Hammerfight > General Discussions > Topic Details
Cylar Mar 21, 2013 @ 7:21pm
Any tells for explosive vehicles?
If there's one thing that screws me over in the arena, it's the opponents that go off like a bomb when they die. Anyone know if there's a way to tell which ones blow up? I usually try to just disable everyone, but sometimes that just isn't possible, or circumstances result in one of their "allies" causing them to go off.
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marineiv Mar 22, 2013 @ 9:10am 
The one with guns but made in steels will explode when it dies, usually it has iron/steel shield.
But the one made in woods with a canon and without any shield won't explode.
Cylar Mar 22, 2013 @ 11:39am 
Ah; never noticed that before, but now that ya mention it I kinda recall that being the case. Thanks! :)
THE POPE OF DOPE May 9, 2013 @ 11:55am 
The exploding ones will also taunt you and tell you to finish them off. The others will beg for their lives.
Deliphin May 18, 2013 @ 5:34pm 
Originally posted by No, my lord:
The exploding ones will also taunt you and tell you to finish them off. The others will beg for their lives.
For me that seems pretty random.
I've seen non-exploding ones demand death, and exploding ones begging for life.

The real way to tell what explodes and doesn't:
Wood helicopter: No explode.
Metal helicopter: Explode.
Cylar May 19, 2013 @ 10:45am 
Works for me; and I guess that would make sense since the metal would make shrapnel.
Sergeant Scryed Jun 30, 2013 @ 6:19am 
usually they look like black stoves, most of the time those are explosive one way or another, they either shoot dynamite, or explode like it.
Necrodoom Jul 19, 2013 @ 12:44am 
in arena levels 18+ they will be the steel ones with gun, rocket, or the fire/confuse bombs.
YukoValis Sep 22, 2013 @ 6:25pm 
Meh when I played everything that wasn't wood made explodes. So I try to weak them and use a throwing weapon as the last hit.
[LL] ๖ۣۜGorbax Nov 14, 2013 @ 6:21am 
Tapping them lightly with the tip of your weapon (if you're using one without a chain) is usually enough to finish them off while still maintaining enough of a distance to not be seriously injured by the explosion. I wouldn't recommend it on your first few victims in a long match if you aren't using a ruby, though.
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