Nex Machina

Nex Machina

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Nex Machina > General Discussions > Topic Details
HMQ-Exc  [developer] Jul 6 @ 7:10am
Patch v1.05 0051.007 - 0058.007 - Gameplay balancing + bug fixes + start up crash fixes
Hi!

We have just released a BIG update which balances the game and fixes lots of technical issues such as the start up issues for many users.

We hope this fixes a lot of reported issues and we keep monitoring the game and the community!

If you still experience start up issues or crashes during the gameplay, please state the following info to us:

- CPU (processor model)
- GPU (graphics card model)
- Memory amount
- Windows version (remember to state is your Windows 32bit or 64bit)

PLEASE also send the MINIDUMP file to us which should be created into game's install folder.

-----------------------------------------------------
v1.05 0051.007 - July 6th, 2017
Gameplay balancing + bug fixes

Please note that this patch disables all old replays recorded with older version of the game.

Engine
* Fixed Windows 7 start up crash issues
* Crash fixes in rare cases
* Added minidump support (when game crashes, please send the minidump to Housemarque)
* Added more information to Steam init failure message
* Added auto detection for input type in menus for controller & keyboard+mouse
* Added warning message box about low GPU memory

Optimizations
* Optimized fluid rendering

Server
* Fixed network connection detection when using virtual interfaces
* Tweaked communication logic with the server

Rendering
* Added initial 21:9 support for testing purposes
- Known issues are:
- Menus doesn’t support 21:9
- HUD doesn’t support 21:9
- Enemy arrow indicators aren’t near the borders of the screen
- Videos are using 1080p resolution

Difficulty
* Rookie: on final death, player drops all equipped powerups minus one
* Experienced: on final death, player drops all equipped powerups minus one
* Hero: Balanced more
* Hero: Added new gameplay
* Hero: Added shockwaves
* Hero: Disable restarts
* Hero: Player always starts with all powerups
* Hero: Player doesn't drop powerups when dying
* Hero: Changed maximum multiplier to 999

Gameplay
* Added extra speed to tokens gravitating towards player from a large distance
* Fixed tokens getting pushed in the wrong direction when spawned inside a wall
* Fixed special ability tokens not being absorbed during level end sequence
* Fixed invincibility from special abilities (Smartbomb, Powershot etc.) disallowing players to move through dark beams
* Standardized player weapon damage against environment blocks + special exits to make upgraded shots feel more consistent (and less grindy)
* Fixed "All Humans Saved" World Complete bonus (awarded when saving all normal + secret humans)
* Fixed "Conqueror" World Complete bonus (awarded when saving all humans + finding everything else in the World)

Player
* Longer invincibility time when respawning
* Added Dash Melee animation
* Buffed Sword
* Small nerf to Smartbomb (recharge time, invincibility time, damage radius)
* Powershot explosion doesn't trigger revenge bullets
* Fixed Smartbomb activation during triple dash allowing 4x dashes

Humans
* Added floating animation to humans

Enemies
* Tweaked some enemy collisions
* Fixed Disruptors spawning outside of gameplay area
* Crusher Ranged enemy telegraphs it’s attack better now. Difficulty based
* Disable dark beam collisions of Crusher Ranged when its arm is not extended
* Tweaked turret collision radius (slightly larger to make it easier to hit)
* Reduced water bot health on harder difficulties

Yeti Kong Boss
* Destroy Yeti Kong's falling rocks upon boss death
* Destroy Yeti Kong's barrels upon boss death
* Tweaked effects for Yeti Kong
* Tweaked Yeti Kong collisions to match visuals better

Helltron Boss
* Small balancing tweaks

Supreme AI Boss
* Balanced Supreme AI
* Fixed starting position of the enclosing beam attack of Supreme AI
* Fixed camera following during Supreme AI intro sequence

Nex Machina Boss
* Fixed Nex Machina being updated during game over screen
* Fixed Nex Machina lazer eye attack timing

World 2
* Tweaked visual look of the worlds (lighting, adding a bit more assets)
* Tweaked gameplay a bit

World 4
* Level 01 - Fixed being able to burrow into undesired area
* Tweaked visual look of the worlds (lighting, adding a bit more assets)
* Tweaked gameplay a bit
* Level 10 - Fixed an issue where some blocks would remain invisible on the playfield after destruction

