Stargazer Nightfall 2. joulu, 2012 10.34
SS3 running but frame rate is terrible
After finally buying this game and looking forward to playing it, i found it to load very slow and the frame rate is hardly playable it even dropped to 0.75 at one point. My computer is a quad-core, got good ram and good graphics card. But even after lowering all settings to low it still is juddering like hell and loading very slow. any help?
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zero254 2. joulu, 2012 18.02 
Are you playing the moddable version?

I had to actually roll back drivers since the newest drivers of both nvidia and amd are terrible.
Stargazer Nightfall 3. joulu, 2012 4.32 
no its the normal version
AlenL  [kehittäjä] 3. joulu, 2012 7.02 
stargazer, you didn't say which OS that is. Can you post the Sam3.log file so we see all info?
Stargazer Nightfall 3. joulu, 2012 13.24 
is the log file in /steamapps/common/serious sam 3/log? if so which file ive got four log files in there:
Sam.All
Sam3
Sam3_Unrestricted.all
Sam3_Unrestricted
AlenL  [kehittäjä] 3. joulu, 2012 14.57 
Just Sam3.log will be enough.
Stargazer Nightfall 4. joulu, 2012 0.53 

-------- START OF LOG --------

18:18:58 LOG: Core version: $Version: distro_Sam3_PC; SeriousSam3-Windows-Final; 172672 2012-11-14 15:10:04 @builder05; Win32-Static-Final-Default$
18:18:58 LOG: Command: $
18:18:58 LOG: Initializing timer.
18:18:58 LOG: Timestamp: 2012/12/02 18:18:53
18:18:58 LOG: Binary name: Sam3.exe
18:18:58 LOG: Binary soft path: Bin/
18:18:58 LOG: Binary hard path: F:\Steam\steamapps\common\Serious Sam 3\Bin\
18:18:58 LOG: Application directory: F:\Steam\steamapps\common\Serious Sam 3\
18:18:58 LOG: * OS...
18:18:58 LOG: Name: Windows 7
18:18:58 LOG: Kernel: WinNT (64-bit)
18:18:58 LOG: Version: 6.1, build 7601
18:18:58 LOG: Misc: Service Pack 1
18:18:58 LOG:
18:18:58 LOG: * CPU...
18:18:58 LOG: Vendor: AuthenticAMD
18:18:58 LOG: Type: 0, Family: 15, Model: 1, Stepping: 2
18:18:58 LOG: Clock: 3.62 GHz
18:18:58 LOG: Cores: 4
18:18:58 LOG: CMOV: Yes
18:18:58 LOG: SSE: Yes
18:18:58 LOG:
18:18:58 LOG: * Memory...
18:18:58 LOG: Total physical memory: 4078 MB
18:18:58 LOG: Free physical memory: 2264 MB
18:18:58 LOG:
18:18:58 LOG: Loaded "F:\Steam\steamapps\common\Serious Sam 3\Bin\ScriptLua.dll".
18:18:58 LOG: Loaded "F:\Steam\steamapps\common\Serious Sam 3\Bin\GameEnv_Steam.dll".
18:18:58 INF: GameEnv API: Steam
18:18:58 INF: Encoded user ID = fa4169ba:5e462b07
18:18:58 LOG: Error getting mixer source line info for microphone. Will not be able to control microphone.
18:18:58 LOG: Created thread 7796(ResourceLoader).
18:18:58 LOG: Loading cvars from "$F:/Steam/userdata/46443071/41070/local/SeriousSam3.ini".
18:18:58 TRC: Cannot assign value to cvar dbg_strMarkedDataTypes. The variable is not declared.
18:18:58 LOG: Skipped assigning to prf_strShowFPSTicker because the saved version (0) is different than the current version (2).
18:18:59 LOG: Trying to set display mode 1024x768(fullscreen)...
18:18:59 INF:
18:18:59 INF: * Desktop settings...
18:18:59 INF: Color depth: 32-bit
18:18:59 INF: Desktop resolution: 1680 x 1050
18:18:59 INF: Virtual screen: 2960 x 1050
18:18:59 INF: Monitors attached: 2
18:18:59 LOG: Loaded "F:\Steam\steamapps\common\Serious Sam 3\Bin\GfxD3D.dll".
18:18:59 LOG: Loaded "D3D9.dll".
18:19:01 LOG: Loaded "D3DCompiler_43.dll".
18:19:01 LOG: Loaded "D3DX9_43.dll".
