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Αναφορά προβλήματος μετάφρασης
Under pressure penetrable walls have been fixed.
The game still freezes for me!
After a freeze for about 10 seconds the AMD Driver will be "restored" and i can play for a few seconds. Then it will freeze again. Problem was solved with AMD 13.3 and with 13.5 its back.
For further informations read Steam forum please.
http://forums.steampowered.com/forums/showthread.php?t=3037750
I am clearly not alone with this problem.
Thanks and keep up the good work
We report to AMD (and other vendors) all bugs we can quantify and respond to their questions. Since this one doesn't appear on any of our test machines (and we have quite a few GPUs for testing), it is hard to know what to report.
If there is really a larger number of users with the same problem, then I suggest you open a thread about it, have everyone post their logs and we can try to triangulate the source of it, and even possibly try to reproduce it.
Regarding to open a thread: I linked a thread to steam forums where users describ the problem over and over again > http://forums.steampowered.com/forums/showthread.php?t=3037750
In this thread we were posting logs to you AlenL but never got an answer on the issue.
Its clearly an AMD HD 7870 driver issue with Serious Sam 3 - and only Serious Sam 3!
Thanks again for your attention.
Edit: The stated thread has 2,058 views and 29 replies. Is that enough to investigate the problem?
But, yeah, if you note that it works with some driver and not with others, that is definitely most likely a driver problem. I can only offer to have us contact ATI about it. Can also try to repro here if we have that exact same card.
After the first freeze i tried the fix DEN [CT] mentioned and i think it did the trick. I was able to play for 2 hours and finaly finished the game. Thank you very much DEN. While i am waiting for SS4 i will play your dlc "jewel of the nile" now. Keep up the good work.
p.s. a lot of AlanL in the credits =)
Anyway, just for testing and pinpointing things further, can you please try
'sha_iParallaxMappingMethod=3' and then 'shaReloadShaders()' ?
Does this provoke the issue or everything still runs fine?
as 0ktai ™ ツ, it's the only game which have this problem on my PC. The version of the display driver is 13.4.
@DEN [CT] : how can i test the parameters you given ?
- start the game
- play until it freezes for the first time (optional)
- press tilde key (~) to get the console up
- paste "sha_iParallaxMappingMethod=0" (without the " " ) and press enter
- paste "shaReloadShaders()" (without the " " ) and press enter <<< this will reload your shaders and will take about 20 seconds
- be happy and enjoy a freezeless game
After playing for about an hour today without a freezing problem I used "sha_iParallaxMappingMethod=3' and then 'shaReloadShaders()" and it starts freezing again. BUT if i change the value to "0" and reload shaders it still freezes! Yesterday the reload command took about 20 seconds. The reload time from the value "3" to "0 " is only 2,5 seconds today! I deleted the shader cache (some files were from yesterday and some from today) and tried the "0" command plus reload with no success. The game keeps on freezing and its impossible to play *sigh*
@ Aure-ly: Did 'sha_iParallaxMappingMethod=0' and then 'shaReloadShaders()' fixed the problem for you?