Serious Sam 3: BFE
Serious sam error by 5 minutes of gameplay
When i play serious sam 3 BFE, after like 5 minutes of game, the game crash and the windows says, that it has been only a malfuncion, but i don't know why it start to do this, because i have play before this game in the same pc, and it work perfectly, i think is because of an actualization of windows 8, or my Qualcom Atheros Network Management, but i would like to know why this happen, because i want to play online, but the game crash :/
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Post log, located in <steamfolder>/steamapps/common/serious sam 3/Log .

-------- START OF LOG --------

17:55:44 LOG: Core version: $Version: distro_Sam3_PC; SeriousSam3-Windows-Final; 178606 2013-02-22 14:15:14 @builder05; Win32-Static-Final-Default$
17:55:44 LOG: Command: $
17:55:44 LOG: Initializing timer.
17:55:44 LOG: Timestamp: 2013/03/05 17:55:44
17:55:44 LOG: Binary name: Sam3.exe
17:55:44 LOG: Binary soft path: Bin/
17:55:44 LOG: Binary hard path: D:\Programs\Steam\steamapps\common\Serious Sam 3\Bin\
17:55:44 LOG: Application directory: D:\Programs\Steam\steamapps\common\Serious Sam 3\
17:55:44 LOG: * OS...
17:55:44 LOG: Name: Windows 7 (Home)
17:55:44 LOG: Kernel: WinNT (64-bit)
17:55:44 LOG: Version: 6.1, build 7600
17:55:44 LOG:
17:55:44 LOG: * CPU...
17:55:44 LOG: Vendor: GenuineIntel
17:55:44 LOG: Name: Intel(R) Core(TM) i7-3630QM CPU @ 2.40GHz
17:55:44 LOG: Type: 0, Family: 6, Model: 10, Stepping: 9
17:55:44 LOG: Clock: 2.39 GHz
17:55:44 LOG: Cores: 8
17:55:44 LOG: CMOV: Yes
17:55:44 LOG: SSE: Yes
17:55:44 LOG:
17:55:44 LOG: * Memory...
17:55:44 LOG: Total physical memory: 12179 MB
17:55:44 LOG: Free physical memory: 8920 MB
17:55:44 LOG:
17:55:44 LOG: Loaded "D:\Programs\Steam\steamapps\common\Serious Sam 3\Bin\ScriptLua.dll".
17:55:44 LOG: Loaded "D:\Programs\Steam\steamapps\common\Serious Sam 3\Bin\GameEnv_Steam.dll".
17:55:44 INF: GameEnv API: Steam
17:55:44 INF: Encoded user ID = f9ba4b60:51852f2b
17:55:44 LOG: Error getting mixer source line info for microphone. Will not be able to control microphone.
17:55:44 LOG: Created thread 3484(ResourceLoader).
17:55:44 LOG: Loading cvars from "$D:/Programs/Steam/userdata/43813455/41070/local/SeriousSam3.ini".
17:55:45 LOG: Trying to set display mode 1920x1080(fullscreen)...
17:55:45 INF:
17:55:45 INF: * Desktop settings...
17:55:45 INF: Color depth: 32-bit
17:55:45 INF: Desktop resolution: 1920 x 1080
17:55:45 INF: Virtual screen: 1920 x 1080
17:55:45 INF: Monitors attached: 1
17:55:45 LOG: Loaded "D:\Programs\Steam\steamapps\common\Serious Sam 3\Bin\GfxD3D.dll".
17:55:45 LOG: Loaded "D3D9.dll".
17:55:45 LOG: Loaded "D3DCompiler_43.dll".
17:55:45 LOG: Loaded "D3DX9_43.dll".
17:55:45 LOG: Loaded "DXGI.DLL".
17:55:45 INF:
17:55:45 INF: Gfx API: Direct3D
17:55:45 INF: Resolution: 1920 x 1080
17:55:45 INF: Vendor: Intel (0x8086)
17:55:45 INF: Driver: nvumdshim.dll (0x0166)
17:55:45 INF: Renderer: Intel(R) HD Graphics 4000
17:55:45 INF: Version: 9.18.13.1407
17:55:45 INF: Video memory size: 2000 MB
17:55:45 INF: Available for textures: 4031 MB
17:55:45 INF: Active GPU(s): 1
17:55:45 LOG: Processing file Content/SeriousSam3/Config/CheckDriver.lua
17:55:45 INF: Unable to check for correct version of display driver!
