abrafacs Mar 4, 2013 @ 2:19am
Serious sem 3 нет звука.
Сегодня я решил поиграть в Serious Sem 3 и обнаружил что в игре звука нет....
Облазил ВСЕ настройки и убедился в том что все настройки звука работают и стоят на максимальныхнастройках а звука нет.(
Запустил пару програм для того чтобы убедиться что звук вообще есть. Звук есть, даже игра FEAR3 звук выводит, а Serious Sem 3 нет.
P.S. Кто сталкивался прошу помочь!
Showing 1-9 of 9 comments
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AlenL  [developer] Mar 4, 2013 @ 9:56am 
Please post Sam3.log.
abrafacs Mar 4, 2013 @ 11:25pm 

-------- START OF LOG --------

08:46:12 LOG: Core version: $Version: distro_Sam3_PC; SeriousSam3-Windows-Final; 176695 2013-01-24 17:17:03 @builder05; Win32-Static-Final-Default$
08:46:12 LOG: Command: $
08:46:12 LOG: Initializing timer.
08:46:12 LOG: Timestamp: 2013/03/05 08:46:11
08:46:12 LOG: Binary name: Sam3.exe
08:46:12 LOG: Binary soft path: Bin/
08:46:12 LOG: Binary hard path: C:\Program Files\Steam\steamapps\common\Serious Sam 3\Bin\
08:46:12 LOG: Application directory: C:\Program Files\Steam\steamapps\common\Serious Sam 3\
08:46:12 LOG: * OS...
08:46:12 LOG: Name: Windows XP
08:46:12 LOG: Kernel: WinNT (32-bit)
08:46:12 LOG: Version: 5.1, build 2600
08:46:12 LOG: Misc: Service Pack 3
08:46:12 LOG:
08:46:12 LOG: * CPU...
08:46:12 LOG: Vendor: GenuineIntel
08:46:12 LOG: Name: Pentium(R) Dual-Core CPU E6600 @ 3.06GHz
08:46:12 LOG: Type: 0, Family: 6, Model: 7, Stepping: 10
08:46:12 LOG: Clock: 3.07 GHz
08:46:12 LOG: Cores: 2
08:46:12 LOG: CMOV: Yes
08:46:12 LOG: SSE: Yes
08:46:12 LOG:
08:46:12 LOG: * Memory...
08:46:12 LOG: Total physical memory: 2047 MB
08:46:12 LOG: Free physical memory: 1225 MB
08:46:12 LOG:
08:46:12 LOG: Loaded "C:\Program Files\Steam\steamapps\common\Serious Sam 3\Bin\ScriptLua.dll".
08:46:12 LOG: Loaded "C:\Program Files\Steam\steamapps\common\Serious Sam 3\Bin\GameEnv_Steam.dll".
08:46:12 INF: GameEnv API: Steam
08:46:12 INF: Encoded user ID = 5e3c1169:1085e0db
08:46:12 LOG: Created thread 660(ResourceLoader).
08:46:12 LOG: Loading cvars from "$C:/Program Files/Steam/userdata/104817514/41070/local/SeriousSam3.ini".
08:46:13 LOG: Trying to set display mode 1920x1080(fullscreen)...
08:46:13 INF:
08:46:13 INF: * Desktop settings...
08:46:13 INF: Color depth: 32-bit
08:46:13 INF: Desktop resolution: 1920 x 1080
08:46:13 INF: Virtual screen: 1920 x 1080
08:46:13 INF: Monitors attached: 1
08:46:13 LOG: Loaded "C:\Program Files\Steam\steamapps\common\Serious Sam 3\Bin\GfxD3D.dll".
08:46:13 LOG: Loaded "D3D9.dll".
08:46:13 LOG: Loaded "D3DCompiler_43.dll".
08:46:13 LOG: Loaded "D3DX9_43.dll".
08:46:13 LOG: Loaded "ATIADLXX.DLL".
08:46:13 INF:
08:46:13 INF: Gfx API: Direct3D
08:46:13 INF: Resolution: 1920 x 1080
08:46:13 INF: Vendor: ATI (0x1002)
08:46:13 INF: Driver: ati2dvag.dll (0x68B8)
08:46:13 INF: Renderer: ATI Radeon HD 5700 Series
08:46:13 INF: Version: 6.14.10.7246
08:46:13 INF: Video memory size: 1024 MB
08:46:13 INF: Available for textures: 1116 MB
08:46:13 INF: Active GPU(s): 1
08:46:13 LOG: Processing file Content/SeriousSam3/Config/CheckDriver.lua
08:46:13 INF: Driver version: 7246 (required: 7213)
08:46:13 LOG: Loaded "C:\Program Files\Steam\steamapps\common\Serious Sam 3\Bin\SfxXAD.dll".
