Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You've actually completed the game and think the controls are "precise"? You're joking, right? Either you haven't yet played a game with tight, responsive controls, or are also one of those people who, for instance, seemingly "can't" tell the difference between 60 and 30 fps. Some things should be obvious - the faulty input recognition, the delayed controls. They weren't this much of a problem in previous levels, as most of them allowed more room for error. The last one has been kicking my ass for some time. It's painfully apparent when the game doesn't register an input properly and you die, even though you SOMEHOW managed to PERFECTLY dodge the previous 80 waves (exaggerated) of rockets. The game has killed me anywhere from 5 - 15 seconds before the end of the game, at random. Honestly, how else can I prove myself to these developers? By surpassing lackluster design, I guess.
All in all, I've probably made it to the last level about 10 times. Here's hoping the game will let me pass in a future try as I've no intention of quitting.
Though when I would pause abuse, I would pause then take my finger off in order to ensure the precision I wanted. Very long and tedious process but it worked until the devs said that wasn't fair play. Being able to properly line up with the pixel percision you need without pause abuse does seem rather inhuman to me but it's not random.
Edit: Rereading your comment I think there is some misunderstanding with what I meant. When I said precise I meant little changes in input cause greater changes in the output. Precise was probably not the best word to describe what I meant, I apologize for the confusion.
I never thought that a game could crush me psychologically as much as this game did. Over the course of my playtime I've probably made it to the last level at least two dozen times, dying repeatedly. During these last few days, every death made me feel like giving up. I was pretty much a zombie. My whole Christmas was basically this game, as was New Year's, and all the days in between. It was an obsession, to say the least, and I'm glad it's over. I've recorded almost everything till now, and I'm going to upload a video soon. This is actually the second time I've finished this game now - the first being a couple of hours into the testing period introduced with the first patch, making my completion understandably obsolete.
This time... EYE have prevailed.
Also, ask me anything.
Update: Going to upload the video later today.
Also was there anything easy?
Already have. Will do it again.
Easy? Hahahahah, maybe two or three levels once you learn the patterns, otherwise this game is difficulty incarnate.
I would say the entire game was easy once you memorized the pattern... except for the water, snake, triangle, clock, rocket levels.
Yeah, the water level is negligible, your level sequence just has to start with it as the first one. The clock level is somewhat simple, once you learn how to get a decent start - to properly get ahead of the main dial as soon as possible. Can't argue with the Snake and Triangle levels, those two are for me the hardest levels in the game. The newer Rockets level can't even compare to the old one - much harder, and this time the level's fixed as the last one. You'll get an idea of how I struggled during the final quarter of levels as soon as I upload the video. (render time is taking way too long)
It'll be interesting to see your video. I was going to record one myself then they updated the game to remove pause abusing and I got stuck on bouncy balls, combined with the fact that I just wanted to move onto better games, so I just quit playing.
Seriously though, congrats on the completion. My method may be considered scummy by some but you did it the most legit way I know how, if you don't win the prize then no one will.