Batman Dec 17, 2013 @ 7:40am
TSEHD crashes when I directly press Join game from friend's chat window....
....if game is not on and I click to join server friernd is on, app launches and crashes with failure message. It is not an issue when app is running already and if I attempt to join.
Showing 1-15 of 29 comments
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AlenL  [developer] Dec 17, 2013 @ 9:29am 
Please post SamHD_TSE.log and .rpt files. Thanks!
Batman Dec 17, 2013 @ 11:19am 
-------- START OF LOG --------

22:02:16 LOG: Core version: $Version: SeriousSamHD_TSE; Win32; Standard; Final; 3.003.00:189913; 2013-10-04 12:40:17; @builder01$
22:02:16 LOG: Command: $ +connect 85.25.201.253:27040
22:02:16 LOG: Initializing timer.
22:02:16 LOG: Timestamp: 2013/12/16 22:02:15
22:02:16 LOG: Binary name: SamHD_TSE.exe
22:02:16 LOG: Binary soft path: Bin/
22:02:16 LOG: Binary hard path: I:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\
22:02:16 LOG: Application directory: I:\Steam\steamapps\common\Serious Sam HD The Second Encounter\
22:02:16 LOG: * OS...
22:02:16 LOG: Name: Windows 7
22:02:16 LOG: Kernel: WinNT (64-bit)
22:02:16 LOG: Version: 6.1, build 7601
22:02:16 LOG: Misc: Service Pack 1
22:02:16 LOG:
22:02:16 LOG: * CPU...
22:02:16 LOG: Vendor: GenuineIntel
22:02:16 LOG: Type: 0, Family: 6, Model: 10, Stepping: 7
22:02:16 LOG: Clock: 3.29 GHz
22:02:16 LOG: Cores: 4
22:02:16 LOG: CMOV: Yes
22:02:16 LOG: SSE: Yes
22:02:16 LOG:
22:02:16 LOG: * Memory...
22:02:16 LOG: Total physical memory: 8175 MB
22:02:16 LOG: Free physical memory: 5415 MB
22:02:16 LOG:
22:02:16 LOG: Loaded "I:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\ScriptLua.dll".
22:02:16 LOG: Loaded "I:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\GameEnv_Steam.dll".
22:02:16 INF: GameEnv API: Steam
22:02:16 ERR: Error getting mixer source line info for microphone. Will not be able to control microphone.
22:02:16 LOG: Created thread 5436.
22:02:16 LOG: Thread 5436 named 'ResourceLoader'.
22:02:16 LOG: Loading cvars from "$I:/Steam/userdata/67933933/41010/local/SeriousSamHD_TSE.ini".
22:02:16 TRC: Cannot assign value to cvar dbg_strMarkedDataTypes. The variable is not declared.
22:02:16 LOG: Trying to set display mode 1366x768(fullscreen)...
22:02:16 LOG:
22:02:16 LOG: Desktop settings:
22:02:16 LOG: Color depth: 32-bit
22:02:16 LOG: Desktop resolution: 1366 x 768
22:02:16 LOG: Virtual screen: 1366 x 768
22:02:16 LOG: Monitors attached: 1
22:02:16 LOG: Loaded "I:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\GfxD3D.dll".
22:02:16 LOG: Loaded "D3D9.dll".
22:02:16 LOG: Loaded "D3DCompiler_42.dll".
22:02:16 LOG:
22:02:16 LOG: * Direct3D context created.
22:02:16 INF:
22:02:16 INF: Gfx API: Direct3D
22:02:16 INF: Resolution: 1366 x 768
22:02:16 INF: Vendor: nVidia (0x10DE)
22:02:16 INF: Driver: nvd3dum.dll (0x104A)
22:02:16 INF: Renderer: NVIDIA GeForce GT 610
22:02:16 INF: Version: 9.18.13.1106
22:02:16 INF: Video memory size: 2048 MB
22:02:16 INF: Available for textures: 4035 MB
22:02:16 INF: Active GPU(s): 1
22:02:16 LOG: Processing file Content/SeriousSamHD_TSE/Config/CheckDriver.lua
22:02:16 LOG: Loaded "I:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\SfxXAD.dll".
22:02:16 INF:
22:02:16 INF: Sfx API: XAudio2
22:02:16 INF: Device: Speakers (Realtek High Definition Audio)
22:02:16 INF: Mixer frequency: 48000 Hz
22:02:16 INF: Mixer voices: 2
22:02:16 INF: Max sounds: 10 (2 same)
22:02:16 INF: Speaker config: stereo
22:02:16 INF: Environment FX: enabled
22:02:16 INF: Current environment: Padded cell
22:02:16 INF:
22:02:16 LOG: Loaded "I:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\SeriousSamHD_TSE_Project.dll".
