[CT]Robert  [developer] Feb 28 @ 1:31am
Serious Sam 3 Update 196301
Build 196301 for Serious Sam 3 is released.
If you have previously opted into public beta, you already have this.

Here are the changes:

Features:
- Steam Workshop synchronization can now be disabled by adding "+workshop 0" command line argument (without the quotes). Note that this will also disable any content downloaded from Steam Workshop.
Showing 1-15 of 17 comments
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KingXRay Feb 28 @ 1:32am 
1st
[S]antiago - サンティ Feb 28 @ 1:42am 
Serious Samvich Feb 28 @ 1:44am 
3rd
The-Guardian Feb 28 @ 1:58am 
4th
Spuzaw Feb 28 @ 5:02am 
5th
muha.akhusiyya Feb 28 @ 5:49am 
7th - a sacred number :) Thank you, Croteam, for the great game and the great support.
haRT3r Feb 28 @ 7:30am 
TheHunter Feb 28 @ 8:04am 
So only a workshop update?
Hellbishop Feb 28 @ 10:18am 
Thanks for another magnificent marvelous mind shattering adrenaline intoxicating Patch for SERIOUS SAM 3!!!
Silent Rebel ☭ Feb 28 @ 12:34pm 
11th :)
Pube Feb 28 @ 3:53pm 
Wait...what?
HumbleLinux Mar 1 @ 2:38am 
This is it for 66MiB patch? /bit dissapoint son
Last edited by HumbleLinux; Mar 1 @ 2:38am
AlenL  [developer] Mar 1 @ 3:04am 
HumbleLinux, this was out for a long time as publicbeta. It was shipped to fix a rare OSX bug for some people. It is now being promoted to default version in preparation to shipping a new publicbeta that has some more anticipated fixes and features.
Sergiu Mar 1 @ 3:22pm 
I get an error in DX11 mode - "D3D device removed?". Another games works fine. Catalyst 14.2, WIndows8.1.
Here is the log



-------- START OF LOG --------

01:18:35 LOG: Core version: $Version: distro_Sam3_PC; SeriousSam3-Windows-Final; 196301 2014-01-03 10:28:46 @builder09; Win32-Static-Final-Default$
01:18:35 LOG: Command: $
01:18:35 LOG: Initializing timer.
01:18:35 LOG: QueryPerformanceFrequency: 3320335
01:18:35 LOG: Timestamp: 2014/03/02 01:18:35
01:18:35 LOG: Binary name: Sam3.exe
01:18:35 LOG: Binary soft path: Bin/
01:18:35 LOG: Binary hard path: C:\Steam\steamapps\common\Serious Sam 3\Bin\
01:18:35 LOG: Application directory: C:\Steam\steamapps\common\Serious Sam 3\
01:18:35 LOG: * OS...
01:18:35 LOG: Name: Windows 8.1
01:18:35 LOG: Kernel: WinNT (64-bit)
01:18:35 LOG: Version: 6.3, build 9200
01:18:35 LOG:
01:18:35 LOG: * CPU...
01:18:35 LOG: Vendor: GenuineIntel
01:18:35 LOG: Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
01:18:35 LOG: Type: 0, Family: 6, Model: 10, Stepping: 9
01:18:35 LOG: Clock: 3.40 GHz
01:18:35 LOG: Cores: 4
01:18:35 LOG: CMOV: Yes
01:18:35 LOG: SSE: Yes
01:18:35 LOG: Invariant TSC: Yes
01:18:35 LOG:
01:18:35 LOG: * Memory...
01:18:35 LOG: Total physical memory: 8140 MB
01:18:35 LOG: Free physical memory: 6418 MB
01:18:35 LOG:
01:18:35 LOG: Loaded "C:\Steam\steamapps\common\Serious Sam 3\Bin\ScriptLua.dll".
01:18:35 LOG: Loaded "C:\Steam\steamapps\common\Serious Sam 3\Bin\GameEnv_Steam.dll".
01:18:35 INF: GameEnv API: Steam
01:18:35 INF: Encoded user ID = b3f35947:92aa8d60
01:18:35 LOG: Error getting mixer source line info for microphone. Will not be able to control microphone.
01:18:35 LOG: Created thread 9212(ResourceLoader).
01:18:35 LOG: Loading cvars from "$C:/Steam/userdata/82689290/41070/local/SeriousSam3.ini".
01:18:35 LOG: Trying to set display mode 1920x1080(fullscreen)...
01:18:35 INF:
01:18:35 INF: * Desktop settings...