18:19:02 LOG: Loaded "ATIADLXY.DLL".
18:19:04 INF:
18:19:04 INF: Gfx API: Direct3D
18:19:04 INF: Resolution: 1024 x 768
18:19:04 INF: Vendor: ATI (0x1002)
18:19:04 INF: Driver: aticfx32.dll (0x9442)
18:19:04 INF: Renderer: ATI Radeon HD 4800 Series
18:19:04 INF: Version: 8.17.10.1124
18:19:04 INF: Video memory size: 1024 MB
18:19:04 INF: Available for textures: 2791 MB
18:19:04 INF: Active GPU(s): 1
18:19:04 LOG: Processing file Content/SeriousSam3/Config/CheckDriver.lua
18:19:04 INF: Driver version: 1124 (required: 1100)
18:19:04 LOG: Loaded "F:\Steam\steamapps\common\Serious Sam 3\Bin\SfxXAD.dll".
18:19:04 LOG: Loaded "X3DAudio1_7.dll".
18:19:04 INF:
18:19:04 INF: Sfx API: XAudio2
18:19:04 INF: Device: Speakers (Realtek High Definition Audio)
18:19:04 INF: Mixer frequency: 48000 Hz
18:19:04 INF: Mixer voices: 2
18:19:04 INF: Max sound sources: 15
18:19:04 INF: Max total volume: 3
18:19:04 INF: Speaker config: stereo
18:19:04 INF: Environment FX: enabled
18:19:04 INF: Current environment: Padded cell
18:19:04 INF:
18:19:04 LOG: Loaded "F:\Steam\steamapps\common\Serious Sam 3\Bin\SeriousSam3_Project.dll".
18:19:04 LOG: Content/SeriousSam3/All_01.gro: 6414 files, signature: OFFICIAL
18:19:05 LOG: Content/SeriousSam3/All_02.gro: 5133 files, signature: OFFICIAL
18:19:05 LOG: Content/SeriousSam3/All_145562.gro: 2565 files, signature: OFFICIAL
18:19:05 LOG: Content/SeriousSam3/All_147686.gro: 835 files, signature: OFFICIAL
18:19:05 LOG: Content/SeriousSam3/All_150406.gro: 627 files, signature: OFFICIAL
18:19:05 LOG: Content/SeriousSam3/All_170136.gro: 703 files, signature: OFFICIAL
18:19:05 LOG: Content/SeriousSam3/All_172672.gro: 95 files, signature: OFFICIAL
18:19:06 LOG: Content/SeriousSam3/CachedShaders_PC.gro: 4277 files, signature: OFFICIAL
18:19:09 LOG: Loading translation tables from Content/SeriousSam3/Locales/enu/.
18:19:09 LOG: Content/SeriousSam3/Locales/enu/translation.tbl
18:19:11 LOG: Content/SeriousSam3/Locales/enu/translation_All.tbl
18:19:16 LOG: Loaded "F:\Steam\steamapps\common\Serious Sam 3\Bin\CodecAudio_Vorbis.dll".
18:19:16 LOG: Module 'Bin/CodecAudio_Vorbis.module' loaded in '0.01' seconds.
18:19:16 LOG: Loaded "F:\Steam\steamapps\common\Serious Sam 3\Bin\CodecVideo_Null.dll".
18:19:16 LOG: Module 'Bin/CodecVideo_Null.module' loaded in '0.01' seconds.
18:19:16 LOG: Loaded "F:\Steam\steamapps\common\Serious Sam 3\Bin\Input.dll".
18:19:16 LOG: Loaded "xinput1_3.dll".
18:19:16 LOG: Module 'Bin/Input.module' loaded in '0.02' seconds.
18:19:16 LOG: Loaded "F:\Steam\steamapps\common\Serious Sam 3\Bin\Game.dll".
18:19:16 LOG: Module 'Bin/Game.module' loaded in '0.02' seconds.
18:19:16 LOG: Loaded "F:\Steam\steamapps\common\Serious Sam 3\Bin\ProcRender.dll".
18:19:16 LOG: Loaded "F:\Steam\steamapps\common\Serious Sam 3\Bin\Shaders.dll".
18:19:16 LOG: Module 'Bin/Shaders.module' loaded in '0.07' seconds.
18:19:16 LOG: Module 'Bin/ProcRender.module' loaded in '0.18' seconds.
