rad87gn Jul 26, 2013 @ 5:17am
Dedicated server crashes
Sometimes a dedicated server will be solid and run forever until I stop it. Other times it crashes when I have 16 players or no players on it. And sometimes it crashes and I try to restart and it eats itself. Mmmm.....what a reboot wouldn't do. Memory chomp chomp of never happening (I hate those). It just scrambled my RAM. Yikes. I'm done did cooked. Now I have to wait for others to get off other servers. Not fun. I can post logs until I'm blue but never get any reason why it happened back from the dev team.

Just trying to give a good service to the gaming community and it sucks when things fail out of your control.
Last edited by rad87gn; Jul 26, 2013 @ 5:24am
Showing 1-15 of 82 comments
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rad87gn Jul 26, 2013 @ 5:20am 
-------- START OF LOG --------

07:14:00 LOG: Core version: $Version: distro_Sam3_PC; SeriousSam3-Windows-Final; 184890 2013-06-18 12:57:07 @builder05; Win32-Static-Final-DedServer$
07:14:00 LOG: Command: $ +exec D:/Program Files (x86)/Steam/steamapps/common/Serious Sam 3/ServerGUI3_1_03/dedicatedconfig.ini +map
07:14:00 LOG: Initializing timer.
07:14:00 LOG: Timestamp: 2013/07/26 07:14:00
07:14:00 LOG: Binary name: Sam3_DedicatedServer.exe
07:14:00 LOG: Binary soft path: Bin/
07:14:00 LOG: Binary hard path: D:\Program Files (x86)\Steam\steamapps\common\serious sam 3\Bin\
07:14:00 LOG: Application directory: D:\Program Files (x86)\Steam\steamapps\common\serious sam 3\
07:14:00 LOG: * OS...
07:14:00 LOG: Name: Windows 7 (Home)
07:14:00 LOG: Kernel: WinNT (64-bit)
07:14:00 LOG: Version: 6.1, build 7601
07:14:00 LOG: Misc: Service Pack 1
07:14:00 LOG:
07:14:00 LOG: * CPU...
07:14:00 LOG: Vendor: GenuineIntel
07:14:00 LOG: Name: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
07:14:00 LOG: Type: 0, Family: 6, Model: 10, Stepping: 9
07:14:00 LOG: Clock: 3.49 GHz
07:14:00 LOG: Cores: 8
07:14:00 LOG: CMOV: Yes
07:14:00 LOG: SSE: Yes
07:14:00 LOG:
07:14:00 LOG: * Memory...
07:14:00 LOG: Total physical memory: 16329 MB
07:14:00 LOG: Free physical memory: 13017 MB
07:14:00 LOG:
07:14:00 LOG: Loaded "D:\Program Files (x86)\Steam\steamapps\common\serious sam 3\Bin\ScriptLua.dll".
07:14:00 LOG: Created thread 6316(ResourceLoader).
07:14:00 LOG: Processing file Content/SeriousSam3/Config/autoexec.cfg
07:14:00 LOG: Processing file Content/SeriousSam3/Config/autoexec_dedserver.cfg
07:14:00 LOG: Delayed cvar assignment: prj_bDisableRagdollDeaths = 1
07:14:00 LOG: Delayed cvar assignment: prj_ctMaxCorpses = 0
07:14:00 LOG: Delayed cvar assignment: prj_ctMaxCorpsesCoop = 0
07:14:00 LOG: Delayed cvar assignment: prj_ctMaxDebris = 0
07:14:00 LOG: Delayed cvar assignment: prj_ctMaxDebrisCoop = 0
07:14:00 LOG: Delayed cvar assignment: prj_ctMaxMovingCorpses = 0
07:14:00 LOG: Delayed cvar assignment: prj_ctMaxMovingCorpsesCoop = 0
07:14:00 LOG: Delayed cvar assignment: prj_ctMaxMovingDebris = 0
07:14:00 LOG: Delayed cvar assignment: prj_ctMaxMovingDebrisCoop = 0
07:14:00 LOG: Delayed cvar assignment: prj_bEnableDynamicDecals = 0
07:14:00 LOG: Delayed cvar assignment: prj_bEnableClientSideEffects = 0
07:14:00 LOG: Delayed cvar assignment: crm_bAllowRendering = 0
07:14:00 LOG: Processing file $D:/Program Files (x86)/Steam/steamapps/common/Serious Sam 3/ServerGUI3_1_03/dedicatedconfig.ini
07:14:00 LOG: Delayed cvar assignment: gam_idGameMode = Cooperative
07:14:00 LOG: Delayed cvar assignment: gam_ctMaxPlayers = 16
07:14:00 LOG: Delayed cvar assignment: prj_strMultiplayerSessionName = rad87gn Dedicated Server
07:14:00 LOG: Delayed cvar assignment: gam_bAllowJoinInProgress = 1
07:14:00 LOG: Delayed cvar assignment: gam_bAllowPowerupItems = 1
07:14:00 LOG: Delayed cvar assignment: gam_bAllowArmorItems = 1
07:14:00 LOG: Delayed cvar assignment: gam_bWeaponsStay = 1
07:14:00 LOG: Delayed cvar assignment: gam_bAmmoStays = 1
07:14:00 LOG: Delayed cvar assignment: gam_bArmorStays = 1
07:14:00 LOG: Delayed cvar assignment: gam_bHealthStays = 1
07:14:00 LOG: Delayed cvar assignment: gam_bAllowHealthItems = 1
07:14:00 LOG: Delayed cvar assignment: gam_bInfiniteAmmo = 1
07:14:00 LOG: Loaded "D:\Program Files (x86)\Steam\steamapps\common\serious sam 3\Bin\GameEnv_Steam.dll".
07:14:00 INF: GameEnv API: Steam
rad87gn Jul 26, 2013 @ 5:21am 

