Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
no indeed I've not, thus while I'm wondering why I cant get at least 60fps always (which is the native monitor frequency)
for me:
cpu ULTRA
gpu the tier before ULTRA
gpu memory ULTRA
Mine gives me all ULTRA also, but I get some FPS drops looking in some directions, so I tweaked some things like particle density, turned off AO, changed LOD distance bias to half, lowered shadow settings, changed all the debris settings to the lowest, and a few more.
I get pretty much constant 60 FPS after all that.
So that means I'm running the game pretty damn well then? Because if I autodetect, and then play, it's pretty much 60 FPS but there are some noticeable drops in the 45-58 range. Basically though its pretty much 60. And here I was thinking my PC was having trouble running it.
yeah, turns out it was only on some levels, but like from 55fps to 120fps lol