18:19:16 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
18:19:16 LOG: Skipped assigning to prj_strMultiplayerSessionName because the saved version (0) is different than the current version (2).
18:19:17 LOG: Alienware LightFX is not installed.
18:19:17 LOG: Module 'Bin/SeriousSam3_Project.module' loaded in '12.35' seconds.
18:19:17 LOG: Processing file Content/SeriousSam3/Config/autoexec.cfg
18:19:17 LOG: Created thread 6260(GameDataJobs).
18:19:18 LOG: cvarShowDiffs()
18:19:18 LOG: cmp_pixMaxSize = 512 (2048)
18:19:18 LOG: crm_bAllowRendering = 0 (1)
18:19:18 LOG: crm_bPrebakedDynamicLights = 1 (0)
18:19:18 LOG: crm_bReceiveShadows = 0 (1)
18:19:18 LOG: crm_fDensityBias = 0.60000004 (1)
18:19:18 LOG: crm_fDistanceBias = 0.7 (1)
18:19:18 LOG: crm_iRenderDepthPrepass = 0 (2)
18:19:18 LOG: dcl_ctMaxNewTrianglesPerFrame = 1024 (2048)
18:19:18 LOG: dcl_ctMaxTrianglesPerGroup = 1536 (4096)
18:19:18 LOG: efx_bAmbientOcclusion = 0 (1)
18:19:18 LOG: efx_bBloom = 0 (1)
18:19:18 LOG: efx_bDepthOfField = 0 (1)
18:19:18 LOG: efx_bDistanceCue = 0 (1)
18:19:18 LOG: efx_bGaussianBlur = 0 (1)
18:19:18 LOG: efx_bLightStreaks = 0 (1)
18:19:18 LOG: efx_bMotionBlur = 0 (1)
18:19:18 LOG: efx_iLensFlareQuality = 1 (3)
18:19:18 LOG: efx_iMaxRippleSources = 0 (10)
18:19:18 LOG: efx_iOcclusionQuality = 0 (1)
18:19:18 LOG: efx_iStreaksQuality = 1 (2)
18:19:18 LOG: gam_bAllowArmorItems = 1 (-1)
18:19:18 LOG: gam_bAllowHealthItems = 1 (-1)
18:19:18 LOG: gam_bAllowJoinInProgress = 0 (-1)
18:19:18 LOG: gam_bAllowPowerupItems = 1 (-1)
18:19:18 LOG: gam_bAllowSeriousBombItems = 1 (-1)
18:19:18 LOG: gam_bAmmoStays = 1 (-1)
18:19:18 LOG: gam_bArmorStays = 1 (-1)
18:19:18 LOG: gam_bAutoCycleMaps = 0 (-1)
18:19:18 LOG: gam_bCustomizedDifficulty = 0 (-1)
18:19:18 LOG: gam_bExtraMPEnemies = 1 (-1)
18:19:18 LOG: gam_bFriendlyFire = 0 (-1)
18:19:18 LOG: gam_bHealthStays = 1 (-1)
18:19:18 LOG: gam_bInfiniteAmmo = 0 (-1)
18:19:18 LOG: gam_bPowerupsStay = 1 (-1)
18:19:18 LOG: gam_bRankedMatch = 0 (-1)
18:19:18 LOG: gam_bRespawnInPlace = 1 (-1)
18:19:18 LOG: gam_bWeaponsStay = 1 (-1)
18:19:18 LOG: gam_ctFragsLimit = 20 (-1)
18:19:18 LOG: gam_ctGoalsLimit = 10 (-1)
18:19:18 LOG: gam_ctMaxPlayers = 1 (-1)
18:19:18 LOG: gam_ctMinPlayers = 1 (-1)
18:19:18 LOG: gam_ctPrivateSlots = 0 (-1)
18:19:18 LOG: gam_ctRoundLimit = 10 (-1)
18:19:18 LOG: gam_ctTimeLimit = 10 (-1)
18:19:18 LOG: gam_gdDifficulty = 1 (0)
18:19:18 LOG: gam_iExtraEnemyDamagePerPlayer = 0 (-1)
18:19:18 LOG: gam_iExtraEnemyStrength = 0 (-1)
18:19:18 LOG: gam_iExtraEnemyStrengthPerPlayer = 0 (-1)
18:19:18 LOG: gam_iInvulnerableAfterSpawning = 0 (-1)
18:19:18 LOG: gfx_bLastGoodFullScreen = 1 (0)
18:19:18 LOG: gfx_fContrast = 1.1 (1)
18:19:18 LOG: gfx_fGammaCorrection = 1.15 (1)
18:19:18 LOG: gfx_fSaturation = -0.60000004 (0)
18:19:18 LOG: gfx_iAntiAliasingSamples = 1 (4)
18:19:18 LOG: gfx_iFXAA = 0 (1)
18:19:18 LOG: gfx_pixLastGoodResHeight = 768 (480)