08:46:13 LOG: Loaded "X3DAudio1_7.dll".
08:46:14 INF:
08:46:14 INF: Sfx API: XAudio2
08:46:14 INF: Device: Realtek HD Audio output
08:46:14 INF: Mixer frequency: 44100 Hz
08:46:14 INF: Mixer voices: 2
08:46:14 INF: Max sound sources: 30
08:46:14 INF: Max total volume: 3
08:46:14 INF: Speaker config: stereo
08:46:14 INF: Environment FX: enabled
08:46:14 INF: Current environment: Padded cell
08:46:14 INF:
08:46:14 LOG: Loaded "C:\Program Files\Steam\steamapps\common\Serious Sam 3\Bin\SeriousSam3_Project.dll".
08:46:14 LOG: Content/SeriousSam3/All_01.gro: 6414 files, signature: OFFICIAL
08:46:14 LOG: Content/SeriousSam3/All_02.gro: 5133 files, signature: OFFICIAL
08:46:14 LOG: Content/SeriousSam3/All_145562.gro: 2565 files, signature: OFFICIAL
08:46:14 LOG: Content/SeriousSam3/All_147686.gro: 835 files, signature: OFFICIAL
08:46:14 LOG: Content/SeriousSam3/All_150406.gro: 627 files, signature: OFFICIAL
08:46:14 LOG: Content/SeriousSam3/All_170136.gro: 703 files, signature: OFFICIAL
08:46:14 LOG: Content/SeriousSam3/All_176695.gro: 100 files, signature: OFFICIAL
08:46:14 LOG: Content/SeriousSam3/CachedShaders_PC.gro: 4277 files, signature: OFFICIAL
08:46:15 LOG: Content/SeriousSam3/All_01.gro: 6414 files, signature: OFFICIAL
08:46:15 LOG: Content/SeriousSam3/All_02.gro: 5133 files, signature: OFFICIAL
08:46:15 LOG: Content/SeriousSam3/All_145562.gro: 2565 files, signature: OFFICIAL
08:46:15 LOG: Content/SeriousSam3/All_147686.gro: 835 files, signature: OFFICIAL
08:46:15 LOG: Content/SeriousSam3/All_150406.gro: 627 files, signature: OFFICIAL
08:46:15 LOG: Content/SeriousSam3/All_170136.gro: 703 files, signature: OFFICIAL
08:46:15 LOG: Content/SeriousSam3/All_176695.gro: 100 files, signature: OFFICIAL
08:46:15 LOG: Content/SeriousSam3/CachedShaders_PC.gro: 4277 files, signature: OFFICIAL
08:46:15 LOG: Temp/Workshop/41070/Subscribed/zz07c0edf156c23faa.gro: SKIPPED - This archive can only be used with moddable (unrestricted) applications.
08:46:15 LOG: Temp/Workshop/41070/Subscribed/zz0848e9632ee121aa.gro: SKIPPED - This archive can only be used with moddable (unrestricted) applications.
08:46:15 LOG: Temp/Workshop/41070/Subscribed/zz0848e9632fcc7d17.gro: SKIPPED - This archive can only be used with moddable (unrestricted) applications.
08:46:15 LOG: Temp/Workshop/41070/Subscribed/zz0f88f45d37c68cad.gro: SKIPPED - This archive can only be used with moddable (unrestricted) applications.
08:46:15 LOG: Loading translation tables from Content/SeriousSam3/Locales/rus/.
08:46:15 LOG: Content/SeriousSam3/Locales/rus/translation.tbl
08:46:15 LOG: Content/SeriousSam3/Locales/rus/translation_All.tbl
08:46:16 LOG: Loaded "C:\Program Files\Steam\steamapps\common\Serious Sam 3\Bin\CodecAudio_Vorbis.dll".
08:46:16 LOG: Module 'Bin/CodecAudio_Vorbis.module' loaded in '0.00' seconds.
08:46:16 LOG: Loaded "C:\Program Files\Steam\steamapps\common\Serious Sam 3\Bin\CodecVideo_Null.dll".
08:46:16 LOG: Module 'Bin/CodecVideo_Null.module' loaded in '0.00' seconds.
08:46:16 LOG: Loaded "C:\Program Files\Steam\steamapps\common\Serious Sam 3\Bin\Input.dll".
08:46:16 LOG: Loaded "xinput1_3.dll".
08:46:16 LOG: Module 'Bin/Input.module' loaded in '0.03' seconds.
08:46:16 LOG: Loaded "C:\Program Files\Steam\steamapps\common\Serious Sam 3\Bin\Game.dll".