01:18:35 INF: Color depth: 32-bit
01:18:35 INF: Desktop resolution: 1920 x 1080
01:18:35 INF: Virtual screen: 1920 x 1080
01:18:35 INF: Monitors attached: 1
01:18:35 LOG: Loaded "C:\Steam\steamapps\common\Serious Sam 3\Bin\GfxD3D11.dll".
01:18:35 LOG: Loaded "D3D11.dll".
01:18:35 LOG: Loaded "D3DCompiler_43.dll".
01:18:35 LOG: Loaded "D3DX11_43.dll".
01:18:35 LOG: Loaded "DXGI.DLL".
01:18:35 WRN: Gamma correction is not supported.
01:18:36 INF:
01:18:36 INF: Gfx API: Direct3D 11
01:18:36 INF: Resolution: 1920 x 1080
01:18:36 INF: Vendor: ATI (0x1002)
01:18:36 INF: Driver: Direct3D 11 (11.0 features) (0x6798)
01:18:36 INF: Renderer: AMD Radeon HD 7900 Series
01:18:36 INF: Version: 0.0.0.24982
01:18:36 INF: Video memory size: 3056 MB
01:18:36 INF: Available for textures: 4095 MB
01:18:36 INF: Active GPU(s): 1
01:18:36 INF: Driver version: 24982 (required: 1100)
01:18:36 LOG: Loaded "C:\Steam\steamapps\common\Serious Sam 3\Bin\SfxXAD.dll".
01:18:36 LOG: Loaded "X3DAudio1_7.dll".
01:18:36 INF:
01:18:36 INF: Sfx API: XAudio2
01:18:36 INF: Device: Speakers (Sound Blaster X-Fi Xtreme Audio)
01:18:36 INF: Mixer frequency: 48000 Hz
01:18:36 INF: Mixer voices: 2
01:18:36 INF: Max sound sources: 35
01:18:36 INF: Max total volume: 3
01:18:36 INF: Speaker config: stereo
01:18:36 INF: Environment FX: enabled
01:18:36 INF: Current environment: Padded cell
01:18:36 INF:
01:18:36 LOG: Loaded "C:\Steam\steamapps\common\Serious Sam 3\Bin\SeriousSam3_Project.dll".
01:18:36 LOG: Content/SeriousSam3/All_01.gro: 6414 files, signature: OFFICIAL
01:18:36 LOG: Content/SeriousSam3/All_02.gro: 5133 files, signature: OFFICIAL
01:18:36 LOG: Content/SeriousSam3/All_145562.gro: 2565 files, signature: OFFICIAL
01:18:36 LOG: Content/SeriousSam3/All_147686.gro: 835 files, signature: OFFICIAL
01:18:36 LOG: Content/SeriousSam3/All_150406.gro: 627 files, signature: OFFICIAL
01:18:36 LOG: Content/SeriousSam3/All_170136.gro: 703 files, signature: OFFICIAL
01:18:36 LOG: Content/SeriousSam3/All_196301.gro: 240 files, signature: OFFICIAL
01:18:36 LOG: Content/SeriousSam3/CachedShaders_PC.gro: 2753 files, signature: OFFICIAL
01:18:36 LOG: Content/SeriousSam3/DLC1_Models.gro: 1 files, signature: OFFICIAL
01:18:36 LOG: Content/SeriousSam3/DLC_Sam3Extended.gro: 1161 files, signature: OFFICIAL
01:18:36 LOG: Content/SeriousSam3/DLC_Sam3Extended_196301.gro: 51 files, signature: OFFICIAL
01:18:37 LOG: Loading translation tables from Content/SeriousSam3/Locales/rus/.
01:18:37 LOG: Content/SeriousSam3/Locales/rus/translation.tbl
01:18:37 LOG: Content/SeriousSam3/Locales/rus/translation_All.tbl
01:18:37 LOG: Content/SeriousSam3/Locales/rus/translation_DLC_Sam3Extended.tbl
01:18:37 LOG: Loaded "C:\Steam\steamapps\common\Serious Sam 3\Bin\CodecAudio_Vorbis.dll".
01:18:37 LOG: Module 'Bin/CodecAudio_Vorbis.module' loaded in '0.00' seconds.
01:18:37 LOG: Loaded "C:\Steam\steamapps\common\Serious Sam 3\Bin\CodecVideo_Null.dll".
01:18:37 LOG: Module 'Bin/CodecVideo_Null.module' loaded in '0.00' seconds.
