SimScript::Execute:FunctionName [Highlight]
ParseInstruction [LaunchTutorial(SHIPDESIGN5)]
SimScript::Execute:FunctionName [LaunchTutorial]
ParseInstruction [Highlight(GUI_DATAITEM)]
SimScript::Execute:FunctionName [Highlight]
ParseInstruction [BlockButtons()]
SimScript::Execute:FunctionName [BlockButtons]
ParseInstruction [AllowButton(GUI_DATAITEM)]
SimScript::Execute:FunctionName [AllowButton]
ParseInstruction [WaitFor(SHOWMODULECOMPARISON)]
SimScript::Execute:FunctionName [WaitFor]
ParseInstruction [CancelHighlight()]
SimScript::Execute:FunctionName [CancelHighlight]
ParseInstruction [WaitFor(CLOSEMODULECOMPARISON)]
SimScript::Execute:FunctionName [WaitFor]
ParseInstruction [BlockButtons()]
SimScript::Execute:FunctionName [BlockButtons]
ParseInstruction [AllowButton(MODULECOMPARISON_CLOSE)]
SimScript::Execute:FunctionName [AllowButton]
ParseInstruction [CancelHighlight()]
SimScript::Execute:FunctionName [CancelHighlight]
ParseInstruction [Highlight(SHIPDESIGN_SUMMARY)]
SimScript::Execute:FunctionName [Highlight]
ParseInstruction [AllowButtons()]
SimScript::Execute:FunctionName [AllowButtons]
ParseInstruction [LaunchTutorial(SHIPDESIGN8)]
SimScript::Execute:FunctionName [LaunchTutorial]
ParseInstruction [CancelHighlight()]
SimScript::Execute:FunctionName [CancelHighlight]
ParseInstruction [Highlight(SHIPDESIGN_BLUEPRINT)]
SimScript::Execute:FunctionName [Highlight]
ParseInstruction [CancelHighlight()]
SimScript::Execute:FunctionName [CancelHighlight]
ParseInstruction [LaunchTutorial(DESIGNPICKER)]
SimScript::Execute:FunctionName [LaunchTutorial]
ParseInstruction [Highlight(DESIGN_PICKER)]
SimScript::Execute:FunctionName [Highlight]
ParseInstruction [CancelHighlight()]
SimScript::Execute:FunctionName [CancelHighlight]
ParseInstruction [LaunchTutorial(DRAGICONS)]
SimScript::Execute:FunctionName [LaunchTutorial]
ParseInstruction [Highlight(shipicon_tutorial cruiser)]
SimScript::Execute:FunctionName [Highlight]
ParseInstruction [BlockButtons()]
SimScript::Execute:FunctionName [BlockButtons]
ParseInstruction [AllowButton(shipicon_tutorial cruiser)]
SimScript::Execute:FunctionName [AllowButton]
ParseInstruction [WaitFor(DRAGSHIP)]
SimScript::Execute:FunctionName [WaitFor]
ParseInstruction [CancelHighlight()]
SimScript::Execute:FunctionName [CancelHighlight]
ParseInstruction [Highlight(HULLPICKER)]
SimScript::Execute:FunctionName [Highlight]
ParseInstruction [CancelHighlight()]
SimScript::Execute:FunctionName [CancelHighlight]
ParseInstruction [Highlight(TARGETED_WEAPON)]
SimScript::Execute:FunctionName [Highlight]
ParseInstruction [CancelHighlight()]
SimScript::Execute:FunctionName [CancelHighlight]
ParseInstruction [AllowButtons()]
SimScript::Execute:FunctionName [AllowButtons]
ParseInstruction [CancelHighlight()]
SimScript::Execute:FunctionName [CancelHighlight]
ParseInstruction [WaitFor(CLOSEBEHAVIORPICKER)]
SimScript::Execute:FunctionName [WaitFor]
ParseInstruction [AllowButton(savedeployment)]
SimScript::Execute:FunctionName [AllowButton]
ParseInstruction [Highlight(savedeployment)]
SimScript::Execute:FunctionName [Highlight]
ParseInstruction [WaitFor(FIGHTBATTLE)]
SimScript::Execute:FunctionName [WaitFor]
Intersect code went wrong:..\src\SIM_BeamWeaponModule.cpp 533