-------- START OF LOG --------

07:19:57 LOG: Core version: $Version: distro_Sam3_PC; SeriousSam3-Windows-Final; 184890 2013-06-18 12:57:07 @builder05; Win32-Static-Final-DedServer$
07:19:57 LOG: Command: $ +exec D:/Program Files (x86)/Steam/steamapps/common/Serious Sam 3/ServerGUI3_1_03/dedicatedconfig.ini +map
07:19:57 LOG: Initializing timer.
07:19:57 LOG: Timestamp: 2013/07/26 07:19:57
07:19:57 LOG: Binary name: Sam3_DedicatedServer.exe
07:19:57 LOG: Binary soft path: Bin/
07:19:57 LOG: Binary hard path: D:\Program Files (x86)\Steam\steamapps\common\serious sam 3\Bin\
07:19:57 LOG: Application directory: D:\Program Files (x86)\Steam\steamapps\common\serious sam 3\
07:19:57 LOG: * OS...
07:19:57 LOG: Name: Windows 7 (Home)
07:19:57 LOG: Kernel: WinNT (64-bit)
07:19:57 LOG: Version: 6.1, build 7601
07:19:57 LOG: Misc: Service Pack 1
07:19:57 LOG:
07:19:57 LOG: * CPU...
07:19:57 LOG: Vendor: GenuineIntel
07:19:57 LOG: Name: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
07:19:57 LOG: Type: 0, Family: 6, Model: 10, Stepping: 9
07:19:57 LOG: Clock: 3.49 GHz
07:19:57 LOG: Cores: 8
07:19:57 LOG: CMOV: Yes
07:19:57 LOG: SSE: Yes
07:19:57 LOG:
07:19:57 LOG: * Memory...
07:19:57 LOG: Total physical memory: 16329 MB
07:19:57 LOG: Free physical memory: 13005 MB
07:19:57 LOG:
07:19:57 LOG: Loaded "D:\Program Files (x86)\Steam\steamapps\common\serious sam 3\Bin\ScriptLua.dll".
07:19:57 LOG: Created thread 5316(ResourceLoader).
07:19:57 LOG: Processing file Content/SeriousSam3/Config/autoexec.cfg
07:19:57 LOG: Processing file Content/SeriousSam3/Config/autoexec_dedserver.cfg
07:19:57 LOG: Delayed cvar assignment: prj_bDisableRagdollDeaths = 1
07:19:57 LOG: Delayed cvar assignment: prj_ctMaxCorpses = 0
07:19:57 LOG: Delayed cvar assignment: prj_ctMaxCorpsesCoop = 0
07:19:57 LOG: Delayed cvar assignment: prj_ctMaxDebris = 0
07:19:57 LOG: Delayed cvar assignment: prj_ctMaxDebrisCoop = 0
07:19:57 LOG: Delayed cvar assignment: prj_ctMaxMovingCorpses = 0
07:19:57 LOG: Delayed cvar assignment: prj_ctMaxMovingCorpsesCoop = 0
07:19:57 LOG: Delayed cvar assignment: prj_ctMaxMovingDebris = 0
07:19:57 LOG: Delayed cvar assignment: prj_ctMaxMovingDebrisCoop = 0
07:19:57 LOG: Delayed cvar assignment: prj_bEnableDynamicDecals = 0
07:19:57 LOG: Delayed cvar assignment: prj_bEnableClientSideEffects = 0
07:19:57 LOG: Delayed cvar assignment: crm_bAllowRendering = 0
07:19:57 LOG: Processing file $D:/Program Files (x86)/Steam/steamapps/common/Serious Sam 3/ServerGUI3_1_03/dedicatedconfig.ini
07:19:57 LOG: Delayed cvar assignment: gam_idGameMode = Cooperative
07:19:57 LOG: Delayed cvar assignment: gam_ctMaxPlayers = 16
07:19:57 LOG: Delayed cvar assignment: prj_strMultiplayerSessionName = rad87gn Dedicated Server
07:19:57 LOG: Delayed cvar assignment: gam_bAllowJoinInProgress = 1
07:19:57 LOG: Delayed cvar assignment: gam_bAllowPowerupItems = 1
07:19:57 LOG: Delayed cvar assignment: gam_bAllowArmorItems = 1
07:19:57 LOG: Delayed cvar assignment: gam_bWeaponsStay = 1
07:19:57 LOG: Delayed cvar assignment: gam_bAmmoStays = 1
07:19:57 LOG: Delayed cvar assignment: gam_bArmorStays = 1
07:19:57 LOG: Delayed cvar assignment: gam_bHealthStays = 1
07:19:57 LOG: Delayed cvar assignment: gam_bAllowHealthItems = 1
07:19:57 LOG: Delayed cvar assignment: gam_bInfiniteAmmo = 1
07:19:57 LOG: Loaded "D:\Program Files (x86)\Steam\steamapps\common\serious sam 3\Bin\GameEnv_Steam.dll".
07:19:57 INF: GameEnv API: Steam
rad87gn Jul 26, 2013 @ 5:22am 
I can repeat that all day long unless I reboot. My memory has a huge gapping dead hole in it.
rad87gn Jul 26, 2013 @ 5:42am 
Finished the game on my TSE dedicated and rebooted. BFE dedicated server back and working after I did a RAM refresh. Strange. Lost variable assignments.
Last edited by rad87gn; Jul 26, 2013 @ 5:45am
Terminal Meltdown Jul 26, 2013 @ 5:52am 
Originally posted by rad87gn:
I can repeat that all day long unless I reboot. My memory has a huge gapping dead hole in it.