01:18:37 LOG: Loaded "C:\Steam\steamapps\common\Serious Sam 3\Bin\Input.dll".
01:18:37 LOG: Loaded "xinput1_3.dll".
01:18:37 LOG: Loading gamepad config file Content/Config/Input/Windows/XBox360Pad.xml.
01:18:37 LOG: Controller name: Microsoft X-Box 360 pad
01:18:37 LOG: Config file loaded successfuly.
01:18:37 LOG: Loading gamepad config file Content/Config/Input/Windows/XBox360Pad.xml.
01:18:37 LOG: Controller name: Microsoft X-Box 360 pad
01:18:37 LOG: Config file loaded successfuly.
01:18:37 LOG: Loading gamepad config file Content/Config/Input/Windows/XBox360Pad.xml.
01:18:37 LOG: Controller name: Microsoft X-Box 360 pad
01:18:37 LOG: Config file loaded successfuly.
01:18:37 LOG: Loading gamepad config file Content/Config/Input/Windows/XBox360Pad.xml.
01:18:37 LOG: Controller name: Microsoft X-Box 360 pad
01:18:37 LOG: Config file loaded successfuly.
01:18:37 LOG: Module 'Bin/Input.module' loaded in '0.01' seconds.
01:18:37 LOG: Loaded "C:\Steam\steamapps\common\Serious Sam 3\Bin\Game.dll".
01:18:37 LOG: Module 'Bin/Game.module' loaded in '0.00' seconds.
01:18:37 LOG: Loaded "C:\Steam\steamapps\common\Serious Sam 3\Bin\ProcRender.dll".
01:18:37 LOG: Loaded "C:\Steam\steamapps\common\Serious Sam 3\Bin\Shaders.dll".
01:18:37 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
01:18:37 LOG: Module 'Bin/ProcRender.module' loaded in '0.01' seconds.
01:18:37 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
01:18:37 INF: Using cheats will invalidate your score for this level and achievements won't be awarded for the remainder of the game.
01:18:37 LOG: Skipped assigning to prj_strMultiplayerSessionName because the saved version (0) is different than the current version (2).
01:18:37 LOG: Alienware LightFX is not installed.
01:18:37 LOG: Module 'Bin/SeriousSam3_Project.module' loaded in '0.64' seconds.
01:18:37 LOG: Created thread 3300(GameDataJobs).
01:18:37 ERR: Error opening wave in!
01:18:37 LOG: Found 0 script(s) in 'Content/SeriousSam3/Scripts/CommandTable/'.
01:18:37 LOG: Found 0 script(s) in 'Content/SeriousSam3/Scripts/DefaultBindings/'.
01:18:37 LOG: Found 0 script(s) in 'Content/SeriousSam3/Scripts/DefaultBindings/'.
01:18:37 LOG: Found 0 script(s) in 'Content/SeriousSam3/Scripts/DefaultBindings/'.
01:18:37 LOG: Found 0 script(s) in 'Content/SeriousSam3/Scripts/DefaultBindings/'.
01:18:37 LOG: cvarShowDiffs()
01:18:37 LOG: cmp_pixMaxSize = 4096 (2048)
01:18:37 LOG: crm_bCastShadows = 1 (0)
01:18:37 LOG: crm_fDensityBias = 1.1 (1)
01:18:37 LOG: crm_fDistanceBias = 1.2 (1)
01:18:37 LOG: dcl_ctMaxNewTrianglesPerFrame = 4096 (2048)
01:18:37 LOG: dcl_ctMaxTrianglesPerGroup = 8192 (4096)
01:18:37 LOG: efx_bDownsampleHQ = 1 (0)
01:18:37 LOG: efx_bSharpStreaks = 1 (0)
01:18:37 LOG: efx_fOcclusionBufferScale = 1 (0.5)
01:18:37 LOG: efx_iMaxRippleSources = 30 (10)
01:18:37 LOG: efx_iOcclusionBlur = 2 (1)
01:18:37 LOG: efx_iOcclusionQuality = 2 (1)
