Super Meat Boy > Algemene discussies > Details van topic
bayne420 4 feb 2013 om 6:17nm
Unplayable
After fighting to "predict" a sudden input lag, that is having meat-boy run threw walls... quick unexpected shifting in air/ground/running, this has come to the point of being unplayable.

If its my hardware, then there should be settings to lower the expectations for it. Shame on you dev

Fantastic platformer... yet ive had my fill of repeating the same lame fluke with unresponsive-MINUTE variance with jumping/direction change, etc. Albeit the flash version was not NEARLY this difficult to get responsive controls.
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Kuhaa 5 feb 2013 om 12:06nm 
Set your detail level to -lowdetail or even -ultralowdetail, and maybe try lowering your resolution as well. Let's see if it helps. http://steamcommunity.com/sharedfiles/filedetails/?id=116794507
bayne420 5 feb 2013 om 3:39nm 
@Kuhaa

thanks, ill try that and see if it improves
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