World 5
* Tweaked visual look of the worlds (lighting, adding a bit more assets)
* Tweaked gameplay a bit
* Level 14 - Fixed an issue where players could enter a part of the level they weren't supposed to

World 6
* Tweaked visual look of the worlds (lighting, adding a bit more assets)
* Tweaked gameplay a bit
* Level 4 - Fixed an issue where the gameplay flow would freeze sometimes
* Level 15 - Fixed beams abruptly killing the player

HUD
* Remove all power-ups from player at the moment of final death (so they don't show up on HUD before the continue screen)
* Remapped Dash and Special recharge bar values slightly to match min/max bar visuals correctly
* Keep player hitbox always visible during boss fights

Menu
* Proceed from title screen with any key
* Changed keyboard ENTER and TAB button icons

Co-op
* Added yellow bullets for player 2 in co-op (matches the player color)
* Fixed special weapon token gravitating to player with another special weapon already equipped in co-op
* Fixed crash during Yeti Kong boss battle when other player picks up extra life
* Fixed dash reset on respawn to apply only to respawned players

Replays
* Fixed Hero difficulty replays
* Fixed replay issues in rare cases
* Fixed replay issues between AMD and Intel processors
* Fixed Nex Machina boss replay issues

Effects
* Added beam hit particle effect when dashing through damage shapes
* Tweaks to bullet fade
* Tweaked level transitions to eliminate some cases where transitions looks bad
* Tweaked Nex Machina boss effects

Feats
* Removed "The culling – Assassin" feat as such enemy doesn't exist in the game
* Unlock complete Hero feat when destroying Supreme AI

Trophies
* Updated trophy icons
* Changed platinum trophy name
* Tweaked some trophy descriptions for various languages
* Fixed various trophies which weren’t unlocked in given time in trophy's description
* Fixed arcade complete trophies not unlocking on Supreme AI death
* Fixed bunch of trophy descriptions on Polish for Steam

Localization
* Added some missing Chinese characters
* Added some missing Japanese characters
* Minor localization fixes in various languages
* Tweaked Polish translation

Audio
* Added audio effect for pre-death hit for player

Videos
* Added ending videos


Info
* All v1.05 (Steam, GOG.com, HumbleStore and PS4) builds are identical regarding gameplay / content (check the version number from game's main menu)
* This build was released on Steam and GOG.com. Also HumbleStore sells Steam keys.


EDIT:

We released a new small hotfix for the controller icons + some other minor menu fixing.


v1.05 0054.007 - July 7th, 2017
Hotfix 6

Menu
* Fixed controller icons to show correct buttom images in menus
* Fixed score bar going over it's limits in challenge over screen
* Fixed acquired score when challenge failed as you may get some rank score from it anyway in challenge over screen
* Fixed issue where score bar wasn't showing up correctly when playing for the first time this season in challenge over screen
* Fixed humans saved in leaderboard entry details view
* Hide cursor during loading and videos

Localization
* Fixed some minor localization issues to all languages

Info
* All v1.05 (Steam, GOG.com, HumbleStore and PS4) builds are identical regarding gameplay / content (check the version number from game's main menu)
* This build was released on Steam and GOG.com. Also HumbleStore sells Steam keys.



EDIT2:
Hi!

We have just released a hotfix which fixes some audio and replay issues.

-------------------------------------------------
v1.05 0058.007 - July 17th, 2017
Hotfix 7

Audio
* Fixed audio issue where audio effects might stop working completely

Replays
* Fixed replays when watching multiple replays in a row

Online Arena
* Fixed challenge timers

Info
* All v1.05 (Steam, GOG.com, HumbleStore and PS4) builds are identical regarding gameplay / content (check the version number from game's main menu)
* This build was released on Steam and GOG.com. Also HumbleStore sells Steam keys.
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Last edited by HMQ-Exc; Jul 17 @ 2:44pm
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Showing 1-15 of 27 comments
21:9?.... Greeeeeeeeat!!!!
Marlowe Jul 6 @ 8:38am 
I'm experiencing some new issues.

- Now i cannot see replays. Before i had no problems
- Now i see some Dualshock 4 symbols, like square and triangle. I always played with Xbox One controller.

EDIT: i read about the old replays in the changelog, but the DS4 symbols problem persist.
Last edited by Marlowe; Jul 6 @ 8:41am
dbugz Jul 6 @ 8:59am 
Originally posted by Marlowe:
I'm experiencing some new issues.