22:02:16 LOG: Content/SeriousSamHD_TSE/All.gro: 8476 files, signature: OFFICIAL
22:02:16 LOG: Content/SeriousSamHD_TSE/All_121332.gro: 207 files, signature: OFFICIAL
22:02:16 LOG: Content/SeriousSamHD_TSE/All_126138.gro: 836 files, signature: OFFICIAL
22:02:16 LOG: Content/SeriousSamHD_TSE/All_189913.gro: 104 files, signature: OFFICIAL
22:02:16 LOG: Content/SeriousSamHD_TSE/CachedShaders_PC.gro: 6176 files, signature: OFFICIAL
22:02:16 LOG: Content/SeriousSamHD_TSE/DLC_LegendOfTheBeast.gro: 3175 files, signature: OFFICIAL
22:02:16 LOG: Content/SeriousSamHD_TSE/DLC_LegendOfTheBeast_189913.gro: 38 files, signature: OFFICIAL
22:02:16 LOG: Content/SeriousSamHD_TSE/DLC_TheFirstEncounter.gro: 5323 files, signature: OFFICIAL
22:02:16 LOG: Content/SeriousSamHD_TSE/DLC_TheFirstEncounter_189913.gro: 103 files, signature: OFFICIAL
22:02:16 LOG: Loading translation tables from Content/SeriousSamHD_TSE/Locales/enu/.
22:02:16 LOG: Content/SeriousSamHD_TSE/Locales/enu/translation.tbl
22:02:16 LOG: Loaded "I:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\CodecAudio_Vorbis.dll".
22:02:16 LOG: Module 'Bin/CodecAudio_Vorbis.module' loaded in '0.00' seconds.
22:02:16 LOG: Loaded "I:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\CodecVideo_Null.dll".
22:02:16 LOG: Module 'Bin/CodecVideo_Null.module' loaded in '0.00' seconds.
22:02:16 LOG: Loaded "I:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\Input.dll".
22:02:16 LOG: Loaded "xinput1_3.dll".
22:02:16 LOG: Module 'Bin/Input.module' loaded in '0.00' seconds.
22:02:16 LOG: Loaded "I:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\Game.dll".
22:02:16 LOG: Skipped assigning to con_strMainFilter because the saved version (0) is different than the current version (1).
22:02:16 LOG: Module 'Bin/Game.module' loaded in '0.00' seconds.
22:02:16 LOG: Loaded "I:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\ProcRender.dll".
22:02:16 LOG: Loaded "I:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\Shaders.dll".
22:02:16 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
22:02:16 LOG: Module 'Bin/ProcRender.module' loaded in '0.01' seconds.
22:02:16 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
22:02:16 LOG: Skipped assigning to prj_strMultiplayerSessionName because the saved version (0) is different than the current version (2).
22:02:16 LOG: Module 'Bin/SeriousSamHD_TSE_Project.module' loaded in '0.36' seconds.
22:02:16 LOG: Processing file Content/SeriousSamHD_TSE/Config/autoexec.cfg
22:02:16 LOG: Created thread 1264.
22:02:16 LOG: Thread 1264 named 'GameDataJobs'.
22:02:16 LOG: cvarShowDiffs()
22:02:16 LOG: cli_iMaxBPS = 11000 (12000)
22:02:16 LOG: cmp_bLowQuality = 1 (0)
22:02:16 LOG: cmp_pixMaxSize = 1024 (2048)
22:02:16 LOG: crm_bPrebakedDynamicLights = 1 (0)
22:02:16 LOG: crm_bReceiveShadows = 0 (1)
22:02:16 LOG: crm_fDensityBias = 0.7 (1)
22:02:16 LOG: crm_fDistanceBias = 0.7 (1)
22:02:16 LOG: crm_iRenderDepthPrepass = 0 (1)
22:02:16 LOG: dcl_ctMaxNewTrianglesPerFrame = 1024 (2048)
22:02:16 LOG: dcl_ctMaxTrianglesPerGroup = 1536 (4096)
22:02:16 LOG: efx_bBloom = 0 (1)
22:02:16 LOG: efx_bGaussianBlur = 0 (1)
22:02:16 LOG: efx_bLightStreaks = 0 (1)
22:02:16 LOG: efx_iLensFlareQuality = 1 (3)
22:02:16 LOG: gam_bAllowArmorItems = 1 (-1)
22:02:16 LOG: gam_bAllowHealthItems = 1 (-1)
22:02:16 LOG: gam_bAllowJoinInProgress = 0 (-1)
22:02:16 LOG: gam_bAllowPowerupItems = 1 (-1)
22:02:16 LOG: gam_bAllowSeriousBombItems = 1 (-1)
22:02:16 LOG: gam_bAmmoStays = 1 (-1)
22:02:16 LOG: gam_bArmorStays = 1 (-1)
22:02:16 LOG: gam_bAutoCycleMaps = 0 (-1)
22:02:16 LOG: gam_bCustomizedDifficulty = 0 (-1)
22:02:16 LOG: gam_bExtraMPEnemies = 1 (-1)
