Super Meat Boy > 综合讨论 > 主题详情
BayneRav 2013年2月4日下午6:17
After fighting to "predict" a sudden input lag, that is having meat-boy run threw walls... quick unexpected shifting in air/ground/running, this has come to the point of being unplayable.

If its my hardware, then there should be settings to lower the expectations for it. Shame on you dev

Fantastic platformer... yet ive had my fill of repeating the same lame fluke with unresponsive-MINUTE variance with jumping/direction change, etc. Albeit the flash version was not NEARLY this difficult to get responsive controls.
正在显示第 1 - 2 条,共 2 条留言
< >
Kuhaa 2013年2月5日下午12:06 
Set your detail level to -lowdetail or even -ultralowdetail, and maybe try lowering your resolution as well. Let's see if it helps.
BayneRav 2013年2月5日下午3:39 

thanks, ill try that and see if it improves
最后由 BayneRav 编辑于; 2013年2月5日下午3:40
正在显示第 1 - 2 条,共 2 条留言
< >
每页显示数: 15 30 50
发帖日期: 2013年2月4日下午6:17
帖子数: 2