...
- Now i see some Dualshock 4 symbols, like square and triangle. I always played with Xbox One controller.

EDIT: i read about the old replays in the changelog, but the DS4 symbols problem persist.

Yep, same issue observed:

http://steamcommunity.com/sharedfiles/filedetails/?id=966182575

http://steamcommunity.com/sharedfiles/filedetails/?id=966183466
HMQ-Exc  [developer] Jul 6 @ 9:03am 
Do you have the PS4 controller or Xbox controller enabled by Steam in the Steam client settings (controller settings) ?

Nex Machina has own (native) support for PS4 and Xbox controllers and nowadays Steam has added its own as well. So these two are now fighting each other and some users seem to have the Steam versions enabled and some users doesn't have them enabled.

We are still figuring out what to do here with these issues. Current mix of icons most likely is caused by automatic controller detection changes.

Jari Kantomaa
Producer
Marlowe Jul 6 @ 10:09am 
Originally posted by HMQ-Exc:
Do you have the PS4 controller or Xbox controller enabled by Steam in the Steam client settings (controller settings) ?

Producer

Nope, both disabled.

https://abload.de/img/screenshot94z7ue3.png
Deimorz Jul 6 @ 11:57am 
I'm also seeing mixed controller icons. Just on the main menu, using an xbox360 controller, I see A and B for Select and Back as I should, but square for Rankings, and the PS4 options button for My Profile.

Edit: Also, the colors seem to be mixed as well, I think. For example after finishing an Arena, the retry icon was showing as a triangle, but was still yellow (yellow would be the right color for the Y button on the xbox 360 controller, but it should be green for the triangle).
Last edited by Deimorz; Jul 6 @ 12:17pm
d1zL Jul 6 @ 12:34pm 
Great seeing you guys still adding patches and broadening the features of the game, cheers.
Last edited by d1zL; Jul 6 @ 12:34pm
delukz Jul 6 @ 1:52pm 
Ultrawide!
Gotta love the graphics improvements. One more patch and this game should be golden.
Cratus Jul 6 @ 4:57pm 
Thanks for this update, Im able to run it on this PC!
Hey, the feature I'd love is being able to start the game in a lower resolution. The game defults to the native res of my laptop which is very high despite underpowered hardware. I'd love it if I could start up the game in 720p or something like that to see if I can get it going. Adding a launch option or something outside the game to set the resolution would be great
HMQ-Exc  [developer] Jul 7 @ 12:28am 
Originally posted by diggy_mow:
Hey, the feature I'd love is being able to start the game in a lower resolution. The game defults to the native res of my laptop which is very high despite underpowered hardware. I'd love it if I could start up the game in 720p or something like that to see if I can get it going. Adding a launch option or something outside the game to set the resolution would be great
You can try to modify the settings.json file manually from %appdata%/Nex Machina

Just open it with any text editor like Notepad or Notepad++.

I hope that works for you for now!

Jari Kantomaa
Producer
Last edited by HMQ-Exc; Jul 7 @ 12:28am
Originally posted by Deimorz:
I'm also seeing mixed controller icons. Just on the main menu, using an xbox360 controller, I see A and B for Select and Back as I should, but square for Rankings, and the PS4 options button for My Profile.

Edit: Also, the colors seem to be mixed as well, I think. For example after finishing an Arena, the retry icon was showing as a triangle, but was still yellow (yellow would be the right color for the Y button on the xbox 360 controller, but it should be green for the triangle).

Same, in my case I use a DS4, but it's recognized as a 360 controller in exclusive mode (so DS4 is fully hidden to windows) and I get mixed prompts just like you.
I'd use the native DS4 support if only I could turn off the lightbar, I hate that thing, it's not only annoying, but it also depletes the battery.
Last edited by Antitype; Jul 7 @ 4:41am
HMQ-Exc  [developer] Jul 7 @ 5:04am 
We will release a hotfix for buttons in menus soon as Steam backend starts to work again :)

Jari Kantomaa
Producer
Marlowe Jul 7 @ 5:06am 
Originally posted by HMQ-Exc:
We will release a hotfix for buttons in menus soon as Steam backend starts to work again :)

Jari Kantomaa
Producer

Thanks!
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Nex Machina > General Discussions > Topic Details