22:02:16 LOG: gam_bFriendlyFire = 0 (-1)
22:02:16 LOG: gam_bHealthStays = 1 (-1)
22:02:16 LOG: gam_bInfiniteAmmo = 0 (-1)
22:02:16 LOG: gam_bPowerupsStay = 1 (-1)
22:02:16 LOG: gam_bRankedMatch = 0 (-1)
22:02:16 LOG: gam_bRespawnInPlace = 1 (-1)
22:02:16 LOG: gam_bWeaponsStay = 1 (-1)
22:02:16 LOG: gam_ctFragsLimit = 20 (-1)
22:02:16 LOG: gam_ctGoalsLimit = 10 (-1)
22:02:16 LOG: gam_ctMaxPlayers = 3 (-1)
22:02:16 LOG: gam_ctMinPlayers = 3 (-1)
22:02:16 LOG: gam_ctPrivateSlots = 3 (-1)
22:02:16 LOG: gam_ctRoundLimit = 10 (-1)
22:02:16 LOG: gam_ctTimeLimit = 10 (-1)
22:02:16 LOG: gam_gdDifficulty = 3 (0)
22:02:16 LOG: gam_iExtraEnemyDamagePerPlayer = 25 (-1)
22:02:16 LOG: gam_iExtraEnemyStrength = 0 (-1)
22:02:16 LOG: gam_iExtraEnemyStrengthPerPlayer = 25 (-1)
22:02:16 LOG: gam_iInvulnerableAfterSpawning = 0 (-1)
22:02:16 LOG: gam_strConnectToIP = "85.25.201.253:27040" ("")
22:02:16 LOG: gfx_bDX9ClassGPU = 0 (1)
22:02:16 LOG: gfx_bLastGoodFullScreen = 1 (0)
22:02:16 LOG: gfx_fMaxTextureLODBias = 16 (0)
22:02:16 LOG: gfx_fSaturation = 0.60000004 (0)
22:02:16 LOG: gfx_iAntiAliasingSamples = 1 (4)
22:02:16 LOG: gfx_iDriverVersion = 31106 (0)
22:02:16 LOG: gfx_iMaxTextureAnisotropy = 16 (1)
22:02:16 LOG: gfx_iPixelProgramVersion = 40 (0)
22:02:16 LOG: gfx_iVertexProgramVersion = 40 (0)
22:02:16 LOG: gfx_pixLastGoodResHeight = 768 (480)
22:02:16 LOG: gfx_pixLastGoodResWidth = 1366 (640)
22:02:16 LOG: gfx_pixLastGoodWinHeight = 768 (480)
22:02:16 LOG: gfx_pixLastGoodWinWidth = 1366 (640)
22:02:16 LOG: gfx_pixMaxRenderTargetSize = 8192 (0)
22:02:16 LOG: gfx_pixMaxTextureSize = 8192 (0)
22:02:16 LOG: gfx_pixMaxVolumeTextureSize = 2048 (0)
22:02:16 LOG: gfx_pixResHeight = 768 (0)
22:02:16 LOG: gfx_pixResWidth = 1366 (0)
22:02:16 LOG: gfx_pixWinHeight = 768 (480)
22:02:16 LOG: gfx_pixWinWidth = 1366 (640)
22:02:16 LOG: gfx_ulFreeTextureMemoryMB = 4035 (0)
22:02:16 LOG: gfx_ulVideoMemoryMB = 2047 (0)
22:02:16 LOG: hud_bFixedCrosshair = 1 (0)
22:02:16 LOG: lmp_pixMaxSize = 1024 (2048)
22:02:16 LOG: net_bClientsMayPause = 1 (0)
22:02:16 LOG: nmp_bLowQuality = 1 (0)
22:02:16 LOG: nmp_pixMaxSize = 1024 (2048)
22:02:16 LOG: plr_fFOVOverride = 100 (-1)
22:02:16 LOG: prf_bShowFPS = 1 (0)
22:02:16 LOG: prj_bDisableRagdollDeaths = 1 (0)
22:02:16 LOG: prj_bEnableDynamicDecals = 0 (1)
22:02:16 LOG: prj_bSimpleCharacterDestructions = 1 (0)
22:02:16 LOG: prj_ctMaxCorpses = 10 (20)
22:02:16 LOG: prj_ctMaxCorpsesCoop = 4 (8)
22:02:16 LOG: prj_ctMaxDebris = 20 (50)
22:02:16 LOG: prj_ctMaxMovingCorpses = 2 (4)
22:02:16 LOG: prj_ctMaxMovingCorpsesCoop = 1 (2)
22:02:16 LOG: prj_ctMaxMovingDebris = 20 (50)
22:02:16 LOG: prj_fDebrisScreenSizeRatioCull = 0.02 (0.01)
22:02:16 LOG: prj_fDebrisScreenSizeRatioCullCoop = 0.025 (0.015)
22:02:16 LOG: prj_iCPUSpeed = 0 (2)
22:02:16 LOG: prj_iGPUMemory = 0 (2)
22:02:16 LOG: prj_iGPUSpeed = 0 (2)
22:02:16 LOG: prj_strDefaultMapDir = "Content/SeriousSamHD/Levels/Multiplayer/" ("Content/SeriousSamHD/Levels/Multiplayer")
22:02:16 LOG: prj_strLastAutoDetectSetup = "gfx_iPixelProgramVersion=40,gfx_ctConcurrentGPUs=1,sys_iGPUVendorID=4318,sys_iCPUFamily=6,sys_iCPUMHz=3292,sys_iGPUDeviceID=4170,sys_strCPUVendor=GenuineIntel,gfx_ulVideoMemoryMB=2047," ("")
22:02:16 LOG: prt_fParticleBias = 0.4 (1)
22:02:16 LOG: ren_bAmbientShadows = 0 (1)
22:02:16 LOG: ren_bDynamicFastLights = 0 (1)
22:02:16 LOG: ren_bMirrorReflections = 0 (1)
22:02:16 LOG: ren_bPrebakedDynamicLights = 1 (0)
22:02:16 LOG: ren_fLODBias = 2 (1)
22:02:16 LOG: ren_fMax3DRenderingMPix = 0.5 (0)
22:02:16 LOG: ren_fMirrorQuality = 0.5 (0.75)
22:02:16 LOG: sfx_fMasterVolume = 1 (0.9)
22:02:16 LOG: sfx_iMaxActiveSameSounds = 2 (5)