I've gone out with a couple of women like that before.
rad87gn Jul 26, 2013 @ 5:52am 
That made me smile Terminal. That was funny.
AlenL  [developer] Jul 26, 2013 @ 8:06am 
Does it crash? Or is it just sitting there at that point in the log? That's the last line you see in the command prompt screen?
rad87gn Jul 26, 2013 @ 8:07am 
The dedicated server just vaporizes. Gone. I search for log files and that's it.
Last edited by rad87gn; Jul 26, 2013 @ 8:08am
AlenL  [developer] Jul 26, 2013 @ 8:08am 
Oh, so it starts, prints those things to the log and exits without any message?
rad87gn Jul 26, 2013 @ 8:09am 
I can start it. It can run either until I stop it or it just flat out crashes and disappears. The log file is just the aftermath of what came of it. Well, besides the log file that tracks the games as the dedicated server runs.

I should say, the time it runs before a crash is a random amount of time but never immediate. Well, except for the trashed memory. Then it was immediate. But that was a crash first.

I run my dedicated servers for SS pretty much 24/7 and do get over 90% uptime but it's just those times you don't want it to crash. Especially if a gaming group is setup to use it and I don't want them to crash and have a bad experience if you know what I mean.
Last edited by rad87gn; Jul 26, 2013 @ 8:29am
rad87gn Jul 26, 2013 @ 11:01am 
If you guys need more logs or data let me know. You guys rock and this is one of the best of the best games ever. I enjoy it a ton and so do many others. ;-)

And I owe you some game snap shots of possible tuning efforts. I run a tuning team myself. ;-)
Last edited by rad87gn; Jul 26, 2013 @ 11:02am
ChrisW Jul 26, 2013 @ 11:30am 
I was able to reproduce this immediately after getting the server to crash. Post the contents of your matching Sam3_DedicatedServer-default-27015.rpt file (or whatever port yours is called).
Last edited by ChrisW; Jul 26, 2013 @ 11:32am
ChrisW Jul 26, 2013 @ 11:47am 
I meant the .rpt file.
rad87gn Jul 26, 2013 @ 11:47am 
I know it was the wrong one. Sorry. I'll give you the master file in 2 sec...
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Date Posted: Jul 26, 2013 @ 5:17am
Posts: 82