Want to edit levels?Put -devmode in your command-line. Press F1 to enter the editor. Press F1 again to exit the editor and play in your level.dev mode also enables some other editors too, F3, F4, etc, open stuff.Editor:If you have black bars in SMB, you'll need to move your mouse pointer further down to be able to click on the NEW/LOAD/SAVE buttons and other UI elements while in the editor.If you want to be able to save new levels, you need to create a Levels directory in the SMB directory.Note: don't use new level, the palette thing is bugged. Instead, when starting the game, add the command-line: -palette palettefile.lpWhere palettefile.lp is one of the following:4bit1.lpend.lpfactory.lpforest.lpgb.lpglitch.lphell.lphospital.lprapture.lpretro1.lpIt'll start you with that palette.Editor binds:Mouse1 - place whateverMouse2 - clear whateverMouseWheel - change whateverWASD - move viewQE - zoom out/inZ - change to 'set piece mode'X - change to 'parallax mode'C - change to 'camera mode'N - change to 'animal mode'L - change to 'lighting mode'Y - change to 'animated piece mode'T - change to 'tile mode'B - set player spawn point to where mouse isSetting your character in dev mode:You can set the character you play too in devmode, you can put the following on the command-line arguments for SMB: (only works if -devmode is specified).-devmode -char #Where # is: (character spoilers?)2 = 8-Bit Meat Boy3 = 4-Color Meat Boy4 = 4-Bit Meat Boy5 = Dr. Fetus6 = Brownie7 = Bandage Girl8 = Meat Ninja11 = Naija12 = Commander Video13 = Runman14 = Goo Ball15 = Mr. Minecraft17 = Fly Wrench19 = Jill20 = VVVVVV22 = Machinarium23 = The Kid24 = Head Crab25 = Ogmo27 = Ending Meat Boyanything else = Default Meat Boy ¶/quote]
Originally posted by Sacred_Angel:Excuse me if i sound strange, but where would you find the "command line?"