22:02:16 LOG: sfx_iMaxActiveSounds = 10 (25)
22:02:16 LOG: sha_bAllowRefractions = 0 (1)
22:02:16 LOG: sha_bAllowZoomBlurring = 0 (1)
22:02:16 LOG: sha_bEdgeSmoothing = 0 (1)
22:02:16 LOG: sha_fShadowTrilinearSpan = 0 (0.25)
22:02:16 LOG: shb_bShadowBlurring = 0 (1)
22:02:16 LOG: shb_fCascadedStepFactor = 3 (4)
22:02:16 LOG: shb_fNearShadowDistance = 3 (4)
22:02:16 LOG: shb_iShadowAntialiasing = 0 (1)
22:02:16 LOG: shb_pixMaxShadowSize = 512 (1536)
22:02:16 LOG: shb_pixShadowDensity = 8 (16)
22:02:16 LOG: snd_fEffectsVolume = 0.56 (0.8)
22:02:16 LOG: snd_fMusicVolume = 0.32 (0.60000004)
22:02:16 LOG: snd_fVoiceCommVolume = 0.7 (1)
22:02:16 LOG: sys_iGPUDeviceID = 4170 (0)
22:02:16 LOG: sys_iGPUVendorID = 4318 (0)
22:02:16 LOG: sys_strGPUName = "NVIDIA GeForce GT 610" ("(not detected)")
22:02:16 LOG: tex_iAnisotropy = 1 (4)
22:02:16 LOG: tex_iFiltering = 21 (22)
22:02:16 LOG: tex_pixMaxSize = 4096 (2048)
22:02:16 LOG: Processing file Content/SeriousSamHD_TSE/Config/AutoDetect.lua
22:02:16 INF: AutoDetect: Hardware values unchanged, nothing to do.
22:02:17 LOG: Created thread 836.
22:02:17 LOG: Steam workshop sync operation finished in 0.52 seconds.
22:02:26 LOG: Started loading world "Content/SeriousSamHD_TSE/Levels/Menu/MenuLevel.wld"
22:02:26 ERR: Couldn't create HDR rendering buffer.
22:02:26 LOG: Starting level: "Content/SeriousSamHD/Levels/00_Egypt/0_01_Hatshepsut.wld"
22:02:26 LOG: Initializing TCP/IP...
22:02:26 LOG: opening as client
22:02:26 LOG: local addresses: (?)
22:02:26 LOG: socket bound to: 0
22:02:26 LOG: Connecting to 85.25.201.253:27040...
22:02:26 LOG: Player profile saved with size 4.86kB(96.00kB) at 2013/12/16 22:02:26.
22:02:29 LOG: 2013/12/16 22:02:29: Crashed! (used process memory: 661 MB, free system memory: 4913 MB)
22:02:29 ERR: sysStartProcess("I:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\BugReporter_Win32.exe") - 'Invalid argument'

Last edited by Batman; Dec 17, 2013 @ 11:23am
Batman Dec 17, 2013 @ 11:27am 
-------- START OF LOG --------

01:07:37 LOG: Core version: $Version: SeriousSamHD_TSE; Win32; Standard; Final; 3.003.00:184716; 2013-06-18 23:01:11; @builder01$
01:07:37 LOG: Command: $ +connect 85.25.201.253:27040
01:07:37 LOG: Initializing timer.
01:07:37 LOG: Timestamp: 2013/12/01 01:07:37
01:07:37 LOG: Binary name: SamHD_TSE.exe
01:07:37 LOG: Binary soft path: Bin/
01:07:37 LOG: Binary hard path: I:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\
01:07:37 LOG: Application directory: I:\Steam\steamapps\common\Serious Sam HD The Second Encounter\
01:07:37 LOG: * OS...
01:07:37 LOG: Name: Windows 7
01:07:37 LOG: Kernel: WinNT (64-bit)
01:07:37 LOG: Version: 6.1, build 7601
01:07:37 LOG: Misc: Service Pack 1
01:07:37 LOG:
01:07:37 LOG: * CPU...
01:07:37 LOG: Vendor: GenuineIntel
01:07:37 LOG: Type: 0, Family: 6, Model: 10, Stepping: 7
01:07:37 LOG: Clock: 3.29 GHz
01:07:37 LOG: Cores: 4
01:07:37 LOG: CMOV: Yes
01:07:37 LOG: SSE: Yes
01:07:37 LOG:
01:07:37 LOG: * Memory...
01:07:37 LOG: Total physical memory: 8175 MB
01:07:37 LOG: Free physical memory: 5553 MB
01:07:37 LOG:
01:07:37 LOG: Loaded "I:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\ScriptLua.dll".
01:07:37 LOG: Loaded "I:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\GameEnv_Steam.dll".
01:07:37 INF: GameEnv API: Steam
01:07:37 ERR: Error getting mixer source line info for microphone. Will not be able to control microphone.
01:07:37 LOG: Created thread 884.
01:07:37 LOG: Thread 884 named 'ResourceLoader'.
01:07:37 LOG: Loading cvars from "$I:/Steam/userdata/125153129/41010/local/SeriousSamHD_TSE.ini".
01:07:37 TRC: Cannot assign value to cvar dbg_strMarkedDataTypes. The variable is not declared.
