Cpt.StinkyFoot Mar 5, 2014 @ 10:17am
help with fighters
why is that when playing campaign, when i build fighters, they sometimes cant jump
from one sector to another? what am i doing wrong? is it dependant of the engine type?
if so how do i know what engine fits and what engine doesnt?
Showing 1-4 of 4 comments
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Sergeant Burden Mar 10, 2014 @ 1:57pm 
Spatial anomolies?
Cpt.StinkyFoot Mar 10, 2014 @ 3:10pm 
Originally posted by Variant:
Spatial anomolies?
it says "the engines type of your fighters doesnt fit interstellar traveling"
or something like that
Last edited by Cpt.StinkyFoot; Mar 10, 2014 @ 3:10pm
Sergeant Burden Mar 10, 2014 @ 3:30pm 
Hm...

I assume that it's because you either don't have engines, or that you need to have higher level engines.
Father Ribs Apr 12, 2014 @ 11:50pm 
Some star systems have different characteristics. These have special effects like "shields don't work", or ships move slover, or you can't use either fighters or cruisers. This makes it a little more intersting as far as fleet composition and also reinforcements.

These special conditions are called anomalies (or however you spell it).
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