17:55:45 INF: Driver version: 1407 (required: 0)
17:55:45 LOG: Loaded "D:\Programs\Steam\steamapps\common\Serious Sam 3\Bin\SfxXAD.dll".
17:55:45 LOG: Loaded "X3DAudio1_7.dll".
17:55:45 INF:
17:55:45 INF: Sfx API: XAudio2
17:55:45 INF: Device: Speakers (Realtek High Definition Audio)
17:55:45 INF: Mixer frequency: 48000 Hz
17:55:45 INF: Mixer voices: 2
17:55:45 INF: Max sound sources: 30
17:55:45 INF: Max total volume: 3
17:55:45 INF: Speaker config: stereo
17:55:45 INF: Environment FX: enabled
17:55:45 INF: Current environment: Padded cell
17:55:45 INF:
17:55:45 LOG: Loaded "D:\Programs\Steam\steamapps\common\Serious Sam 3\Bin\SeriousSam3_Project.dll".
17:55:45 LOG: Content/SeriousSam3/All_01.gro: 6414 files, signature: OFFICIAL
17:55:45 LOG: Content/SeriousSam3/All_02.gro: 5133 files, signature: OFFICIAL
17:55:45 LOG: Content/SeriousSam3/All_145562.gro: 2565 files, signature: OFFICIAL
17:55:45 LOG: Content/SeriousSam3/All_147686.gro: 835 files, signature: OFFICIAL
17:55:45 LOG: Content/SeriousSam3/All_150406.gro: 627 files, signature: OFFICIAL
17:55:45 LOG: Content/SeriousSam3/All_170136.gro: 703 files, signature: OFFICIAL
17:55:45 LOG: Content/SeriousSam3/All_178606.gro: 101 files, signature: OFFICIAL
17:55:46 LOG: Content/SeriousSam3/CachedShaders_PC.gro: 4277 files, signature: OFFICIAL
17:55:46 LOG: Loading translation tables from Content/SeriousSam3/Locales/esp/.
17:55:46 LOG: Content/SeriousSam3/Locales/esp/translation.tbl
17:55:46 LOG: Content/SeriousSam3/Locales/esp/translation_All.tbl
17:55:46 LOG: Loaded "D:\Programs\Steam\steamapps\common\Serious Sam 3\Bin\CodecAudio_Vorbis.dll".
17:55:46 LOG: Module 'Bin/CodecAudio_Vorbis.module' loaded in '0.00' seconds.
17:55:46 LOG: Loaded "D:\Programs\Steam\steamapps\common\Serious Sam 3\Bin\CodecVideo_Null.dll".
17:55:46 LOG: Module 'Bin/CodecVideo_Null.module' loaded in '0.00' seconds.
17:55:46 LOG: Loaded "D:\Programs\Steam\steamapps\common\Serious Sam 3\Bin\Input.dll".
17:55:46 LOG: Loaded "xinput1_3.dll".
17:55:46 LOG: Module 'Bin/Input.module' loaded in '0.01' seconds.
17:55:46 LOG: Loaded "D:\Programs\Steam\steamapps\common\Serious Sam 3\Bin\Game.dll".
17:55:46 LOG: Module 'Bin/Game.module' loaded in '0.00' seconds.
17:55:46 LOG: Loaded "D:\Programs\Steam\steamapps\common\Serious Sam 3\Bin\ProcRender.dll".
17:55:46 LOG: Loaded "D:\Programs\Steam\steamapps\common\Serious Sam 3\Bin\Shaders.dll".
17:55:46 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
17:55:46 LOG: Module 'Bin/ProcRender.module' loaded in '0.01' seconds.
17:55:46 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
17:55:46 LOG: Skipped assigning to prj_strMultiplayerSessionName because the saved version (0) is different than the current version (2).
17:55:46 LOG: Alienware LightFX is not installed.
17:55:46 LOG: Module 'Bin/SeriousSam3_Project.module' loaded in '0.61' seconds.
17:55:46 LOG: Processing file Content/SeriousSam3/Config/autoexec.cfg
17:55:46 LOG: Created thread 5416(GameDataJobs).