01:07:38 LOG: Trying to set display mode 1366x768(fullscreen)...
01:07:38 LOG:
01:07:38 LOG: Desktop settings:
01:07:38 LOG: Color depth: 32-bit
01:07:38 LOG: Desktop resolution: 1366 x 768
01:07:38 LOG: Virtual screen: 1366 x 768
01:07:38 LOG: Monitors attached: 1
01:07:38 LOG: Loaded "I:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\GfxD3D.dll".
01:07:38 LOG: Loaded "D3D9.dll".
01:07:38 LOG: Loaded "D3DCompiler_42.dll".
01:07:38 LOG:
01:07:38 LOG: * Direct3D context created.
01:07:38 INF:
01:07:38 INF: Gfx API: Direct3D
01:07:38 INF: Resolution: 1366 x 768
01:07:38 INF: Vendor: nVidia (0x10DE)
01:07:38 INF: Driver: nvd3dum.dll (0x104A)
01:07:38 INF: Renderer: NVIDIA GeForce GT 610
01:07:38 INF: Version: 9.18.13.1106
01:07:38 INF: Video memory size: 2048 MB
01:07:38 INF: Available for textures: 4035 MB
01:07:38 INF: Active GPU(s): 1
01:07:38 LOG: Processing file Content/SeriousSamHD_TSE/Config/CheckDriver.lua
01:07:38 LOG: Loaded "I:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\SfxXAD.dll".
01:07:38 INF:
01:07:38 INF: Sfx API: XAudio2
01:07:38 INF: Device: Speakers (Realtek High Definition Audio)
01:07:38 INF: Mixer frequency: 48000 Hz
01:07:38 INF: Mixer voices: 2
01:07:38 INF: Max sounds: 10 (2 same)
01:07:38 INF: Speaker config: stereo
01:07:38 INF: Environment FX: enabled
01:07:38 INF: Current environment: Padded cell
01:07:38 INF:
01:07:38 LOG: Loaded "I:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\SeriousSamHD_TSE_Project.dll".
01:07:38 LOG: Content/SeriousSamHD_TSE/All.gro: 8476 files, signature: OFFICIAL
01:07:38 LOG: Content/SeriousSamHD_TSE/All_121332.gro: 207 files, signature: OFFICIAL
01:07:38 LOG: Content/SeriousSamHD_TSE/All_126138.gro: 836 files, signature: OFFICIAL
01:07:38 LOG: Content/SeriousSamHD_TSE/All_184716.gro: 103 files, signature: OFFICIAL
01:07:38 LOG: Content/SeriousSamHD_TSE/CachedShaders_PC.gro: 6176 files, signature: OFFICIAL
01:07:38 LOG: Content/SeriousSamHD_TSE/DLC_LegendOfTheBeast.gro: 3175 files, signature: OFFICIAL
01:07:38 LOG: Content/SeriousSamHD_TSE/DLC_LegendOfTheBeast_184716.gro: 38 files, signature: OFFICIAL
01:07:38 LOG: Content/SeriousSamHD_TSE/DLC_TheFirstEncounter.gro: 5323 files, signature: OFFICIAL
01:07:38 LOG: Content/SeriousSamHD_TSE/DLC_TheFirstEncounter_184716.gro: 102 files, signature: OFFICIAL
01:07:38 LOG: Loading translation tables from Content/SeriousSamHD_TSE/Locales/enu/.
01:07:38 LOG: Content/SeriousSamHD_TSE/Locales/enu/translation.tbl
01:07:38 LOG: Loaded "I:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\CodecAudio_Vorbis.dll".
01:07:38 LOG: Module 'Bin/CodecAudio_Vorbis.module' loaded in '0.00' seconds.
01:07:38 LOG: Loaded "I:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\CodecVideo_Null.dll".
01:07:38 LOG: Module 'Bin/CodecVideo_Null.module' loaded in '0.00' seconds.
01:07:38 LOG: Loaded "I:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\Input.dll".
01:07:38 LOG: Loaded "xinput1_3.dll".
01:07:38 LOG: Module 'Bin/Input.module' loaded in '0.00' seconds.
01:07:38 LOG: Loaded "I:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\Game.dll".
01:07:38 LOG: Skipped assigning to con_strMainFilter because the saved version (0) is different than the current version (1).
01:07:38 LOG: Module 'Bin/Game.module' loaded in '0.00' seconds.
01:07:38 LOG: Loaded "I:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\ProcRender.dll".
01:07:38 LOG: Loaded "I:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\Shaders.dll".
01:07:38 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
01:07:38 LOG: Module 'Bin/ProcRender.module' loaded in '0.01' seconds.
01:07:38 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
01:07:38 LOG: Skipped assigning to prj_strMultiplayerSessionName because the saved version (0) is different than the current version (2).
01:07:38 LOG: Module 'Bin/SeriousSamHD_TSE_Project.module' loaded in '0.35' seconds.
01:07:38 LOG: Processing file Content/SeriousSamHD_TSE/Config/autoexec.cfg
01:07:38 LOG: Created thread 5396.
01:07:38 LOG: Thread 5396 named 'GameDataJobs'.