08:46:16 LOG: Module 'Bin/Game.module' loaded in '0.01' seconds.
08:46:16 LOG: Loaded "C:\Program Files\Steam\steamapps\common\Serious Sam 3\Bin\ProcRender.dll".
08:46:16 LOG: Loaded "C:\Program Files\Steam\steamapps\common\Serious Sam 3\Bin\Shaders.dll".
08:46:16 LOG: Module 'Bin/Shaders.module' loaded in '0.03' seconds.
08:46:16 LOG: Module 'Bin/ProcRender.module' loaded in '0.06' seconds.
08:46:16 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
08:46:16 LOG: Skipped assigning to prj_strMultiplayerSessionName because the saved version (0) is different than the current version (2).
08:46:16 LOG: Alienware LightFX is not installed.
08:46:16 LOG: Module 'Bin/SeriousSam3_Project.module' loaded in '2.30' seconds.
08:46:16 LOG: Processing file Content/SeriousSam3/Config/autoexec.cfg
08:46:16 LOG: Created thread 3516(GameDataJobs).
08:46:16 LOG: cvarShowDiffs()
08:46:16 LOG: cli_iMaxBPS = 50000 (12000)
08:46:16 LOG: crm_iRenderDepthPrepass = 1 (2)
08:46:16 LOG: dcl_ctMaxNewTrianglesPerFrame = 3072 (2048)
08:46:16 LOG: dcl_ctMaxTrianglesPerGroup = 6144 (4096)
08:46:16 LOG: efx_fOcclusionBufferScale = 0.8 (0.5)
08:46:16 LOG: efx_iOcclusionQuality = 0 (1)
08:46:16 LOG: gam_bAllowArmorItems = 1 (-1)
08:46:16 LOG: gam_bAllowHealthItems = 1 (-1)
08:46:16 LOG: gam_bAllowJoinInProgress = 0 (-1)
08:46:16 LOG: gam_bAllowPowerupItems = 1 (-1)
08:46:16 LOG: gam_bAllowSeriousBombItems = 1 (-1)
08:46:16 LOG: gam_bAmmoStays = 1 (-1)
08:46:16 LOG: gam_bArmorStays = 1 (-1)
08:46:16 LOG: gam_bAutoCycleMaps = 0 (-1)
08:46:16 LOG: gam_bCustomizedDifficulty = 0 (-1)
08:46:16 LOG: gam_bExtraMPEnemies = 1 (-1)
08:46:16 LOG: gam_bFriendlyFire = 0 (-1)
08:46:16 LOG: gam_bHealthStays = 1 (-1)
08:46:16 LOG: gam_bInfiniteAmmo = 0 (-1)
08:46:16 LOG: gam_bPowerupsStay = 1 (-1)
08:46:16 LOG: gam_bRankedMatch = 0 (-1)
08:46:16 LOG: gam_bRespawnInPlace = 1 (-1)
08:46:16 LOG: gam_bWeaponsStay = 1 (-1)
08:46:16 LOG: gam_ctFragsLimit = 20 (-1)
08:46:16 LOG: gam_ctGoalsLimit = 10 (-1)
08:46:16 LOG: gam_ctMaxPlayers = 16 (-1)
08:46:16 LOG: gam_ctMinPlayers = 1 (-1)
08:46:16 LOG: gam_ctPrivateSlots = 0 (-1)
08:46:16 LOG: gam_ctRoundLimit = 10 (-1)
08:46:16 LOG: gam_ctTimeLimit = 10 (-1)
08:46:16 LOG: gam_gdDifficulty = 3 (0)
08:46:16 LOG: gam_iExtraEnemyDamagePerPlayer = 0 (-1)
08:46:16 LOG: gam_iExtraEnemyStrength = 0 (-1)
08:46:16 LOG: gam_iExtraEnemyStrengthPerPlayer = 0 (-1)
08:46:16 LOG: gam_iInvulnerableAfterSpawning = 2 (-1)
08:46:16 LOG: gam_iRespawnCredits = 3 (-1)
08:46:16 LOG: gfx_bLastGoodFullScreen = 1 (0)
08:46:16 LOG: gfx_iAntiAliasingSamples = 1 (4)
08:46:16 LOG: gfx_iCommandBufferSize = 256 (512)
08:46:16 LOG: gfx_iFXAA = 2 (1)
08:46:16 LOG: gfx_iWaitVSyncs = 1 (0)
08:46:16 LOG: gfx_pixLastGoodResHeight = 1080 (480)
08:46:16 LOG: gfx_pixLastGoodResWidth = 1920 (640)
08:46:16 LOG: gfx_pixLastGoodWinHeight = 1080 (480)
08:46:16 LOG: gfx_pixLastGoodWinWidth = 1920 (640)
08:46:16 LOG: gfx_pixResHeight = 1080 (0)
08:46:16 LOG: gfx_pixResWidth = 1920 (0)
08:46:16 LOG: gfx_pixWinHeight = 1080 (480)
08:46:16 LOG: gfx_pixWinWidth = 1920 (640)
08:46:16 LOG: hud_bFixedCrosshair = 1 (0)
08:46:16 LOG: hud_fCustomHudScale = 0.9926472 (1)
08:46:16 LOG: plr_bAllowPlayerAutoJump = 0 (1)
08:46:16 LOG: plr_fFOVOverride = 120 (-1)
08:46:16 LOG: prj_bDebrisCastShadow = 1 (0)
