Build 193968 for Serious Sam 3 is released. If you have previously opted into public beta, you already have this.
Here are the changes:
Features: - Bug report (.rpt) files are now merged into .log files. This means only a single .log file is now required when submitting bug reports. - Added cvars men_fFlashPeriod and men_fFlashDelay, which can be used to control behavior of flashing buttons like the "Continue" button on loading screen.
Bug fixes: - Fixed blank screen and crash on game start for nVidia Surround users. - Fixed an issue preventing batched rendering of HUD elements after loading a save game. - Fixed destruction effects for a pillar model used on several levels in Serious Sam 3.