01:07:38 LOG: cvarShowDiffs()
01:07:38 LOG: cli_iMaxBPS = 11000 (12000)
01:07:38 LOG: cmp_bLowQuality = 1 (0)
01:07:38 LOG: cmp_pixMaxSize = 1024 (2048)
01:07:38 LOG: crm_bPrebakedDynamicLights = 1 (0)
01:07:38 LOG: crm_bReceiveShadows = 0 (1)
01:07:38 LOG: crm_fDensityBias = 0.7 (1)
01:07:38 LOG: crm_fDistanceBias = 0.7 (1)
01:07:38 LOG: crm_iRenderDepthPrepass = 0 (1)
01:07:38 LOG: dcl_ctMaxNewTrianglesPerFrame = 1024 (2048)
01:07:38 LOG: dcl_ctMaxTrianglesPerGroup = 1536 (4096)
01:07:38 LOG: efx_bBloom = 0 (1)
01:07:38 LOG: efx_bGaussianBlur = 0 (1)
01:07:38 LOG: efx_bLightStreaks = 0 (1)
01:07:38 LOG: efx_iLensFlareQuality = 1 (3)
01:07:38 LOG: gam_bAllowArmorItems = 1 (-1)
01:07:38 LOG: gam_bAllowHealthItems = 1 (-1)
01:07:38 LOG: gam_bAllowJoinInProgress = 0 (-1)
01:07:38 LOG: gam_bAllowPowerupItems = 1 (-1)
01:07:38 LOG: gam_bAllowSeriousBombItems = 1 (-1)
01:07:38 LOG: gam_bAmmoStays = 1 (-1)
01:07:38 LOG: gam_bArmorStays = 1 (-1)
01:07:38 LOG: gam_bAutoCycleMaps = 0 (-1)
01:07:38 LOG: gam_bCustomizedDifficulty = 0 (-1)
01:07:38 LOG: gam_bExtraMPEnemies = 1 (-1)
01:07:38 LOG: gam_bFriendlyFire = 0 (-1)
01:07:38 LOG: gam_bHealthStays = 1 (-1)
01:07:38 LOG: gam_bInfiniteAmmo = 0 (-1)
01:07:38 LOG: gam_bPowerupsStay = 1 (-1)
01:07:38 LOG: gam_bRankedMatch = 0 (-1)
01:07:38 LOG: gam_bRespawnInPlace = 1 (-1)
01:07:38 LOG: gam_bWeaponsStay = 1 (-1)
01:07:38 LOG: gam_ctFragsLimit = 20 (-1)
01:07:38 LOG: gam_ctGoalsLimit = 10 (-1)
01:07:38 LOG: gam_ctMaxPlayers = 1 (-1)
01:07:38 LOG: gam_ctMinPlayers = 1 (-1)
01:07:38 LOG: gam_ctPrivateSlots = 0 (-1)
01:07:38 LOG: gam_ctRoundLimit = 10 (-1)
01:07:38 LOG: gam_ctTimeLimit = 10 (-1)
01:07:38 LOG: gam_gdDifficulty = 3 (0)
01:07:38 LOG: gam_iExtraEnemyDamagePerPlayer = 0 (-1)
01:07:38 LOG: gam_iExtraEnemyStrength = 0 (-1)
01:07:38 LOG: gam_iExtraEnemyStrengthPerPlayer = 0 (-1)
01:07:38 LOG: gam_iInvulnerableAfterSpawning = 0 (-1)
01:07:38 LOG: gam_strConnectToIP = "85.25.201.253:27040" ("")
01:07:38 LOG: gfx_bDX9ClassGPU = 0 (1)
01:07:38 LOG: gfx_bLastGoodFullScreen = 1 (0)
01:07:38 LOG: gfx_fMaxTextureLODBias = 16 (0)
01:07:38 LOG: gfx_iAntiAliasingSamples = 1 (4)
01:07:38 LOG: gfx_iDriverVersion = 31106 (0)
01:07:38 LOG: gfx_iMaxTextureAnisotropy = 16 (1)
01:07:38 LOG: gfx_iPixelProgramVersion = 40 (0)
01:07:38 LOG: gfx_iVertexProgramVersion = 40 (0)
01:07:38 LOG: gfx_pixLastGoodResHeight = 768 (480)
01:07:38 LOG: gfx_pixLastGoodResWidth = 1366 (640)
01:07:38 LOG: gfx_pixLastGoodWinHeight = 768 (480)
01:07:38 LOG: gfx_pixLastGoodWinWidth = 1366 (640)
01:07:38 LOG: gfx_pixMaxRenderTargetSize = 8192 (0)
01:07:38 LOG: gfx_pixMaxTextureSize = 8192 (0)
01:07:38 LOG: gfx_pixMaxVolumeTextureSize = 2048 (0)
01:07:38 LOG: gfx_pixResHeight = 768 (0)
01:07:38 LOG: gfx_pixResWidth = 1366 (0)
01:07:38 LOG: gfx_pixWinHeight = 768 (480)
01:07:38 LOG: gfx_pixWinWidth = 1366 (640)
01:07:38 LOG: gfx_ulFreeTextureMemoryMB = 4035 (0)
01:07:38 LOG: gfx_ulVideoMemoryMB = 2047 (0)
01:07:38 LOG: lmp_pixMaxSize = 1024 (2048)
01:07:38 LOG: nmp_bLowQuality = 1 (0)
01:07:38 LOG: nmp_pixMaxSize = 1024 (2048)
01:07:38 LOG: prj_bDisableRagdollDeaths = 1 (0)
01:07:38 LOG: prj_bEnableDynamicDecals = 0 (1)
01:07:38 LOG: prj_bSimpleCharacterDestructions = 1 (0)
01:07:38 LOG: prj_ctMaxCorpses = 10 (20)