08:46:16 LOG: prj_bSkippableIntroScene = 1 (0)
08:46:16 LOG: prj_ctMaxCorpses = 40 (20)
08:46:16 LOG: prj_ctMaxCorpsesCoop = 15 (8)
08:46:16 LOG: prj_ctMaxDebris = 150 (50)
08:46:16 LOG: prj_ctMaxDebrisCoop = 80 (20)
08:46:16 LOG: prj_ctMaxMovingCorpses = 8 (4)
08:46:16 LOG: prj_ctMaxMovingCorpsesCoop = 4 (2)
08:46:16 LOG: prj_ctMaxMovingDebris = 80 (50)
08:46:16 LOG: prj_ctMaxMovingDebrisCoop = 30 (20)
08:46:16 LOG: prj_fDebrisScreenSizeRatioCull = 0.0025 (0.01)
08:46:16 LOG: prj_fDebrisScreenSizeRatioCullCoop = 0.005 (0.015)
08:46:16 LOG: prj_iCPUSpeed = 3 (2)
08:46:16 LOG: prj_iGPUMemory = 3 (2)
08:46:16 LOG: prj_smSubtitleMode_copy = 0 (2)
08:46:16 LOG: prj_strDefaultMapDir = "Content/SeriousSam3/Levels/Multiplayer/" ("Content/SeriousSam3/Levels/Multiplayer")
08:46:16 LOG: prj_strLastAutoDetectSetup = "gfx_iPixelProgramVersion=40,gfx_ctConcurrentGPUs=1,sys_iGPUVendorID=4098,sys_iCPUFamily=6,sys_iCPUMHz=3066,sys_iGPUDeviceID=26808,sys_strCPUVendor=GenuineIntel,gfx_ulVideoMemoryMB=1024," ("")
08:46:16 LOG: rcts_bDebugNegotiations = 1 (0)
08:46:16 LOG: ren_bMirrorFastLights = 0 (1)
08:46:16 LOG: ren_fMax3DRenderingMPix = 1.1 (0)
08:46:16 LOG: ren_iMirrorLevelBias = 1 (0)
08:46:16 LOG: sfx_fMasterVolume = 0.97 (0.9)
08:46:16 LOG: sfx_iMaxActiveSounds = 30 (25)
08:46:16 LOG: sha_iMaxShockwaves = 10 (8)
08:46:16 LOG: sha_iParallaxMappingMethod = 1 (2)
08:46:16 LOG: shb_fCascadedStepFactor = 5 (4)
08:46:16 LOG: shb_pixShadowDensity = 48 (16)
08:46:16 LOG: snd_fEffectsVolume = 0.99 (0.8)
08:46:16 LOG: snd_fMusicVolume = 1 (0.60000004)
08:46:16 LOG: snd_fVoiceCommVolume = 0.84878048 (1)
08:46:16 LOG: tex_pixMaxSize = 4096 (2048)
08:46:16 LOG: vo_fVoiceReceiveVolume = 0.84878048 (0.7)
08:46:16 LOG: Processing file Content/SeriousSam3/Config/AutoDetect.lua
08:46:16 INF: AutoDetect: Hardware values unchanged, nothing to do.
08:46:21 LOG: Created thread 4092(SyncWorkshop).
08:46:23 INF: Steam Workshop content updated, please restart the application to use the new content.
08:46:23 LOG: Steam workshop sync operation finished in 2.28 seconds.
08:46:58 LOG: Started loading world "Content/SeriousSam3/Levels/Menu/Intro.wld"
08:46:59 LOG: Finished loading world. (process memory: 730 MB)
08:46:59 LOG: Timestamp: 2013/03/05 08:46:59
08:46:59 INF: Started simulation on 'Content/SeriousSam3/Levels/Menu/Intro.wld' in 0.58 seconds.
08:46:59 LOG: Created thread 2460(WorkerThreadPool).
08:46:59 TRC: 2 sound channels reinitialized.
08:46:59 LOG: Created HDR render-target of 1392x784.
08:47:02 LOG: Started loading world "Content/SeriousSam3/Levels/Menu/MenuLevel.wld"
08:47:02 LOG: Created HDR render-target of 1920x1080.
08:47:02 LOG: Finished loading world. (process memory: 732 MB)
08:47:02 LOG: Timestamp: 2013/03/05 08:47:02
08:47:02 INF: Started simulation on 'Content/SeriousSam3/Levels/Menu/MenuLevel.wld' in 0.20 seconds.
08:47:02 LOG: Created HDR render-target of 1392x784.
08:47:10 LOG: resFreeUnusedProxies() released '48' and reverted 0 proxy objects in 0.00 seconds.
08:47:10 LOG: resFreeUnusedStock() released 1291 files in 0.08 seconds.
08:47:11 LOG: Saving cvars to "$C:/Program Files/Steam/userdata/104817514/41070/local/SeriousSam3.ini".
08:47:11 LOG: Timestamp: 2013/03/05 08:47:11
08:47:11 LOG: Core is shutting down

