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Alex Gleason 10 nov 2013 om 11:09nm
[FIXED] Latest update: dual monitor full screen is now broken, warp zone crashes persist
Linux version.

Full screen worked perfectly on multiple screens before the last update... now it handles it in a crappy way like many other games. It assumes the width of both your screens is the width the game must stretch to.

As a result the game is cropped by about half in fullscreen mode. I can only see the left half of the game.

Also, warp zones still cause my game to crash about 50% of the time.
Laatst bewerkt door Alex Gleason; 18 nov 2013 om 11:27nm
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icculus  [ontwikkelaar] 11 nov 2013 om 9:20vm 
Latest update should be using the full resolution of your primary monitor, and not stretching across them at all. Can you tell me more about your setup?
Alex Gleason 11 nov 2013 om 10:06vm 
I was having this problem consistently yesterday, then this morning after rebooting my machine it appears to be working as intended. I have no idea why.

Thank you.
icculus  [ontwikkelaar] 16 nov 2013 om 11:31nm 
No problem. I just pushed a fix for the warp zone crash, too. :)
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