01:07:38 LOG: prj_ctMaxCorpsesCoop = 4 (8)
01:07:38 LOG: prj_ctMaxDebris = 20 (50)
01:07:38 LOG: prj_ctMaxMovingCorpses = 2 (4)
01:07:38 LOG: prj_ctMaxMovingCorpsesCoop = 1 (2)
01:07:38 LOG: prj_ctMaxMovingDebris = 20 (50)
01:07:38 LOG: prj_fDebrisScreenSizeRatioCull = 0.02 (0.01)
01:07:38 LOG: prj_fDebrisScreenSizeRatioCullCoop = 0.025 (0.015)
01:07:38 LOG: prj_iCPUSpeed = 0 (2)
01:07:38 LOG: prj_iGPUMemory = 0 (2)
01:07:38 LOG: prj_iGPUSpeed = 0 (2)
01:07:38 LOG: prj_strLastAutoDetectSetup = "gfx_iPixelProgramVersion=40,gfx_ctConcurrentGPUs=1,sys_iGPUVendorID=4318,sys_iCPUFamily=6,sys_iCPUMHz=3292,sys_iGPUDeviceID=4170,sys_strCPUVendor=GenuineIntel,gfx_ulVideoMemoryMB=2047," ("")
01:07:38 LOG: prt_fParticleBias = 0.4 (1)
01:07:38 LOG: ren_bAmbientShadows = 0 (1)
01:07:38 LOG: ren_bDynamicFastLights = 0 (1)
01:07:38 LOG: ren_bMirrorReflections = 0 (1)
01:07:38 LOG: ren_bPrebakedDynamicLights = 1 (0)
01:07:38 LOG: ren_fLODBias = 2 (1)
01:07:38 LOG: ren_fMax3DRenderingMPix = 0.5 (0)
01:07:38 LOG: ren_fMirrorQuality = 0.5 (0.75)
01:07:38 LOG: sfx_iMaxActiveSameSounds = 2 (5)
01:07:38 LOG: sfx_iMaxActiveSounds = 10 (25)
01:07:38 LOG: sha_bAllowRefractions = 0 (1)
01:07:38 LOG: sha_bAllowZoomBlurring = 0 (1)
01:07:38 LOG: sha_bEdgeSmoothing = 0 (1)
01:07:38 LOG: sha_fShadowTrilinearSpan = 0 (0.25)
01:07:38 LOG: shb_bShadowBlurring = 0 (1)
01:07:38 LOG: shb_fCascadedStepFactor = 3 (4)
01:07:38 LOG: shb_fNearShadowDistance = 3 (4)
01:07:38 LOG: shb_iShadowAntialiasing = 0 (1)
01:07:38 LOG: shb_pixMaxShadowSize = 512 (1536)
01:07:38 LOG: shb_pixShadowDensity = 8 (16)
01:07:38 LOG: snd_fVoiceCommVolume = 0.7 (1)
01:07:38 LOG: sys_iGPUDeviceID = 4170 (0)
01:07:38 LOG: sys_iGPUVendorID = 4318 (0)
01:07:38 LOG: sys_strGPUName = "NVIDIA GeForce GT 610" ("(not detected)")
01:07:38 LOG: tex_iAnisotropy = 1 (4)
01:07:38 LOG: tex_iFiltering = 21 (22)
01:07:38 LOG: tex_pixMaxSize = 4096 (2048)
01:07:38 LOG: Processing file Content/SeriousSamHD_TSE/Config/AutoDetect.lua
01:07:38 INF: AutoDetect: Hardware values unchanged, nothing to do.
01:07:39 LOG: Created thread 6236.
01:07:39 LOG: Steam workshop sync operation finished in 0.72 seconds.
01:07:48 LOG: Started loading world "Content/SeriousSamHD_TSE/Levels/Menu/MenuLevel.wld"
01:07:48 ERR: Couldn't create HDR rendering buffer.
01:07:55 LOG: Starting level: "Content/SeriousSamHD/Levels/00_Egypt/0_01_Hatshepsut.wld"
01:07:55 LOG: Initializing TCP/IP...
01:07:55 LOG: opening as client
01:07:55 LOG: local addresses: (?)
01:07:55 LOG: socket bound to: 0
01:07:55 LOG: Connecting to 85.25.201.253:27040...
01:07:56 LOG: Player profile saved with size 3.23kB(96.00kB) at 2013/12/01 01:07:56.
01:07:56 LOG: 2013/12/01 01:07:56: Crashed! (used process memory: 591 MB, free system memory: 5158 MB)
01:07:56 ERR: sysStartProcess("I:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\BugReporter_Win32.exe") - 'Invalid argument'
AlenL  [developer] Dec 17, 2013 @ 12:10pm 
And .rpt file?
Batman Dec 17, 2013 @ 9:24pm 
You need whole Sam3All.rpt or just Sam3.rpt?
Last edited by Batman; Dec 17, 2013 @ 9:25pm
AlenL  [developer] Dec 18, 2013 @ 1:05am 
Are you talking about TSE HD or SS3? The feedback is all mixed up: this is in SS3 forum, your post says TSE doesn't work, then you post TSE log file and talk about SS3 rpt file. Which is it?
