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[FIXED] Latest update: dual monitor full screen is now broken, warp zone crashes persist
Linux version.

Full screen worked perfectly on multiple screens before the last update... now it handles it in a crappy way like many other games. It assumes the width of both your screens is the width the game must stretch to.

As a result the game is cropped by about half in fullscreen mode. I can only see the left half of the game.

Also, warp zones still cause my game to crash about 50% of the time.
Laatst bewerkt door Alex Gleason; 18 nov 2013 om 11:27nm
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icculus  [ontwikkelaar] 11 nov 2013 om 9:20vm 
Latest update should be using the full resolution of your primary monitor, and not stretching across them at all. Can you tell me more about your setup?
I was having this problem consistently yesterday, then this morning after rebooting my machine it appears to be working as intended. I have no idea why.

Thank you.
icculus  [ontwikkelaar] 16 nov 2013 om 11:31nm 
No problem. I just pushed a fix for the warp zone crash, too. :)
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Super Meat Boy > Algemene discussies > Details van topic
Geplaatst op: 10 nov 2013 om 11:09nm
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