01:18:37 LOG: efx_iStreaksQuality = 3 (2)
01:18:37 LOG: gam_bAllowArmorItems = 1 (-1)
01:18:37 LOG: gam_bAllowHealthItems = 1 (-1)
01:18:37 LOG: gam_bAllowJoinInProgress = 0 (-1)
01:18:37 LOG: gam_bAllowPowerupItems = 1 (-1)
01:18:37 LOG: gam_bAllowSeriousBombItems = 1 (-1)
01:18:37 LOG: gam_bAmmoStays = 1 (-1)
01:18:37 LOG: gam_bArmorStays = 1 (-1)
01:18:37 LOG: gam_bAutoCycleMaps = 0 (-1)
01:18:37 LOG: gam_bCustomizedDifficulty = 0 (-1)
01:18:37 LOG: gam_bExtraMPEnemies = 1 (-1)
01:18:37 LOG: gam_bFriendlyFire = 0 (-1)
01:18:37 LOG: gam_bHealthStays = 1 (-1)
01:18:37 LOG: gam_bInfiniteAmmo = 0 (-1)
01:18:37 LOG: gam_bPowerupsStay = 1 (-1)
01:18:37 LOG: gam_bRankedMatch = 0 (-1)
01:18:37 LOG: gam_bRespawnInPlace = 1 (-1)
01:18:37 LOG: gam_bWeaponsStay = 1 (-1)
01:18:37 LOG: gam_ctFragsLimit = 20 (-1)
01:18:37 LOG: gam_ctGoalsLimit = 10 (-1)
01:18:37 LOG: gam_ctMaxPlayers = 1 (-1)
01:18:37 LOG: gam_ctMinPlayers = 1 (-1)
01:18:37 LOG: gam_ctPrivateSlots = 0 (-1)
01:18:37 LOG: gam_ctRoundLimit = 10 (-1)
01:18:37 LOG: gam_ctTimeLimit = 10 (-1)
01:18:37 LOG: gam_gdDifficulty = 3 (0)
01:18:37 LOG: gam_iExtraEnemyDamagePerPlayer = 0 (-1)
01:18:37 LOG: gam_iExtraEnemyStrength = 0 (-1)
01:18:37 LOG: gam_iExtraEnemyStrengthPerPlayer = 0 (-1)
01:18:37 LOG: gam_iInvulnerableAfterSpawning = 0 (-1)
01:18:37 LOG: gfx_bLastGoodFullScreen = 1 (0)
01:18:37 LOG: gfx_bMaximized = 1 (0)
01:18:37 LOG: gfx_bRequiredShaderReload = 1 (0)
01:18:37 LOG: gfx_bRequiredTextureReload = 1 (0)
01:18:37 LOG: gfx_iFXAA = 4 (1)
01:18:37 LOG: gfx_iWaitVSyncs = 1 (0)
01:18:37 LOG: gfx_pixLastGoodResHeight = 1080 (480)
01:18:37 LOG: gfx_pixLastGoodResWidth = 1920 (640)
01:18:37 LOG: gfx_pixLastGoodWinHeight = 1080 (480)
01:18:37 LOG: gfx_pixLastGoodWinWidth = 1920 (640)
01:18:37 LOG: gfx_pixResHeight = 1080 (0)
01:18:37 LOG: gfx_pixResWidth = 1920 (0)
01:18:37 LOG: gfx_pixWinHeight = 1080 (480)
01:18:37 LOG: gfx_pixWinWidth = 1920 (640)
01:18:37 LOG: gfx_strAPI = "D3D11" ("Direct3D9")
01:18:37 LOG: lmp_bAllowAnisotropy = 1 (0)
01:18:37 LOG: men_iMaxGlows = 5 (3)
01:18:37 LOG: nmp_pixMaxSize = 4096 (2048)
01:18:37 LOG: prj_bDebrisCastShadow = 1 (0)
01:18:37 LOG: prj_bSkippableIntroScene = 1 (0)
01:18:37 LOG: prj_ctMaxCorpses = 50 (20)
01:18:37 LOG: prj_ctMaxCorpsesCoop = 20 (8)
01:18:37 LOG: prj_ctMaxDebris = 200 (50)
01:18:37 LOG: prj_ctMaxDebrisCoop = 100 (20)
01:18:37 LOG: prj_ctMaxMovingCorpses = 10 (4)
01:18:37 LOG: prj_ctMaxMovingCorpsesCoop = 5 (2)
01:18:37 LOG: prj_ctMaxMovingDebris = 100 (50)
01:18:37 LOG: prj_ctMaxMovingDebrisCoop = 40 (20)
01:18:37 LOG: prj_fDebrisScreenSizeRatioCull = 0.0010000002 (0.01)
01:18:37 LOG: prj_fDebrisScreenSizeRatioCullCoop = 0.003 (0.015)
01:18:37 LOG: prj_iCPUSpeed = 4 (2)
01:18:37 LOG: prj_iFlashlightType = 3 (2)
01:18:37 LOG: prj_iGPUMemory = 4 (2)
01:18:37 LOG: prj_iGPUSpeed = 4 (2)
01:18:37 LOG: prj_smSubtitleMode_copy = 1 (2)