17:55:48 LOG: cvarShowDiffs()
17:55:48 LOG: cmp_pixMaxSize = 4096 (2048)
17:55:48 LOG: crm_iRenderDepthPrepass = 1 (2)
17:55:48 LOG: dcl_ctMaxNewTrianglesPerFrame = 3072 (2048)
17:55:48 LOG: dcl_ctMaxTrianglesPerGroup = 6144 (4096)
17:55:48 LOG: efx_fOcclusionBufferScale = 0.8 (0.5)
17:55:48 LOG: efx_iOcclusionQuality = 0 (1)
17:55:48 LOG: gam_bAllowArmorItems = 1 (-1)
17:55:48 LOG: gam_bAllowHealthItems = 1 (-1)
17:55:48 LOG: gam_bAllowJoinInProgress = 0 (-1)
17:55:48 LOG: gam_bAllowPowerupItems = 1 (-1)
17:55:48 LOG: gam_bAllowSeriousBombItems = 1 (-1)
17:55:48 LOG: gam_bAmmoStays = 1 (-1)
17:55:48 LOG: gam_bArmorStays = 1 (-1)
17:55:48 LOG: gam_bAutoCycleMaps = 0 (-1)
17:55:48 LOG: gam_bCustomizedDifficulty = 0 (-1)
17:55:48 LOG: gam_bExtraMPEnemies = 1 (-1)
17:55:48 LOG: gam_bFriendlyFire = 0 (-1)
17:55:48 LOG: gam_bHealthStays = 1 (-1)
17:55:48 LOG: gam_bInfiniteAmmo = 0 (-1)
17:55:48 LOG: gam_bPowerupsStay = 1 (-1)
17:55:48 LOG: gam_bRankedMatch = 0 (-1)
17:55:48 LOG: gam_bRespawnInPlace = 1 (-1)
17:55:48 LOG: gam_bWeaponsStay = 1 (-1)
17:55:48 LOG: gam_ctFragsLimit = 20 (-1)
17:55:48 LOG: gam_ctGoalsLimit = 10 (-1)
17:55:48 LOG: gam_ctMaxPlayers = 1 (-1)
17:55:48 LOG: gam_ctMinPlayers = 1 (-1)
17:55:48 LOG: gam_ctPrivateSlots = 0 (-1)
17:55:48 LOG: gam_ctRoundLimit = 10 (-1)
17:55:48 LOG: gam_ctTimeLimit = 10 (-1)
17:55:48 LOG: gam_gdDifficulty = 3 (0)
17:55:48 LOG: gam_iExtraEnemyDamagePerPlayer = 0 (-1)
17:55:48 LOG: gam_iExtraEnemyStrength = 0 (-1)
17:55:48 LOG: gam_iExtraEnemyStrengthPerPlayer = 0 (-1)
17:55:48 LOG: gam_iInvulnerableAfterSpawning = 0 (-1)
17:55:48 LOG: gfx_bLastGoodFullScreen = 1 (0)
17:55:48 LOG: gfx_iAntiAliasingSamples = 1 (4)
17:55:48 LOG: gfx_iFXAA = 2 (1)
17:55:48 LOG: gfx_pixLastGoodResHeight = 1080 (480)
17:55:48 LOG: gfx_pixLastGoodResWidth = 1920 (640)
17:55:48 LOG: gfx_pixLastGoodWinHeight = 1080 (480)
17:55:48 LOG: gfx_pixLastGoodWinWidth = 1920 (640)
17:55:48 LOG: gfx_pixResHeight = 1080 (0)
17:55:48 LOG: gfx_pixResWidth = 1920 (0)
17:55:48 LOG: gfx_pixWinHeight = 1080 (480)
17:55:48 LOG: gfx_pixWinWidth = 1920 (640)
17:55:48 LOG: nmp_pixMaxSize = 4096 (2048)
17:55:48 LOG: prj_bDebrisCastShadow = 1 (0)
17:55:48 LOG: prj_bSkippableIntroScene = 1 (0)
17:55:48 LOG: prj_ctMaxCorpses = 40 (20)
17:55:48 LOG: prj_ctMaxCorpsesCoop = 15 (8)
17:55:48 LOG: prj_ctMaxDebris = 150 (50)
17:55:48 LOG: prj_ctMaxDebrisCoop = 80 (20)
17:55:48 LOG: prj_ctMaxMovingCorpses = 8 (4)
17:55:48 LOG: prj_ctMaxMovingCorpsesCoop = 4 (2)
17:55:48 LOG: prj_ctMaxMovingDebris = 80 (50)
17:55:48 LOG: prj_ctMaxMovingDebrisCoop = 30 (20)