18:19:18 LOG: gfx_pixLastGoodResWidth = 1024 (640)
18:19:18 LOG: gfx_pixLastGoodWinHeight = 768 (480)
18:19:18 LOG: gfx_pixLastGoodWinWidth = 1024 (640)
18:19:18 LOG: gfx_pixResHeight = 768 (0)
18:19:18 LOG: gfx_pixResWidth = 1024 (0)
18:19:18 LOG: gfx_pixWinHeight = 768 (480)
18:19:18 LOG: gfx_pixWinWidth = 1024 (640)
18:19:18 LOG: inp_bXfire = 1 (0)
18:19:18 LOG: lmp_iBaseMip = 3 (0)
18:19:18 LOG: men_iMaxGlows = 0 (3)
18:19:18 LOG: nmp_pixMaxSize = 512 (2048)
18:19:18 LOG: prf_bShowFPS = 1 (0)
18:19:18 LOG: prj_bDisableRagdollDeaths = 1 (0)
18:19:18 LOG: prj_bEnableDynamicDecals = 0 (1)
18:19:18 LOG: prj_bSkippableIntroScene = 1 (0)
18:19:18 LOG: prj_ctMaxCorpses = 10 (20)
18:19:18 LOG: prj_ctMaxCorpsesCoop = 4 (8)
18:19:18 LOG: prj_ctMaxDebris = 25 (50)
18:19:18 LOG: prj_ctMaxMovingCorpses = 2 (4)
18:19:18 LOG: prj_ctMaxMovingCorpsesCoop = 1 (2)
18:19:18 LOG: prj_ctMaxMovingDebris = 20 (50)
18:19:18 LOG: prj_ctMaxMovingDebrisCoop = 10 (20)
18:19:18 LOG: prj_fDebrisScreenSizeRatioCull = 0.02 (0.01)
18:19:18 LOG: prj_fDebrisScreenSizeRatioCullCoop = 0.03 (0.015)
18:19:18 LOG: prj_iCPUSpeed = 0 (2)
18:19:18 LOG: prj_iFlashlightType = 1 (2)
18:19:18 LOG: prj_iGPUMemory = 0 (2)
18:19:18 LOG: prj_iGPUSpeed = 0 (2)
18:19:18 LOG: prj_strLastAutoDetectSetup = "gfx_iPixelProgramVersion=40,gfx_ctConcurrentGPUs=1,sys_iGPUVendorID=4098,sys_iCPUFamily=15,sys_iCPUMHz=3616,sys_iGPUDeviceID=37954,sys_strCPUVendor=AuthenticAMD,gfx_ulVideoMemoryMB=1024," ("")
18:19:18 LOG: prt_fParticleBias = 0.60000004 (1)
18:19:18 LOG: ren_bAmbientShadows = 0 (1)
18:19:18 LOG: ren_bDynamicFastLights = 0 (1)
18:19:18 LOG: ren_bHeatShimmer = 0 (1)
18:19:18 LOG: ren_bMirrorFastLights = 0 (1)
18:19:18 LOG: ren_bMirrorReflections = 0 (1)
18:19:18 LOG: ren_bPrebakedDynamicLights = 1 (0)
18:19:18 LOG: ren_fLODBias = 2 (1)
18:19:18 LOG: ren_fMax3DRenderingMPix = 0.5 (0)
18:19:18 LOG: ren_fMirrorQuality = 0.25 (0.5)
18:19:18 LOG: ren_iMirrorLevelBias = -2 (0)
18:19:18 LOG: sfx_iMaxActiveSounds = 15 (25)
18:19:18 LOG: sha_bAllowRefractions = 0 (1)
18:19:18 LOG: sha_bAllowZoomBlurring = 0 (1)
18:19:18 LOG: sha_bEdgeSmoothing = 0 (1)
18:19:18 LOG: sha_bShadowTrilinearDithering = 0 (1)
18:19:18 LOG: sha_fFilledHighlightingDistance = 0 (30)
18:19:18 LOG: sha_fShadowTrilinearSpan = 0 (0.25)
18:19:18 LOG: sha_iMaxShockwaves = 0 (8)
18:19:18 LOG: sha_iParallaxMappingMethod = 0 (2)
18:19:18 LOG: shb_bShadowBlurring = 0 (1)
18:19:18 LOG: shb_fCascadedStepFactor = 3 (4)
18:19:18 LOG: shb_fNearShadowDistance = 3 (4)
18:19:18 LOG: shb_iShadowAntialiasing = 0 (1)
18:19:18 LOG: shb_pixMaxShadowSize = 512 (1536)
18:19:18 LOG: snd_fVoiceCommVolume = 0.7 (1)
18:19:18 LOG: tex_iAnisotropy = 1 (4)
18:19:18 LOG: tex_iFiltering = 21 (22)
18:19:18 LOG: tex_pixMaxSize = 4096 (2048)
18:19:18 LOG: Processing file Content/SeriousSam3/Config/AutoDetect.lua
18:19:18 INF: AutoDetect: Hardware values unchanged, nothing to do.
