Serious Sam 3: BFE > 일반 토론 > 제목 정보
AlenL  [개발자] 2012년 12월 7일 오전 7시 31분
Update 173456
Build 173456 for Serious Sam 3 is released.

If you have previously opted into public beta, you already have this. For all others, here is the list of changes:

Update 173456 contains a number of general fixes in the game, as well as some that are specific to the Linux version.

- IMPORTANT FOR LINUX: Most of the weird performance problems in previous builds were caused by performance throttling (aka power saving) features on various CPUs not correctly identifying that the game is running and continually jittering between low and high performance modes (several times per second sometimes!). This build adds a workaround for this which should hopefully prevent the symptoms from being so extreme. It is not perfect however, as there might still be a few percents of performance to squeeze out. The recommended solution is to turn off such features in BIOS for Linux machines. They can be found in BIOS under names such as SpeedStep, Cool'N'Quiet, C1E, PowerNow!, Power Saving, CPU Throttling, Dynamic Frequency Scaling, or something else - depending on your BIOS.

- Added a script that offers to automatically install libpci.3 on linux if it is missing.
- Fixed graphics corruption under OpenGL if game is minimized or "alt-tabbed" while it is loading content.
- Fixed screen-shot grabbing and manual save-game thumbnails not working under OpenGL.
- OpenGL library can now load even if some vendor dependent functions are missing.
- X11 libraries on Linux are now dynamically loaded, so game can properly report and error if something is missing.
- Dedicated server on Linux no longer requires X11 to be installed.
- Fixed problems with filenames of wrong case that happened only with Linux dedicated server.
- Full support for language packs in Workshop. Language mods can now work even in pure (non-moddable) version of the game, and don't require any customization from user side. Just subscribe to them.
- Workshop packages menu is now also available in non-moddable version of application (this allows enabling/disabling of language packs).
- User is now properly notified when Steam Workshop content download fails.
- Fixed issues that might have prevented some user accounts from uploading to Workshop.
- SeriousEditor now displays Steam Workshop sync progress in status bar.
- Upload to Steam Workshop command is no longer available until Steam Workshop sync is finished. Previuously, it locked up the application.
- Fixed an issue causing clients to always see weapon change on HUD at game start.
- Fixed a lockup happening if spectator cameras are linked in a closed loop. This only happened with user-made levels.
- Weapon change attempt is now correctly being indicated on HUD if performed during sprint.
- Fixed popup menus in Serious Editor sometimes going off the bottom of the screen in multimonitor setups.
- Fixed duplicate directory entries being shown in Serious Editor in file browsing for directories inside user-made .gro files.
- Added vertex merge when importing fbx meshes.
- Added facilities in Serious Editor to automate editing on entities from console scripts.
- Added cfuncs edtGetMemberValue(strUserDataPath) and edtSetMemberValue(strUserDataPath, value) used to change entity properties.
- Added cfunc edtSelectEntityPropertyByID(iEntityID).
- On Linux, fixed wrong display settings if no monitor has been marked as primary.
- KDE session version added to the log. 
AlenL님이 마지막으로 수정; 2012년 12월 7일 오전 7시 36분
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mruuh 2012년 12월 7일 오전 7시 47분 
AlenL님이 먼저 게시:
- Fixed graphics corruption under OpenGL if game is minimized or "alt-tabbed" while it is loading content.
Thanks especially for this, it bit me several times, as I'm used to switching desktop and doing other stuff while the game does its stuff in various other games. :)
AlenL  [개발자] 2012년 12월 7일 오전 8시 27분 
This is not our final word on alt-tab these fixes though. Another beta with even more robust handling of this is coming soon.
Muleke_Trairao 2012년 12월 7일 오전 9시 23분 
Thx for supporting the game!
robredhead 2012년 12월 8일 오전 9시 42분 
Game is getting better and FPS improving I' am using Ubuntu Atudio edition, with XFCE desktop, and also testing under Lubuntu, which has cut down KDE style GUI The isue where it wanted to default to 3820 X 1080 accross dual screens is sorted now, I can run 1920 x 1080 on either screen now.
haykeye13 2012년 12월 8일 오후 3시 36분 
I'm still getting extreme stuttering whether or not I disable SpeedStep, C1E and other similar options in my BIOS. I attempted changing my GPU clock settings to performance in Nvidia-settings, also with no improvement. I've also tried with lowest graphic settings, which almost seemed to make the stuttering worse.

I am running Ubuntu 12.04 64 bit and Nvidia driver 310.19. My hardware specs are:
i7 990x @ 4.04 Ghz
12Gb ram
3x GTX480 OC to 900Mhz Gpu and 2Ghz RAM. I have not been using them in SLI while attempting to run SS3.
keks  [개발자] 2012년 12월 8일 오후 3시 42분 
haykeye13님이 먼저 게시:
I'm still getting extreme stuttering whether or not I disable SpeedStep, C1E and other similar options in my BIOS. I attempted changing my GPU clock settings to performance in Nvidia-settings, also with no improvement. I've also tried with lowest graphic settings, which almost seemed to make the stuttering worse.

I am running Ubuntu 12.04 64 bit and Nvidia driver 310.19. My hardware specs are:
i7 990x @ 4.04 Ghz
12Gb ram
3x GTX480 OC to 900Mhz Gpu and 2Ghz RAM. I have not been using them in SLI while attempting to run SS3.

Please post your Sam3.log file
haykeye13 2012년 12월 9일 오전 10시 33분 
Where do I find that log file?
AlenL  [개발자] 2012년 12월 9일 오전 11시 37분 
In the Log folder in the game installation dir in Steam/steamapps/common/SeriousSam3.
haykeye13 2012년 12월 9일 오후 12시 00분 
How do I attach the file to my post? It won't let me use the spoiler to post its contents as it is over 1000 characters long.
keks  [개발자] 2012년 12월 10일 오전 12시 33분 
haykeye13님이 먼저 게시:
How do I attach the file to my post? It won't let me use the spoiler to post its contents as it is over 1000 characters long.

Just paste the text here or use something like pastebin
keks님이 마지막으로 수정; 2012년 12월 10일 오전 12시 33분
_linux_ 2012년 12월 10일 오전 4시 13분 
I am running Ubuntu 12.10 with KDE and Radeon HD 6670 with Catalyst 12.11 beta11.
Glitches with textures: glare, blink.

http://paste.ubuntu.com/1423061/
AlenL  [개발자] 2012년 12월 10일 오전 4시 51분 
_linux_, tried latest public beta? tried running in window?
_linux_ 2012년 12월 10일 오전 5시 46분 
In Options -> Performance change GPU Speed to Medium, and GPU Memory to Hight.
It resolved my problem.
haykeye13 2012년 12월 11일 오전 12시 04분 
OK here is my Sam3.log
http://pastebin.com/vUzzEZ6z
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