Batman Dec 18, 2013 @ 1:55am 
Ah some mistake here on my part. It is TSEHD error I was talking off. In trying to help my friend post his SS3 problems, I ended up posting in wrong forum. No its about TSEHD. The dates of the log are recent this month.
AlenL  [developer] Dec 18, 2013 @ 8:59am 
Then if it's TSE, you should have SamHD_TSE.rpt and it it a date matching that "crashed" date at the end of log, right?
Batman Dec 18, 2013 @ 9:25am 
RPT report on 16th dec mentioned in first log:

//=====================================================
Report generated at: 12/16/13 22:02:29
Version: $Version: SeriousSamHD_TSE; Win32; Standard; Final; 3.003.00:189913; 2013-10-04 12:40:17; @builder01$
Build type: Win32-Static-Release
Exception code: C0000005 ACCESS_VIOLATION
Fault address:
009E9B7A 0001:005E8B7A "$I:/Steam/steamapps/common/Serious Sam HD The Second Encounter/Bin/SamHD_TSE.exe"

Dumping registers:
EAX:3F563B49
EBX:3F563B49
ECX:00000000
EDX:3F800000
ESI:6A6F91A0
EDI:6A6F91A0
CS:EIP:0023:009E9B7A
SS:ESP:002B:076BFEB0 EBP:076BFEB0
DS:002B ES:002B FS:0053 GS:002B
Flags:00010202

Dumping stack back trace:
009E9B7A 00000001 $adr: "$I:/Steam/steamapps/common/Serious Sam HD The Second Encounter/Bin/SamHD_TSE.exe" 0001:005E8B7A
00A24646 00000001 $adr: "$I:/Steam/steamapps/common/Serious Sam HD The Second Encounter/Bin/SamHD_TSE.exe" 0001:00623646
00A29F8E 00000001 $adr: "$I:/Steam/steamapps/common/Serious Sam HD The Second Encounter/Bin/SamHD_TSE.exe" 0001:00628F8E
00A47F3F 00000001 $adr: "$I:/Steam/steamapps/common/Serious Sam HD The Second Encounter/Bin/SamHD_TSE.exe" 0001:00646F3F
00A28AB9 00000001 $adr: "$I:/Steam/steamapps/common/Serious Sam HD The Second Encounter/Bin/SamHD_TSE.exe" 0001:00627AB9
00A483BA 00000001 $adr: "$I:/Steam/steamapps/common/Serious Sam HD The Second Encounter/Bin/SamHD_TSE.exe" 0001:006473BA
00A47B53 00000001 $adr: "$I:/Steam/steamapps/common/Serious Sam HD The Second Encounter/Bin/SamHD_TSE.exe" 0001:00646B53
00A5116C 00000001 $adr: "$I:/Steam/steamapps/common/Serious Sam HD The Second Encounter/Bin/SamHD_TSE.exe" 0001:0065016C
74BD336A 00000001 $adr: "$C:/Windows/syswow64/kernel32.dll" 0001:0000336A
770B9F72 00000001 $adr: "$C:/Windows/SysWOW64/ntdll.dll" 0001:00029F72
770B9F45 00000001 $adr: "$C:/Windows/SysWOW64/ntdll.dll" 0001:00029F45

//=====================================================
Last edited by Batman; Dec 18, 2013 @ 9:57am
Batman Dec 18, 2013 @ 9:58am 
Thats the only one in there.
HellyHella  [developer] Dec 18, 2013 @ 11:53pm 
Thanks for report! This issue is filed as internal bug 28790.
Minoza Dec 19, 2013 @ 4:45am 
Hello Batman °\_/°!

I tried to reproduce this issue by following the steps as you described. No crash occurs on my end when starting the game by directly joining friend using Steam chat. Can you please be more specific about the issue; is it the particular game mode you're trying to join, is your friend hosting the game etc.? I'd welcome exact repro steps as well!
Last edited by Minoza; Dec 19, 2013 @ 4:53am
Batman Dec 19, 2013 @ 4:58am 
It happens when my game is not running [TSE_HD], and when I press 'Join game' of a server friend is playing in [in friends list] - Then application of game launches directly automatically and crashes. It has happened a few times before too I think trying to join Rakonat server attempting to join friend in Bear City. This log report I don't remember what game mode or server I launched into. But it has happened in Rakonat many times before. And a couple of other servers. [Don't remember if it was private server]. But its not a problem when my game is already running and I press 'join game'. Only when game is not running and launches itself directly. And yes I am talking normal leaderboard games. I don't have Mods installed in TSE as yet.
Last edited by Batman; Dec 19, 2013 @ 5:00am
AlenL  [developer] Dec 19, 2013 @ 6:12am 
Sorry, but we tried all we could on multiple machines and many scenarios and cannot reproduce this crash. This looks like something that happens only sometimes, but it is not clear when and why.

If you manage to find out exact reproduction steps that you can be sure will cause the crash (or at least once in N tries, where N is a relatively small number), then we can try to see what it is. As it is now, we cannot determine what could it possibly be.

Please let us know if you get repro steps.
Batman Dec 19, 2013 @ 6:20am 
OK. But it has always been joining server and appcrash mostly. Will post when it happens that moment now.
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Date Posted: Dec 17, 2013 @ 7:40am
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