AlenL  [developer] Dec 20, 2012 @ 3:30am
Serious Sam 3 Update 174448
Build 174448 for Serious Sam 3 is released.
If you have previously opted into public beta, you already have this. For all others, here is the list of changes:

- Linux: Added log messages for connected gamepads.
- Linux: Added inp_bLogGamepadEvents cvar for logging gamepad events.
- Linux: Fixed crashes on some window managers due to missing Xlib atoms. 
- Added support for OpenGL tearing in VSync via 'ogl_bVSyncTearing' cvar. When cvar is on, screen refresh will wait for number of retraces specified via 'gfx_iWaitVSyncs' cvar and if more vertical retraces passed, will not wait for next one, but will do swap as soon as possible. 
- Fixed wrong report of utilized OpenGL extensions. 
- Slider widgets in color options menu are now enabled/disabled depending on support of gamma-correction also, not only full-screen or window mode.  
- Fixed resolution downsizing not downsizing some buffer in-game causing more GPU memory usage than needed.
- Fixed command bindings not displaying properly in spectator view HUD.
- Added news feed to start screen.
- Editor: Fixed crash when exporting textures. 
- Editor: Khnum and Aircraft puppets no longer ignore lethal damage. This allows Killer entity as well as macro functions such as DropDead() to affect these puppets. 
- Editor: Added a new macro function to base entity: InflictWeaponDamage(). This function deals damage equivalent to one produced by any given weapon.  
Showing 1-13 of 13 comments
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Muleke_Trairao Dec 21, 2012 @ 12:54am 
I'm sry, i don't know what happened but, it seems that right after the game was updated(with this update), some of my configs were just back to the default, not all of them, the update simply changed these configs:Fixed Crosshair, Auto-Jump, Performance config(yeah, all my video settings is resetted now), some of the graphics options, and maybe the key bindings but i didn't check.
Muleke_Trairao Dec 21, 2012 @ 12:59am 
sadly, i have to re-configurate my video settings all over again...
AlenL  [developer] Dec 21, 2012 @ 5:16am 
You are the first to say that, so I'd suspect some local problem. Please send Sam3.All.log (can cut out to keep only last two days) so we can see what happened there.
iiPreddZzz Dec 29, 2012 @ 5:00am 
AlenL thank you for making a beast Game :D
fills Dec 29, 2012 @ 11:42am 
Originally posted by AlenL:
You are the first to say that, so I'd suspect some local problem. Please send Sam3.All.log (can cut out to keep only last two days) so we can see what happened there.

AlenL,

The game won't run on my mac. Is it because of my graphics card? It freezes for about 20 seconds every few seconds that it actually plays. And when it is not frozen it can't render all the textures and ends up freezing.

Macbook Pro Mid 2012
2.9GHz Intel Core i7
8 GB of Ram
Intel HD Graphics 4000 512MB
Mac Lion 10.7.5

Thanks for your help

Caffeine Cannibal Dec 29, 2012 @ 11:47am 
AlenL,

The game won't run on my mac. Is it because of my graphics card? It freezes for about 20 seconds every few seconds that it actually plays. And when it is not frozen it can't render all the textures and ends up freezing.

Macbook Pro Mid 2012
2.9GHz Intel quad core Core i7
4 GB of Ram
Intel HD Graphics 4000 512MB
Mac osX

Thanks for your help
Caffeine Cannibal Dec 29, 2012 @ 11:52am 
update: the game is working not in full screen mode! Hopefully that will fix my problems.
Caffeine Cannibal Dec 29, 2012 @ 11:52am 
Originally posted by fills:
Originally posted by AlenL:
You are the first to say that, so I'd suspect some local problem. Please send Sam3.All.log (can cut out to keep only last two days) so we can see what happened there.

AlenL,

The game won't run on my mac. Is it because of my graphics card? It freezes for about 20 seconds every few seconds that it actually plays. And when it is not frozen it can't render all the textures and ends up freezing.

Macbook Pro Mid 2012
2.9GHz Intel Core i7
8 GB of Ram
Intel HD Graphics 4000 512MB
Mac Lion 10.7.5

Thanks for your help
Dude try running it out of full screen..that may help.
fills Dec 29, 2012 @ 2:41pm 
Originally posted by Caffeine Cannibal:
Dude try running it out of full screen..that may help.

Tried it in a window at lowest resolution, it just doesn't work at all. When I start the game (the shot of the desert / helicopter. The sound will cut out for like 30seconds at a time, the video will freeze on a frame for about 10 seconds at a time before going to the next frame, i end up just having to press escape because it's not going anywhere...
Druuuuuugs Dec 30, 2012 @ 2:51am 
♥♥♥♥♥♥♥♥ец
M@ZL! Dec 30, 2012 @ 4:44am 
the new update, I have not go to the game! I run down the steam Chace files and you only play, you bought the game and I can not play with it! NOT GOOD!deleted game!
AlenL  [developer] Dec 31, 2012 @ 7:31am 
fills, sorry but this is what the system specs for Mac say:

"Video Card: nVidia GeForce GT 120/9600M/320M, or ATI (AMD) Radeon HD 4670. Intel integrated GPUs are not supported."

Unfortunately, it is not up to us. Apple is very slow with updating drivers, and while Windows drivers for Intel are on the way to getting there, those on OSX have still a long way to go. :(

MaZL, if you want some potential help, we'd need more detailed info and log files.
fills Dec 31, 2012 @ 8:49am 
Originally posted by AlenL:
fills, sorry but this is what the system specs for Mac say:

"Video Card: nVidia GeForce GT 120/9600M/320M, or ATI (AMD) Radeon HD 4670. Intel integrated GPUs are not supported."

Unfortunately, it is not up to us. Apple is very slow with updating drivers, and while Windows drivers for Intel are on the way to getting there, those on OSX have still a long way to go. :(

MaZL, if you want some potential help, we'd need more detailed info and log files.

Thanks for the reply man. I actually got it up and running on my mac tower which plays it at a super high resolution, looks amazing! Different video card I guess that it was compatabile with.
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Date Posted: Dec 20, 2012 @ 3:30am
Posts: 13