Posted: May 24
I haven't played a lot of point-and-click games but I do know that Machinarium is overflowing with charm. The art style looks like it was sketched with colored pencils, the protagonist is a cute little robot that stores items in his belly, and the story is told through little cartoons in thought bubbles. The only reason I can't recommend this game is its difficulty. Perhaps it was intended for veteran point-and-click gamers but I found many of the puzzles to be difficult and confusing. Luckily, the developers decided to included hint for each level in the form of a cartoon bubble to help you understand what your primary goal is in each level. Unfortunately, most of the time I had no idea of how to get to that goal with whatever was placed before me in the level. The developers also included a walk-through for each level in the form of a book which you can unlock by playing a mini-game. The walk-through helps a lot but I found myself turning to its guidance for most of the levels (especially later in the game). It may have just been difficult for me but I don't want to continue playing a game where I constantly have to be taught how to play the game. That being said, you can tell that a lot of heart and soul went into this game. So if you're in to point-and-clicks, you might give this one a try.