Super Meat Boy > Discussions générales > Détails du sujet
BayneRav 4 fév 2013 à 18h17
After fighting to "predict" a sudden input lag, that is having meat-boy run threw walls... quick unexpected shifting in air/ground/running, this has come to the point of being unplayable.

If its my hardware, then there should be settings to lower the expectations for it. Shame on you dev

Fantastic platformer... yet ive had my fill of repeating the same lame fluke with unresponsive-MINUTE variance with jumping/direction change, etc. Albeit the flash version was not NEARLY this difficult to get responsive controls.
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Kuhaa 5 fév 2013 à 12h06 
Set your detail level to -lowdetail or even -ultralowdetail, and maybe try lowering your resolution as well. Let's see if it helps.
BayneRav 5 fév 2013 à 15h39 

thanks, ill try that and see if it improves
Dernière modification de BayneRav; 5 fév 2013 à 15h40
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