abrafacs Mar 4, 2013 @ 11:36pm 
I'm a user of the operating system Windows XP SP3
AlenL  [developer] Mar 5, 2013 @ 2:37am 
It says your sound system is set up for stereo:

08:46:14 INF: Speaker config: stereo

Is that correct? I'm stabbing int the dark here, but is the plug in correct slot? Things like this can sometimes happen if e.g. you have 5.1 system connected, yet game thinks it is stereo, or vice versa.
abrafacs Mar 5, 2013 @ 6:01am 
I have two columns. and before the sound was. I have not played for a long time and then came in and no sound.
you could not tell how and where to register?
AlenL  [developer] Mar 5, 2013 @ 6:48am 
By two columns, I suppose you mean two speakers (stereo)? That is, you are trying to say that you are not using a 5.1 or 4.1 or similar system?

In Windows XP, I think the setup for speakers is here:

Control Panel -> Sound and Audio Devices Properties -> Advanced -> Speaker Setup
abrafacs Mar 7, 2013 @ 10:54pm 
I tried all the settings and modifications Serious but no sound ((
Maybe the problem samy game?
**********************************************
Я перепробовал ВСЕ настройки и модификации но в Serious нет звука((
может проблема в самий игре??
AlenL  [developer] Mar 8, 2013 @ 9:59am 
You can try to run the game using OpenAL for sound, or even DirectSound. That might help i you have some specific XAudio problem.

In the console, type this for OpenAL:

sfx_iAPI=1

and restart the game.

sfx_iAPI=2

is for DirectSound

sfx_iAPI=3

is to return to XAudio (default)

abrafacs Mar 21, 2013 @ 6:37am 
Я извеняюсь.... Проблема таки у меня и самая елементарная.... Я не туда подключил колонки....)))) я на задник их пустил)))) спасибо Вам что Вы мне помогали, и извените что потратил Ваше дорогоценное время .
P.S. в данный момент звук есть.
**********************************************************************************************************
Sorry .... I have the same problem and the most stupid .... I did not connect the speakers there ....)))) I connected them to the rear speakers)))) thank you that you have helped me, and Sorry to have spent your valuable time.
P.S. at the moment the sound is.
Last edited by abrafacs; Mar 21, 2013 @ 6:39am
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Date Posted: Mar 4, 2013 @ 2:19am
Posts: 9