Super Meat Boy > Algemene discussies > Details van topic
Cybolic 10 nov 2013 om 11:07vm
Linux: Visual stuttering/framedrop when Steam Overlay shows a notification
I just got my first inventory item from Super Meat Boy, but had to stop playing since the Steam Overlay popup slowed the game down to a few frames per second, making it unplayable.

Note that I'm using an NVIDIA GTX 660 Ti with the NVIDIA drivers, so the GPU shouldn't be the issue.
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icculus  [ontwikkelaar] 10 nov 2013 om 5:12nm 
Someone reported this in Bugzilla, too, but it's worth noting that this is either a driver bug, an X server bug, or a Steam Overlay bug. There's literally no Overlay code in Super Meat Boy; Steam hooks into the process when you launch it to do the Overlay magic.

Does this happen with any other games?
Cybolic 13 nov 2013 om 10:56vm 
I've seen some flickering in some other game, but I can't remember which one; I haven't seen this kind of slow-down before though.
I'm running Unity, which often does weird things to 3D, so that might be part of the issue.

On a more personal note, thank you for all your porting and toolset work through the years; if I had an award to give, you'd get one :)
Klogg 14 nov 2013 om 3:48nm 
I just want to say that I have GTX 650 Ti Boost with nVidia drivers and I have no issues with steam overlay. Game is running perfectly fine. I am using elementaryOS so it could be that Unity is the problem? I know it's 3d heavy...
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