Super Meat Boy
Unplayable
After fighting to "predict" a sudden input lag, that is having meat-boy run threw walls... quick unexpected shifting in air/ground/running, this has come to the point of being unplayable.

If its my hardware, then there should be settings to lower the expectations for it. Shame on you dev

Fantastic platformer... yet ive had my fill of repeating the same lame fluke with unresponsive-MINUTE variance with jumping/direction change, etc. Albeit the flash version was not NEARLY this difficult to get responsive controls.
< >
Näytetään 1-2 / 2 kommentista
Kuhaa 5. helmi, 2013 12.06 
Set your detail level to -lowdetail or even -ultralowdetail, and maybe try lowering your resolution as well. Let's see if it helps. http://steamcommunity.com/sharedfiles/filedetails/?id=116794507
@Kuhaa

thanks, ill try that and see if it improves
Viimeisin muokkaaja on BayneRav; 5. helmi, 2013 15.40
< >
Näytetään 1-2 / 2 kommentista
Sivua kohden: 15 30 50

Lähetetty: 4. helmi, 2013 18.17
Viestejä: 2