17:55:48 LOG: prj_fDebrisScreenSizeRatioCull = 0.0025 (0.01)
17:55:48 LOG: prj_fDebrisScreenSizeRatioCullCoop = 0.005 (0.015)
17:55:48 LOG: prj_iCPUSpeed = 3 (2)
17:55:48 LOG: prj_iGPUMemory = 4 (2)
17:55:48 LOG: prj_strLastAutoDetectSetup = "gfx_iPixelProgramVersion=40,gfx_ctConcurrentGPUs=1,sys_iGPUVendorID=32902,sys_iCPUFamily=6,sys_iCPUMHz=2394,sys_iGPUDeviceID=358,sys_strCPUVendor=GenuineIntel,gfx_ulVideoMemoryMB=1999," ("")
17:55:48 LOG: ren_bMirrorFastLights = 0 (1)
17:55:48 LOG: ren_fMax3DRenderingMPix = 1.1 (0)
17:55:48 LOG: ren_iMirrorLevelBias = 1 (0)
17:55:48 LOG: sfx_iMaxActiveSounds = 30 (25)
17:55:48 LOG: sha_iMaxShockwaves = 10 (8)
17:55:48 LOG: sha_iParallaxMappingMethod = 1 (2)
17:55:48 LOG: shb_fCascadedStepFactor = 5 (4)
17:55:48 LOG: shb_pixShadowDensity = 48 (16)
17:55:48 LOG: snd_fEffectsVolume = 0.86341456 (0.8)
17:55:48 LOG: snd_fVoiceCommVolume = 0.7 (1)
17:55:48 LOG: tex_pixMaxSize = 4096 (2048)
17:55:48 LOG: Processing file Content/SeriousSam3/Config/AutoDetect.lua
17:55:48 INF: AutoDetect: Hardware values unchanged, nothing to do.
17:55:49 LOG: Created thread 3548(SyncWorkshop).
17:55:51 LOG: Steam workshop sync operation finished in 2.22 seconds.
17:56:13 LOG: Started loading world "Content/SeriousSam3/Levels/Menu/Intro.wld"
17:56:14 LOG: Finished loading world. (process memory: 1305 MB)
17:56:14 LOG: Timestamp: 2013/03/05 17:56:14
17:56:14 INF: Started simulation on 'Content/SeriousSam3/Levels/Menu/Intro.wld' in 0.53 seconds.
17:56:14 LOG: Created thread 768(WorkerThreadPool).
17:56:14 LOG: Created thread 4320(WorkerThreadPool).
17:56:14 LOG: Created thread 2456(WorkerThreadPool).
17:56:14 LOG: Created thread 5364(WorkerThreadPool).
17:56:14 LOG: Created thread 5192(WorkerThreadPool).
17:56:14 LOG: Created thread 2736(WorkerThreadPool).
17:56:14 LOG: Created thread 3804(WorkerThreadPool).
17:56:14 TRC: 2 sound channels reinitialized.
17:56:14 LOG: Created HDR render-target of 1392x784.
17:56:14 LOG: Created HDR render-target of 1392x784.
17:56:14 LOG: Created HDR render-target of 1392x784.
17:56:14 LOG: Created HDR render-target of 1392x784.
17:56:14 LOG: Created HDR render-target of 1392x784.
17:56:14 LOG: Created HDR render-target of 1392x784.
17:56:14 LOG: Created HDR render-target of 1392x784.
17:56:15 LOG: Created HDR render-target of 1392x784.
17:56:15 LOG: Created HDR render-target of 1392x784.
17:56:15 LOG: Created HDR render-target of 1392x784.
17:56:15 LOG: Created HDR render-target of 1392x784.
17:56:15 LOG: Created HDR render-target of 1392x784.
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Data di pubblicazione: 4 mar 2013, ore 17:37
Messaggi: 2