18:19:21 LOG: Created thread 7680(SyncWorkshop).
18:19:37 ERR: [Direct3D] Device lost - waiting for reset.
18:19:37 LOG: Steam workshop sync operation finished in 16.72 seconds.
18:19:39 TRC: [Direct3D] Device has been reset successfully.
18:23:21 LOG: Started loading world "Content/SeriousSam3/Levels/Menu/Intro.wld"
18:23:21 LOG: Finished loading world. (process memory: 794 MB)
18:23:22 LOG: Timestamp: 2012/12/02 18:23:22
18:23:22 INF: Started simulation on 'Content/SeriousSam3/Levels/Menu/Intro.wld' in 1.33 seconds.
18:23:22 LOG: Created thread 6488(WorkerThreadPool).
18:23:22 LOG: Created thread 3748(WorkerThreadPool).
18:23:22 LOG: Created thread 7964(WorkerThreadPool).
18:23:22 TRC: 2 sound channels reinitialized.
18:23:27 LOG: Started loading world "Content/SeriousSam3/Levels/Menu/MenuLevel.wld"
18:23:27 LOG: Finished loading world. (process memory: 801 MB)
18:23:27 LOG: Timestamp: 2012/12/02 18:23:27
18:23:27 INF: Started simulation on 'Content/SeriousSam3/Levels/Menu/MenuLevel.wld' in 0.27 seconds.
18:24:04 LOG: Started loading world "Content/SeriousSam3/Levels/Menu/NetricsaLevel.wld"
18:24:04 LOG: Finished loading world. (process memory: 805 MB)
18:24:05 LOG: Timestamp: 2012/12/02 18:24:05
18:24:05 INF: Started simulation on 'Content/SeriousSam3/Levels/Menu/NetricsaLevel.wld' in 37.84 seconds.
18:24:05 TRC: 1 sound channels reinitialized.
18:24:42 LOG: Trying to set display mode 1680x1050(fullscreen)...
18:24:42 LOG: Loaded "F:\Steam\steamapps\common\Serious Sam 3\Bin\GfxD3D.dll".
18:24:42 LOG: Loaded "D3D9.dll".
18:24:42 LOG: Loaded "D3DCompiler_43.dll".
18:24:42 LOG: Loaded "D3DX9_43.dll".
18:24:43 LOG: Loaded "ATIADLXY.DLL".
18:24:45 LOG: Alienware LightFX is not installed.
18:25:16 TRC: [Direct3D] Device lost - waiting for reset.
AlenL  [kehittäjä] 4. joulu, 2012 7.44 
Hm, this is strange. I've notified Den, perhaps he will know more.
­­Δ👽 Louna 👽Δ­­ 5. joulu, 2012 13.47 
Your graphic car dis wayyy too low for the game
DEN [CT]  [kehittäjä] 6. joulu, 2012 1.22 
Stargazer,
do you, by any chance, have Bulldozer AMD CPU?
Stargazer Nightfall 4. tammi, 2013 11.18 
I have now changed my graphics card to a HD Radieon 6450 and yes i believe my processor is an AMD Bulldozer but still have poor frame rate and is still unplayerble.
ChrisW 4. tammi, 2013 12.07 
I have a 4870 and it runs the game just fine. If you are certain you have an AMD FX processor, read this:
http://support.amd.com/us/kbarticles/Pages/STEAMGamesonAMDFXplatforms.aspx
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