01:18:37 LOG: prj_strLastAutoDetectSetup = "gfx_iPixelProgramVersion=50,gfx_ctConcurrentGPUs=1,sys_iGPUVendorID=4098,sys_iCPUFamily=6,sys_iCPUMHz=3400,sys_iGPUDeviceID=26520,sys_strCPUVendor=GenuineIntel,gfx_ulVideoMemoryMB=3054," ("")
01:18:37 LOG: prt_fParticleBias = 1.2 (1)
01:18:37 LOG: ren_fLODBias = 0.5 (1)
01:18:37 LOG: ren_fMax3DRenderingMPix = 2 (0)
01:18:37 LOG: ren_fMirrorQuality = 1 (0.5)
01:18:37 LOG: ren_iMaxThreads = 4 (2)
01:18:37 LOG: ren_iMirrorLevelBias = 2 (0)
01:18:37 LOG: sfx_iMaxActiveSounds = 35 (25)
01:18:37 LOG: sha_bShadowTrilinearDithering = 0 (1)
01:18:37 LOG: sha_bVertexShadows = 0 (1)
01:18:37 LOG: sha_fFilledHighlightingDistance = 50 (30)
01:18:37 LOG: sha_fShadowTrilinearSpan = 0.5 (0.25)
01:18:37 LOG: sha_iMaxShockwaves = 40 (8)
01:18:37 LOG: sha_iParallaxMappingMethod = 3 (2)
01:18:37 LOG: sha_iParallaxMappingQuality = 3 (2)
01:18:37 LOG: shb_bForceBilinearFiltering = 0 (1)
01:18:37 LOG: shb_fCascadedStepFactor = 5 (4)
01:18:37 LOG: shb_fNearShadowDistance = 5 (4)
01:18:37 LOG: shb_iShadowAntialiasing = 2 (1)
01:18:37 LOG: shb_pixMaxShadowSize = 3072 (1536)
01:18:37 LOG: shb_pixShadowDensity = 96 (16)
01:18:37 LOG: snd_fVoiceCommVolume = 0.7 (1)
01:18:37 LOG: tex_iAnisotropy = 16 (4)
01:18:37 LOG: tex_pixMaxSize = 4096 (2048)
01:18:37 INF: AutoDetect: Hardware values unchanged, nothing to do.
01:18:59 LOG: Loading gamepad icons file Content/SeriousSam3/Textures/Input/PS3Controller.xml.
01:18:59 LOG: Icons file loaded successfuly.
01:18:59 LOG: Loading gamepad icons file Content/SeriousSam3/Textures/Input/XBox360Controller.xml.
01:18:59 LOG: Icons file loaded successfuly.
01:18:59 LOG: Created thread 8584(SyncWorkshop).
01:19:01 LOG: Steam workshop sync operation finished in 1.32 seconds.
01:19:01 LOG: Found 0 script(s) in 'Content/SeriousSam3/Scripts/Startup/'.
01:19:41 LOG: Started loading world "Content/SeriousSam3/Levels/Menu/Intro.wld"
01:19:42 LOG: Finished loading world. (process memory: 518 MB)
01:19:42 LOG: Timestamp: 2014/03/02 01:19:42
01:19:42 INF: Started simulation on 'Content/SeriousSam3/Levels/Menu/Intro.wld' in 0.56 seconds.
01:19:42 LOG: Created thread 2676(WorkerThreadPool).
01:19:42 LOG: Created thread 8224(WorkerThreadPool).
01:19:42 LOG: Created thread 780(WorkerThreadPool).
01:19:42 TRC: 2 sound channels reinitialized.
01:19:42 LOG: Created HDR render-target of 1920x1080.
01:19:43 LOG: Started loading world "Content/SeriousSam3/Levels/Menu/MenuLevel.wld"
01:19:43 LOG: Finished loading world. (process memory: 522 MB)
01:19:43 LOG: Timestamp: 2014/03/02 01:19:43
01:19:43 INF: Started simulation on 'Content/SeriousSam3/Levels/Menu/MenuLevel.wld' in 0.34 seconds.
01:19:48 FTL: [Direct3D] Device removed?!
Last edited by Sergiu; Mar 1 @ 3:26pm
AlenL  [developer] Mar 2 @ 10:36pm 
Sergiu, are you trying to say that this now appears with this patch, but didn't appear before?
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Date Posted: Feb 28 @ 1:31am
Posts: 17